text:
#ifdef JUCE_USER_DEFINED_RC_FILE
 #include JUCE_USER_DEFINED_RC_FILE
#else

#undef  WIN32_LEAN_AND_MEAN
#define WIN32_LEAN_AND_MEAN
#include <windows.h>

VS_VERSION_INFO VERSIONINFO
FILEVERSION  1,0,0,0
BEGIN
  BLOCK "StringFileInfo"
  BEGIN
    BLOCK "040904E4"
    BEGIN
      VALUE "FileDescription",  "RenderMan\0"
      VALUE "FileVersion",  "1.0.0\0"
      VALUE "ProductName",  "RenderMan\0"
      VALUE "ProductVersion",  "1.0.0\0"
    END
  END

  BLOCK "VarFileInfo"
  BEGIN
    VALUE "Translation", 0x409, 1252
  END
END

#endif


text:
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="Current" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  <PropertyGroup />
</Project>

repo_name: fedden/RenderMan

mime_type: text/x-c++


text:
Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 16
VisualStudioVersion = 16.0.30503.244
MinimumVisualStudioVersion = 10.0.40219.1
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "RenderMan_DynamicLibrary", "RenderMan_DynamicLibrary.vcxproj", "{3319B6CA-AD36-2186-0C27-DF21B3E5CAC8}"
EndProject
Global
	GlobalSection(SolutionConfigurationPlatforms) = preSolution
		Debug|x64 = Debug|x64
		Release|x64 = Release|x64
	EndGlobalSection
	GlobalSection(ProjectConfigurationPlatforms) = postSolution
		{3319B6CA-AD36-2186-0C27-DF21B3E5CAC8}.Debug|x64.ActiveCfg = Debug|x64
		{3319B6CA-AD36-2186-0C27-DF21B3E5CAC8}.Debug|x64.Build.0 = Debug|x64
		{3319B6CA-AD36-2186-0C27-DF21B3E5CAC8}.Release|x64.ActiveCfg = Release|x64
		{3319B6CA-AD36-2186-0C27-DF21B3E5CAC8}.Release|x64.Build.0 = Release|x64
	EndGlobalSection
	GlobalSection(SolutionProperties) = preSolution
		HideSolutionNode = FALSE
	EndGlobalSection
	GlobalSection(ExtensibilityGlobals) = postSolution
		SolutionGuid = {90C08C41-6268-43B5-AC77-7438CDB4E623}
	EndGlobalSection
EndGlobal