import os

import torch
from torch.nn import functional as F
from torch.autograd import Function
from torch.utils.cpp_extension import load


def upfirdn2d_native(input, kernel, up, down, pad):
    up_x, up_y = up[0], up[1]
    down_x, down_y = down[0], down[1]
    pad_x0, pad_x1, pad_y0, pad_y1 = pad[0], pad[1], pad[2], pad[3]
    _, channel, in_h, in_w = input.shape
    input = input.reshape(-1, in_h, in_w, 1)

    _, in_h, in_w, minor = input.shape
    kernel_h, kernel_w = kernel.shape

    out = input.view(-1, in_h, 1, in_w, 1, minor)
    out = F.pad(out, [0, 0, 0, up_x - 1, 0, 0, 0, up_y - 1])
    out = out.view(-1, in_h * up_y, in_w * up_x, minor)

    out = F.pad(
        out, [0, 0, max(pad_x0, 0), max(pad_x1, 0), max(pad_y0, 0), max(pad_y1, 0)]
    )
    out = out[
        :,
        max(-pad_y0, 0) : out.shape[1] - max(-pad_y1, 0),
        max(-pad_x0, 0) : out.shape[2] - max(-pad_x1, 0),
        :,
    ]

    out = out.permute(0, 3, 1, 2)
    out = out.reshape(
        [-1, 1, in_h * up_y + pad_y0 + pad_y1, in_w * up_x + pad_x0 + pad_x1]
    )
    w = torch.flip(kernel, [0, 1]).view(1, 1, kernel_h, kernel_w)
    out = F.conv2d(out, w)
    out = out.reshape(
        -1,
        minor,
        in_h * up_y + pad_y0 + pad_y1 - kernel_h + 1,
        in_w * up_x + pad_x0 + pad_x1 - kernel_w + 1,
    )
    out = out.permute(0, 2, 3, 1)
    out = out[:, ::down_y, ::down_x, :]

    out_h = (in_h * up_y + pad_y0 + pad_y1 - kernel_h) // down_y + 1
    out_w = (in_w * up_x + pad_x0 + pad_x1 - kernel_w) // down_x + 1

    return out.view(-1, channel, out_h, out_w)