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SubscribeCache-to-Cache: Direct Semantic Communication Between Large Language Models
Multi-LLM systems harness the complementary strengths of diverse Large Language Models, achieving performance and efficiency gains unattainable by a single model. In existing designs, LLMs communicate through text, forcing internal representations to be transformed into output token sequences. This process both loses rich semantic information and incurs token-by-token generation latency. Motivated by these limitations, we ask: Can LLMs communicate beyond text? Oracle experiments show that enriching the KV-Cache semantics can improve response quality without increasing cache size, supporting KV-Cache as an effective medium for inter-model communication. Thus, we propose Cache-to-Cache (C2C), a new paradigm for direct semantic communication between LLMs. C2C uses a neural network to project and fuse the source model's KV-cache with that of the target model to enable direct semantic transfer. A learnable gating mechanism selects the target layers that benefit from cache communication. Compared with text communication, C2C utilizes the deep, specialized semantics from both models, while avoiding explicit intermediate text generation. Experiments show that C2C achieves 8.5-10.5% higher average accuracy than individual models. It further outperforms the text communication paradigm by approximately 3.0-5.0%, while delivering an average 2.0x speedup in latency. Our code is available at https://github.com/thu-nics/C2C.
Improving Interpersonal Communication by Simulating Audiences with Language Models
How do we communicate with others to achieve our goals? We use our prior experience or advice from others, or construct a candidate utterance by predicting how it will be received. However, our experiences are limited and biased, and reasoning about potential outcomes can be difficult and cognitively challenging. In this paper, we explore how we can leverage Large Language Model (LLM) simulations to help us communicate better. We propose the Explore-Generate-Simulate (EGS) framework, which takes as input any scenario where an individual is communicating to an audience with a goal they want to achieve. EGS (1) explores the solution space by producing a diverse set of advice relevant to the scenario, (2) generates communication candidates conditioned on subsets of the advice, and (3) simulates the reactions from various audiences to determine both the best candidate and advice to use. We evaluate the framework on eight scenarios spanning the ten fundamental processes of interpersonal communication. For each scenario, we collect a dataset of human evaluations across candidates and baselines, and showcase that our framework's chosen candidate is preferred over popular generation mechanisms including Chain-of-Thought. We also find that audience simulations achieve reasonably high agreement with human raters across 5 of the 8 scenarios. Finally, we demonstrate the generality of our framework by applying it to real-world scenarios described by users on web forums. Through evaluations and demonstrations, we show that EGS enhances the effectiveness and outcomes of goal-oriented communication across a variety of situations, thus opening up new possibilities for the application of large language models in revolutionizing communication and decision-making processes.
Semantics and Spatiality of Emergent Communication
When artificial agents are jointly trained to perform collaborative tasks using a communication channel, they develop opaque goal-oriented communication protocols. Good task performance is often considered sufficient evidence that meaningful communication is taking place, but existing empirical results show that communication strategies induced by common objectives can be counterintuitive whilst solving the task nearly perfectly. In this work, we identify a goal-agnostic prerequisite to meaningful communication, which we term semantic consistency, based on the idea that messages should have similar meanings across instances. We provide a formal definition for this idea, and use it to compare the two most common objectives in the field of emergent communication: discrimination and reconstruction. We prove, under mild assumptions, that semantically inconsistent communication protocols can be optimal solutions to the discrimination task, but not to reconstruction. We further show that the reconstruction objective encourages a stricter property, spatial meaningfulness, which also accounts for the distance between messages. Experiments with emergent communication games validate our theoretical results. These findings demonstrate an inherent advantage of distance-based communication goals, and contextualize previous empirical discoveries.
How Do Data Science Workers Communicate Intermediate Results?
Data science workers increasingly collaborate on large-scale projects before communicating insights to a broader audience in the form of visualization. While prior work has modeled how data science teams, oftentimes with distinct roles and work processes, communicate knowledge to outside stakeholders, we have little knowledge of how data science workers communicate intermediately before delivering the final products. In this work, we contribute a nuanced description of the intermediate communication process within data science teams. By analyzing interview data with 8 self-identified data science workers, we characterized the data science intermediate communication process with four factors, including the types of audience, communication goals, shared artifacts, and mode of communication. We also identified overarching challenges in the current communication process. We also discussed design implications that might inform better tools that facilitate intermediate communication within data science teams.
From Commit Message Generation to History-Aware Commit Message Completion
Commit messages are crucial to software development, allowing developers to track changes and collaborate effectively. Despite their utility, most commit messages lack important information since writing high-quality commit messages is tedious and time-consuming. The active research on commit message generation (CMG) has not yet led to wide adoption in practice. We argue that if we could shift the focus from commit message generation to commit message completion and use previous commit history as additional context, we could significantly improve the quality and the personal nature of the resulting commit messages. In this paper, we propose and evaluate both of these novel ideas. Since the existing datasets lack historical data, we collect and share a novel dataset called CommitChronicle, containing 10.7M commits across 20 programming languages. We use this dataset to evaluate the completion setting and the usefulness of the historical context for state-of-the-art CMG models and GPT-3.5-turbo. Our results show that in some contexts, commit message completion shows better results than generation, and that while in general GPT-3.5-turbo performs worse, it shows potential for long and detailed messages. As for the history, the results show that historical information improves the performance of CMG models in the generation task, and the performance of GPT-3.5-turbo in both generation and completion.
Evaluating, Synthesizing, and Enhancing for Customer Support Conversation
Effective customer support requires not only accurate problem solving but also structured and empathetic communication aligned with professional standards. However, existing dialogue datasets often lack strategic guidance, and real-world service data is difficult to access and annotate. To address this, we introduce the task of Customer Support Conversation (CSC), aimed at training customer service agents to respond using well-defined support strategies. We propose a structured CSC framework grounded in COPC guidelines, defining five conversational stages and twelve strategies to guide high-quality interactions. Based on this, we construct CSConv, an evaluation dataset of 1,855 real-world customer-agent conversations rewritten using LLMs to reflect deliberate strategy use, and annotated accordingly. Additionally, we develop a role-playing approach that simulates strategy-rich conversations using LLM-powered roles aligned with the CSC framework, resulting in the training dataset RoleCS. Experiments show that fine-tuning strong LLMs on RoleCS significantly improves their ability to generate high-quality, strategy-aligned responses on CSConv. Human evaluations further confirm gains in problem resolution. All code and data will be made publicly available at https://github.com/aliyun/qwen-dianjin.
CAC-CoT: Connector-Aware Compact Chain-of-Thought for Efficient Reasoning Data Synthesis Across Dual-System Cognitive Tasks
Long chain-of-thought (CoT) prompting helps Large Language Models (LLMs) solve difficult problems, but very long traces often slow or even degrade performance on fast, intuitive "System-1" tasks. We introduce Connector-Aware Compact CoT (CAC-CoT) -- a method that deliberately restricts reasoning to a small, fixed set of connector phrases, steering the model toward concise and well -- structured explanations. Despite its simplicity, our synthetic method with Gemini-2.0-Flash yields a high-quality training quality. CAC-CoT achieves approximately 85% on GSM8K and approximately 40% on GPQA (System-2) while retaining approximately 90% on S1-Bench (System-1). Its reasoning traces average approximately 300 tokens(ART), about one-third the length of baseline traces, delivering higher efficiency without loss of accuracy.
Boosting Large-scale Parallel Training Efficiency with C4: A Communication-Driven Approach
The emergence of Large Language Models (LLMs) has necessitated the adoption of parallel training techniques, involving the deployment of thousands of GPUs to train a single model. Unfortunately, we have found that the efficiency of current parallel training is often suboptimal, largely due to the following two main issues. Firstly, hardware failures are inevitable, leading to interruptions in the training tasks. The inability to quickly identify the faulty components results in a substantial waste of GPU resources. Secondly, since GPUs must wait for parameter synchronization to complete before proceeding to the next round of computation, network congestions can greatly increase the waiting time for GPUs. To address these challenges, this paper introduces a communication-driven solution, namely the C4. The key insights of C4 are two folds. First, in parallel training, collective communication exhibits periodic and homogeneous characteristics, so any anomalies are certainly due to some form of hardware malfunction. By leveraging this feature, C4 can rapidly identify the faulty components, swiftly isolate the anomaly, and restart the task, thereby avoiding resource wastage caused by delays in anomaly detection. Second, the predictable communication model of collective communication, involving few large flows, allows C4 to efficiently execute traffic planning, substantially reducing network congestion. C4 has been extensively implemented across our production systems, cutting error-induced overhead by roughly 30% and enhancing runtime performance by about 15% for certain applications with moderate communication costs.
Training Language Models for Social Deduction with Multi-Agent Reinforcement Learning
Communicating in natural language is a powerful tool in multi-agent settings, as it enables independent agents to share information in partially observable settings and allows zero-shot coordination with humans. However, most prior works are limited as they either rely on training with large amounts of human demonstrations or lack the ability to generate natural and useful communication strategies. In this work, we train language models to have productive discussions about their environment in natural language without any human demonstrations. We decompose the communication problem into listening and speaking. Our key idea is to leverage the agent's goal to predict useful information about the world as a dense reward signal that guides communication. Specifically, we improve a model's listening skills by training them to predict information about the environment based on discussions, and we simultaneously improve a model's speaking skills with multi-agent reinforcement learning by rewarding messages based on their influence on other agents. To investigate the role and necessity of communication in complex social settings, we study an embodied social deduction game based on Among Us, where the key question to answer is the identity of an adversarial imposter. We analyze emergent behaviors due to our technique, such as accusing suspects and providing evidence, and find that it enables strong discussions, doubling the win rates compared to standard RL. We release our code and models at https://socialdeductionllm.github.io/
Semantic-preserved Communication System for Highly Efficient Speech Transmission
Deep learning (DL) based semantic communication methods have been explored for the efficient transmission of images, text, and speech in recent years. In contrast to traditional wireless communication methods that focus on the transmission of abstract symbols, semantic communication approaches attempt to achieve better transmission efficiency by only sending the semantic-related information of the source data. In this paper, we consider semantic-oriented speech transmission which transmits only the semantic-relevant information over the channel for the speech recognition task, and a compact additional set of semantic-irrelevant information for the speech reconstruction task. We propose a novel end-to-end DL-based transceiver which extracts and encodes the semantic information from the input speech spectrums at the transmitter and outputs the corresponding transcriptions from the decoded semantic information at the receiver. For the speech to speech transmission, we further include a CTC alignment module that extracts a small number of additional semantic-irrelevant but speech-related information for the better reconstruction of the original speech signals at the receiver. The simulation results confirm that our proposed method outperforms current methods in terms of the accuracy of the predicted text for the speech to text transmission and the quality of the recovered speech signals for the speech to speech transmission, and significantly improves transmission efficiency. More specifically, the proposed method only sends 16% of the amount of the transmitted symbols required by the existing methods while achieving about 10% reduction in WER for the speech to text transmission. For the speech to speech transmission, it results in an even more remarkable improvement in terms of transmission efficiency with only 0.2% of the amount of the transmitted symbols required by the existing method.
Does Pre-trained Language Model Actually Infer Unseen Links in Knowledge Graph Completion?
Knowledge graphs (KGs) consist of links that describe relationships between entities. Due to the difficulty of manually enumerating all relationships between entities, automatically completing them is essential for KGs. Knowledge Graph Completion (KGC) is a task that infers unseen relationships between entities in a KG. Traditional embedding-based KGC methods, such as RESCAL, TransE, DistMult, ComplEx, RotatE, HAKE, HousE, etc., infer missing links using only the knowledge from training data. In contrast, the recent Pre-trained Language Model (PLM)-based KGC utilizes knowledge obtained during pre-training. Therefore, PLM-based KGC can estimate missing links between entities by reusing memorized knowledge from pre-training without inference. This approach is problematic because building KGC models aims to infer unseen links between entities. However, conventional evaluations in KGC do not consider inference and memorization abilities separately. Thus, a PLM-based KGC method, which achieves high performance in current KGC evaluations, may be ineffective in practical applications. To address this issue, we analyze whether PLM-based KGC methods make inferences or merely access memorized knowledge. For this purpose, we propose a method for constructing synthetic datasets specified in this analysis and conclude that PLMs acquire the inference abilities required for KGC through pre-training, even though the performance improvements mostly come from textual information of entities and relations.
IRCoCo: Immediate Rewards-Guided Deep Reinforcement Learning for Code Completion
Code completion aims to enhance programming productivity by predicting potential code based on the current programming context. Recently, pretrained language models (LMs) have become prominent in this field. Various approaches have been proposed to fine-tune LMs using supervised fine-tuning (SFT) techniques for code completion. However, the inherent exposure bias of these models can cause errors to accumulate early in the sequence completion, leading to even more errors in subsequent completions. To address this problem, deep reinforcement learning (DRL) is an alternative technique for fine-tuning LMs for code completion, which can improve the generalization capabilities and overall performance. Nevertheless, integrating DRL-based strategies into code completion faces two major challenges: 1) The dynamic nature of the code context requires the completion model to quickly adapt to changes, which poses difficulties for conventional DRL strategies that focus on delayed rewarding of the final code state. 2) It is difficult to evaluate the correctness of partial code, thus the reward redistribution-based strategies cannot be adapted to code completion. To tackle these challenges, we propose IRCoCo, a code completion-specific DRL-based fine-tuning framework. This framework is designed to provide immediate rewards as feedback for detecting dynamic context changes arising from continuous edits during code completion. With the aid of immediate feedback, the fine-tuned LM can gain a more precise understanding of the current context, thereby enabling effective adjustment of the LM and optimizing code completion in a more refined manner. Experimental results demonstrate that fine-tuning pretrained LMs with IRCoCo leads to significant improvements in the code completion task, outperforming both SFT-based and other DRL-based baselines.
Asynchronous LLM Function Calling
Large language models (LLMs) use function calls to interface with external tools and data source. However, the current approach to LLM function calling is inherently synchronous, where each call blocks LLM inference, limiting LLM operation and concurrent function execution. In this work, we propose AsyncLM, a system for asynchronous LLM function calling. AsyncLM improves LLM's operational efficiency by enabling LLMs to generate and execute function calls concurrently. Instead of waiting for each call's completion, AsyncLM introduces an interrupt mechanism to asynchronously notify the LLM in-flight when function calls return. We design an in-context protocol for function calls and interrupts, provide fine-tuning strategy to adapt LLMs to the interrupt semantics, and implement these mechanisms efficiently on LLM inference process. We demonstrate that AsyncLM can reduce end-to-end task completion latency from 1.6x-5.4x compared to synchronous function calling on a set of benchmark tasks in the Berkeley function calling leaderboard (BFCL). Furthermore, we discuss how interrupt mechanisms can be extended to enable novel human-LLM or LLM-LLM interactions.
Understanding Before Reasoning: Enhancing Chain-of-Thought with Iterative Summarization Pre-Prompting
Chain-of-Thought (CoT) Prompting is a dominant paradigm in Large Language Models (LLMs) to enhance complex reasoning. It guides LLMs to present multi-step reasoning, rather than generating the final answer directly. However, CoT encounters difficulties when key information required for reasoning is implicit or missing. This occurs because CoT emphasizes the sequence of reasoning steps while overlooking the early extraction of essential information. We propose a pre-prompting method called Iterative Summarization Pre-Prompting (ISP^2) to refine LLM reasoning when key information is not explicitly provided. First, entities and their corresponding descriptions are extracted to form potential key information pairs. Next, we use a reliability rating to assess these pairs, then merge the two lowest-ranked pairs into a new entity description. This process is repeated until a unique key information pair is obtained. Finally, that pair, along with the original question, is fed into LLMs to produce the answer. Extensive experiments demonstrate a 7.1% improvement compared to existing methods. Unlike traditional prompting, ISP^2 adopts an inductive approach with pre-prompting, offering flexible integration into diverse reasoning frameworks. The code is available at https://github.com/zdhgreat/ISP-2.
Improving FIM Code Completions via Context & Curriculum Based Learning
Fill-in-the-Middle (FIM) models play a vital role in code completion tasks, leveraging both prefix and suffix context to provide more accurate and contextually relevant suggestions. This paper presents approaches to improve FIM code completion while addressing the challenge of maintaining low latency for real-time coding assistance. We enhance FIM code completion by incorporating context and curriculum examples in the training process. We identify patterns where completion suggestions fail more frequently, revealing complexities that smaller language models struggle with. To address these challenges, we develop a curriculum dataset by extracting hard-to-complete patterns from code repositories and generate context examples using semantic and static analysis tools (e.g. TSC compiler). We fine-tune various sized models, including StarCoder and DeepSeek, on this enhanced dataset. Our evaluation encompasses three key dimensions: the Santa Coder FIM task, the Amazon CCEval benchmark, and a new Multi-Line Infilling evaluation benchmark derived from SWE-bench. Comprehensive ablation studies across multiple model sizes reveal that while all fine-tuned models show improvements, the performance gains are more pronounced for smaller parameter models and incorporating difficult-to-complete examples, as part of curriculum learning, improves the code completion performance. This finding is particularly significant given the latency constraints of code completion tasks. While larger models like GPT and Claude perform well in multi-line completions but are prohibitively challenging to use given high latency, and our fine-tuned models achieve a balance between performance and latency. Finally, we validate our approach through online A/B testing, demonstrating tangible improvements in Completion Acceptance Rate (CAR) and Completion Persistence Rate (CPR), with zero latency impact.
Code4MeV2: a Research-oriented Code-completion Platform
The adoption of AI-powered code completion tools in software development has increased substantially, yet the user interaction data produced by these systems remain proprietary within large corporations. This creates a barrier for the academic community, as researchers must often develop dedicated platforms to conduct studies on human--AI interaction, making reproducible research and large-scale data analysis impractical. In this work, we introduce Code4MeV2, a research-oriented, open-source code completion plugin for JetBrains IDEs, as a solution to this limitation. Code4MeV2 is designed using a client--server architecture and features inline code completion and a context-aware chat assistant. Its core contribution is a modular and transparent data collection framework that gives researchers fine-grained control over telemetry and context gathering. Code4MeV2 achieves industry-comparable performance in terms of code completion, with an average latency of 200~ms. We assess our tool through a combination of an expert evaluation and a user study with eight participants. Feedback from both researchers and daily users highlights its informativeness and usefulness. We invite the community to adopt and contribute to this tool. More information about the tool can be found at https://app.code4me.me.
Communication-Efficient Collaborative Perception via Information Filling with Codebook
Collaborative perception empowers each agent to improve its perceptual ability through the exchange of perceptual messages with other agents. It inherently results in a fundamental trade-off between perception ability and communication cost. To address this bottleneck issue, our core idea is to optimize the collaborative messages from two key aspects: representation and selection. The proposed codebook-based message representation enables the transmission of integer codes, rather than high-dimensional feature maps. The proposed information-filling-driven message selection optimizes local messages to collectively fill each agent's information demand, preventing information overflow among multiple agents. By integrating these two designs, we propose CodeFilling, a novel communication-efficient collaborative perception system, which significantly advances the perception-communication trade-off and is inclusive to both homogeneous and heterogeneous collaboration settings. We evaluate CodeFilling in both a real-world dataset, DAIR-V2X, and a new simulation dataset, OPV2VH+. Results show that CodeFilling outperforms previous SOTA Where2comm on DAIR-V2X/OPV2VH+ with 1,333/1,206 times lower communication volume. Our code is available at https://github.com/PhyllisH/CodeFilling.
When do they StOP?: A First Step Towards Automatically Identifying Team Communication in the Operating Room
Purpose: Surgical performance depends not only on surgeons' technical skills but also on team communication within and across the different professional groups present during the operation. Therefore, automatically identifying team communication in the OR is crucial for patient safety and advances in the development of computer-assisted surgical workflow analysis and intra-operative support systems. To take the first step, we propose a new task of detecting communication briefings involving all OR team members, i.e. the team Time-out and the StOP?-protocol, by localizing their start and end times in video recordings of surgical operations. Methods: We generate an OR dataset of real surgeries, called Team-OR, with more than one hundred hours of surgical videos captured by the multi-view camera system in the OR. The dataset contains temporal annotations of 33 Time-out and 22 StOP?-protocol activities in total. We then propose a novel group activity detection approach, where we encode both scene context and action features, and use an efficient neural network model to output the results. Results: The experimental results on the Team-OR dataset show that our approach outperforms existing state-of-the-art temporal action detection approaches. It also demonstrates the lack of research on group activities in the OR, proving the significance of our dataset. Conclusion: We investigate the Team Time-Out and the StOP?-protocol in the OR, by presenting the first OR dataset with temporal annotations of group activities protocols, and introducing a novel group activity detection approach that outperforms existing approaches. Code is available at https://github.com/CAMMA-public/Team-OR.
Communication Learning in Multi-Agent Systems from Graph Modeling Perspective
In numerous artificial intelligence applications, the collaborative efforts of multiple intelligent agents are imperative for the successful attainment of target objectives. To enhance coordination among these agents, a distributed communication framework is often employed. However, indiscriminate information sharing among all agents can be resource-intensive, and the adoption of manually pre-defined communication architectures imposes constraints on inter-agent communication, thus limiting the potential for effective collaboration. Moreover, the communication framework often remains static during inference, which may result in sustained high resource consumption, as in most cases, only key decisions necessitate information sharing among agents. In this study, we introduce a novel approach wherein we conceptualize the communication architecture among agents as a learnable graph. We formulate this problem as the task of determining the communication graph while enabling the architecture parameters to update normally, thus necessitating a bi-level optimization process. Utilizing continuous relaxation of the graph representation and incorporating attention units, our proposed approach, CommFormer, efficiently optimizes the communication graph and concurrently refines architectural parameters through gradient descent in an end-to-end manner. Additionally, we introduce a temporal gating mechanism for each agent, enabling dynamic decisions on whether to receive shared information at a given time, based on current observations, thus improving decision-making efficiency. Extensive experiments on a variety of cooperative tasks substantiate the robustness of our model across diverse cooperative scenarios, where agents are able to develop more coordinated and sophisticated strategies regardless of changes in the number of agents.
Deep Learning-based Code Completion: On the Impact on Performance of Contextual Information
Code completion aims at speeding up code writing by recommending to developers the next tokens they are likely to type. Deep Learning (DL) models pushed the boundaries of code completion by redefining what these coding assistants can do: We moved from predicting few code tokens to automatically generating entire functions. One important factor impacting the performance of DL-based code completion techniques is the context provided as input. With "context" we refer to what the model knows about the code to complete. In a simple scenario, the DL model might be fed with a partially implemented function to complete. In this case, the context is represented by the incomplete function and, based on it, the model must generate a prediction. It is however possible to expand such a context to include additional information, like the whole source code file containing the function to complete, which could be useful to boost the prediction performance. In this work, we present an empirical study investigating how the performance of a DL-based code completion technique is affected by different contexts. We experiment with 8 types of contexts and their combinations. These contexts include: (i) coding contexts, featuring information extracted from the code base in which the code completion is invoked (e.g., code components structurally related to the one to "complete"); (ii) process context, with information aimed at depicting the current status of the project in which a code completion task is triggered (e.g., a textual representation of open issues relevant for the code to complete); and (iii) developer contexts, capturing information about the developer invoking the code completion (e.g., the APIs frequently used). Our results show that additional contextual information can benefit the performance of DL-based code completion, with relative improvements up to +22% in terms of correct predictions.
Pre-training for Speech Translation: CTC Meets Optimal Transport
The gap between speech and text modalities is a major challenge in speech-to-text translation (ST). Different methods have been proposed to reduce this gap, but most of them require architectural changes in ST training. In this work, we propose to mitigate this issue at the pre-training stage, requiring no change in the ST model. First, we show that the connectionist temporal classification (CTC) loss can reduce the modality gap by design. We provide a quantitative comparison with the more common cross-entropy loss, showing that pre-training with CTC consistently achieves better final ST accuracy. Nevertheless, CTC is only a partial solution and thus, in our second contribution, we propose a novel pre-training method combining CTC and optimal transport to further reduce this gap. Our method pre-trains a Siamese-like model composed of two encoders, one for acoustic inputs and the other for textual inputs, such that they produce representations that are close to each other in the Wasserstein space. Extensive experiments on the standard CoVoST-2 and MuST-C datasets show that our pre-training method applied to the vanilla encoder-decoder Transformer achieves state-of-the-art performance under the no-external-data setting, and performs on par with recent strong multi-task learning systems trained with external data. Finally, our method can also be applied on top of these multi-task systems, leading to further improvements for these models. Code and pre-trained models are available at https://github.com/formiel/fairseq.
