PROTOTYPE._createPosClass = function(my) {
	return NAMESPACE + '-pos-' + (my || this.options.position.my).abbrev();
};

PROTOTYPE.reposition = function(event, effect) {
	if(!this.rendered || this.positioning || this.destroyed) { return this; }

	// Set positioning flag
	this.positioning = TRUE;

	var cache = this.cache,
		tooltip = this.tooltip,
		posOptions = this.options.position,
		target = posOptions.target,
		my = posOptions.my,
		at = posOptions.at,
		viewport = posOptions.viewport,
		container = posOptions.container,
		adjust = posOptions.adjust,
		method = adjust.method.split(' '),
		tooltipWidth = tooltip.outerWidth(FALSE),
		tooltipHeight = tooltip.outerHeight(FALSE),
		targetWidth = 0,
		targetHeight = 0,
		type = tooltip.css('position'),
		position = { left: 0, top: 0 },
		visible = tooltip[0].offsetWidth > 0,
		isScroll = event && event.type === 'scroll',
		win = $(window),
		doc = container[0].ownerDocument,
		mouse = this.mouse,
		pluginCalculations, offset, adjusted, newClass;

	// Check if absolute position was passed
	if($.isArray(target) && target.length === 2) {
		// Force left top and set position
		at = { x: LEFT, y: TOP };
		position = { left: target[0], top: target[1] };
	}

	// Check if an absolute rectangle was passed
	else if($.isPlainObject(target)) {
		targetWidth = target.right - target.left;
		targetHeight = target.bottom - target.top;

		position = { left: target.left, top: target.top };
		position.left += at.x === RIGHT ? targetWidth : at.x === CENTER ? targetWidth / 2 : 0;
		position.top += at.y === BOTTOM ? targetHeight : at.y === CENTER ? targetHeight / 2 : 0;
	}

	// Check if mouse was the target
	else if(target === 'mouse') {
		// Force left top to allow flipping
		at = { x: LEFT, y: TOP };

		// Use the mouse origin that caused the show event, if distance hiding is enabled
		if((!adjust.mouse || this.options.hide.distance) && cache.origin && cache.origin.pageX) {
			event =  cache.origin;
		}

		// Use cached event for resize/scroll events
		else if(!event || (event && (event.type === 'resize' || event.type === 'scroll'))) {
			event = cache.event;
		}

		// Otherwise, use the cached mouse coordinates if available
		else if(mouse && mouse.pageX) {
			event = mouse;
		}

		// Calculate body and container offset and take them into account below
		if(type !== 'static') { position = container.offset(); }
		if(doc.body.offsetWidth !== (window.innerWidth || doc.documentElement.clientWidth)) {
			offset = $(document.body).offset();
		}

		// Use event coordinates for position
		position = {
			left: event.pageX - position.left + (offset && offset.left || 0),
			top: event.pageY - position.top + (offset && offset.top || 0)
		};

		// Scroll events are a pain, some browsers
		if(adjust.mouse && isScroll && mouse) {
			position.left -= (mouse.scrollX || 0) - win.scrollLeft();
			position.top -= (mouse.scrollY || 0) - win.scrollTop();
		}
	}

	// Target wasn't mouse or absolute...
	else {
		// Check if event targetting is being used
		if(target === 'event') {
			if(event && event.target && event.type !== 'scroll' && event.type !== 'resize') {
				cache.target = $(event.target);
			}
			else if(!event.target) {
				cache.target = this.elements.target;
			}
		}
		else if(target !== 'event'){
			cache.target = $(target.jquery ? target : this.elements.target);
		}
		target = cache.target;

		// Parse the target into a jQuery object and make sure there's an element present
		target = $(target).eq(0);
		if(target.length === 0) { return this; }

		// Check if window or document is the target
		else if(target[0] === document || target[0] === window) {
			targetWidth = BROWSER.iOS ? window.innerWidth : target.width();
			targetHeight = BROWSER.iOS ? window.innerHeight : target.height();

			if(target[0] === window) {
				position = {
					top: (viewport || target).scrollTop(),
					left: (viewport || target).scrollLeft()
				};
			}
		}

		// Check if the target is an <AREA> element
		else if(PLUGINS.imagemap && target.is('area')) {
			pluginCalculations = PLUGINS.imagemap(this, target, at, PLUGINS.viewport ? method : FALSE);
		}

		// Check if the target is an SVG element
		else if(PLUGINS.svg && target && target[0].ownerSVGElement) {
			pluginCalculations = PLUGINS.svg(this, target, at, PLUGINS.viewport ? method : FALSE);
		}

		// Otherwise use regular jQuery methods
		else {
			targetWidth = target.outerWidth(FALSE);
			targetHeight = target.outerHeight(FALSE);
			position = target.offset();
		}

		// Parse returned plugin values into proper variables
		if(pluginCalculations) {
			targetWidth = pluginCalculations.width;
			targetHeight = pluginCalculations.height;
			offset = pluginCalculations.offset;
			position = pluginCalculations.position;
		}

		// Adjust position to take into account offset parents
		position = this.reposition.offset(target, position, container);

		// Adjust for position.fixed tooltips (and also iOS scroll bug in v3.2-4.0 & v4.3-4.3.2)
		if((BROWSER.iOS > 3.1 && BROWSER.iOS < 4.1) ||
			(BROWSER.iOS >= 4.3 && BROWSER.iOS < 4.33) ||
			(!BROWSER.iOS && type === 'fixed')
		){
			position.left -= win.scrollLeft();
			position.top -= win.scrollTop();
		}

		// Adjust position relative to target
		if(!pluginCalculations || (pluginCalculations && pluginCalculations.adjustable !== FALSE)) {
			position.left += at.x === RIGHT ? targetWidth : at.x === CENTER ? targetWidth / 2 : 0;
			position.top += at.y === BOTTOM ? targetHeight : at.y === CENTER ? targetHeight / 2 : 0;
		}
	}

	// Adjust position relative to tooltip
	position.left += adjust.x + (my.x === RIGHT ? -tooltipWidth : my.x === CENTER ? -tooltipWidth / 2 : 0);
	position.top += adjust.y + (my.y === BOTTOM ? -tooltipHeight : my.y === CENTER ? -tooltipHeight / 2 : 0);

	// Use viewport adjustment plugin if enabled
	if(PLUGINS.viewport) {
		adjusted = position.adjusted = PLUGINS.viewport(
			this, position, posOptions, targetWidth, targetHeight, tooltipWidth, tooltipHeight
		);

		// Apply offsets supplied by positioning plugin (if used)
		if(offset && adjusted.left) { position.left += offset.left; }
		if(offset && adjusted.top) {  position.top += offset.top; }

		// Apply any new 'my' position
		if(adjusted.my) { this.position.my = adjusted.my; }
	}

	// Viewport adjustment is disabled, set values to zero
	else { position.adjusted = { left: 0, top: 0 }; }

	// Set tooltip position class if it's changed
	if(cache.posClass !== (newClass = this._createPosClass(this.position.my))) {
		tooltip.removeClass(cache.posClass).addClass( (cache.posClass = newClass) );
	}

	// tooltipmove event
	if(!this._trigger('move', [position, viewport.elem || viewport], event)) { return this; }
	delete position.adjusted;

	// If effect is disabled, target it mouse, no animation is defined or positioning gives NaN out, set CSS directly
	if(effect === FALSE || !visible || isNaN(position.left) || isNaN(position.top) || target === 'mouse' || !$.isFunction(posOptions.effect)) {
		tooltip.css(position);
	}

	// Use custom function if provided
	else if($.isFunction(posOptions.effect)) {
		posOptions.effect.call(tooltip, this, $.extend({}, position));
		tooltip.queue(function(next) {
			// Reset attributes to avoid cross-browser rendering bugs
			$(this).css({ opacity: '', height: '' });
			if(BROWSER.ie) { this.style.removeAttribute('filter'); }

			next();
		});
	}

	// Set positioning flag
	this.positioning = FALSE;

	return this;
};

// Custom (more correct for qTip!) offset calculator
PROTOTYPE.reposition.offset = function(elem, pos, container) {
	if(!container[0]) { return pos; }

	var ownerDocument = $(elem[0].ownerDocument),
		quirks = !!BROWSER.ie && document.compatMode !== 'CSS1Compat',
		parent = container[0],
		scrolled, position, parentOffset, overflow;

	function scroll(e, i) {
		pos.left += i * e.scrollLeft();
		pos.top += i * e.scrollTop();
	}

	// Compensate for non-static containers offset
	do {
		if((position = $.css(parent, 'position')) !== 'static') {
			if(position === 'fixed') {
				parentOffset = parent.getBoundingClientRect();
				scroll(ownerDocument, -1);
			}
			else {
				parentOffset = $(parent).position();
				parentOffset.left += (parseFloat($.css(parent, 'borderLeftWidth')) || 0);
				parentOffset.top += (parseFloat($.css(parent, 'borderTopWidth')) || 0);
			}

			pos.left -= parentOffset.left + (parseFloat($.css(parent, 'marginLeft')) || 0);
			pos.top -= parentOffset.top + (parseFloat($.css(parent, 'marginTop')) || 0);

			// If this is the first parent element with an overflow of "scroll" or "auto", store it
			if(!scrolled && (overflow = $.css(parent, 'overflow')) !== 'hidden' && overflow !== 'visible') { scrolled = $(parent); }
		}
	}
	while((parent = parent.offsetParent));

	// Compensate for containers scroll if it also has an offsetParent (or in IE quirks mode)
	if(scrolled && (scrolled[0] !== ownerDocument[0] || quirks)) {
		scroll(scrolled, 1);
	}

	return pos;
};

// Corner class
var C = (CORNER = PROTOTYPE.reposition.Corner = function(corner, forceY) {
	corner = ('' + corner).replace(/([A-Z])/, ' $1').replace(/middle/gi, CENTER).toLowerCase();
	this.x = (corner.match(/left|right/i) || corner.match(/center/) || ['inherit'])[0].toLowerCase();
	this.y = (corner.match(/top|bottom|center/i) || ['inherit'])[0].toLowerCase();
	this.forceY = !!forceY;

	var f = corner.charAt(0);
	this.precedance = (f === 't' || f === 'b' ? Y : X);
}).prototype;

C.invert = function(z, center) {
	this[z] = this[z] === LEFT ? RIGHT : this[z] === RIGHT ? LEFT : center || this[z];
};

C.string = function(join) {
	var x = this.x, y = this.y;

	var result = x !== y ?
		(x === 'center' || y !== 'center' && (this.precedance === Y || this.forceY) ?
			[y,x] : [x,y]
		) :
	[x];

	return join !== false ? result.join(' ') : result;
};

C.abbrev = function() {
	var result = this.string(false);
	return result[0].charAt(0) + (result[1] && result[1].charAt(0) || '');
};

C.clone = function() {
	return new CORNER( this.string(), this.forceY );
};

