public void METHOD_1 ( float x ) throws TYPE_1 { if ( x > ( VAR_1 ) ) { throw new TYPE_1 ( ) ; } else { float b = ( VAR_1 ) - x ; VAR_1 = b ; } }
public void METHOD_1 ( float x ) throws TYPE_1 { if ( x > ( VAR_1 ) ) { throw new TYPE_1 ( ( x - ( VAR_1 ) ) ) ; } else { float b = ( VAR_1 ) - x ; VAR_1 = b ; } }