new

Get trending papers in your email inbox!

Subscribe

Daily Papers

byAK and the research community

Jan 13

PlanGEN: A Multi-Agent Framework for Generating Planning and Reasoning Trajectories for Complex Problem Solving

Recent agent frameworks and inference-time algorithms often struggle with complex planning problems due to limitations in verifying generated plans or reasoning and varying complexity of instances within a single task. Many existing methods for these tasks either perform task-level verification without considering constraints or apply inference-time algorithms without adapting to instance-level complexity. To address these limitations, we propose PlanGEN, a model-agnostic and easily scalable agent framework with three key components: constraint, verification, and selection agents. Specifically, our approach proposes constraint-guided iterative verification to enhance performance of inference-time algorithms--Best of N, Tree-of-Thought, and REBASE. In PlanGEN framework, the selection agent optimizes algorithm choice based on instance complexity, ensuring better adaptability to complex planning problems. Experimental results demonstrate significant improvements over the strongest baseline across multiple benchmarks, achieving state-of-the-art results on NATURAL PLAN (sim8%uparrow), OlympiadBench (sim4%uparrow), DocFinQA (sim7%uparrow), and GPQA (sim1%uparrow). Our key finding highlights that constraint-guided iterative verification improves inference-time algorithms, and adaptive selection further boosts performance on complex planning and reasoning problems.

  • 14 authors
·
Feb 22, 2025 5

Derivative-Free Guidance in Continuous and Discrete Diffusion Models with Soft Value-Based Decoding

Diffusion models excel at capturing the natural design spaces of images, molecules, DNA, RNA, and protein sequences. However, rather than merely generating designs that are natural, we often aim to optimize downstream reward functions while preserving the naturalness of these design spaces. Existing methods for achieving this goal often require ``differentiable'' proxy models (e.g., classifier guidance or DPS) or involve computationally expensive fine-tuning of diffusion models (e.g., classifier-free guidance, RL-based fine-tuning). In our work, we propose a new method to address these challenges. Our algorithm is an iterative sampling method that integrates soft value functions, which looks ahead to how intermediate noisy states lead to high rewards in the future, into the standard inference procedure of pre-trained diffusion models. Notably, our approach avoids fine-tuning generative models and eliminates the need to construct differentiable models. This enables us to (1) directly utilize non-differentiable features/reward feedback, commonly used in many scientific domains, and (2) apply our method to recent discrete diffusion models in a principled way. Finally, we demonstrate the effectiveness of our algorithm across several domains, including image generation, molecule generation, and DNA/RNA sequence generation. The code is available at https://github.com/masa-ue/SVDD{https://github.com/masa-ue/SVDD}.

  • 10 authors
·
Aug 15, 2024

Implementation of the rROF denoising method in the cWB pipeline for gravitational-wave data analysis

The data collected by the current network of gravitational-wave detectors are largely dominated by instrumental noise. Total variation methods based on L1-norm minimization have recently been proposed as a powerful technique for noise removal in gravitational-wave data. In particular, the regularized Rudin-Osher-Fatemi (rROF) model has proven effective to denoise signals embedded in either simulated Gaussian noise or actual detector noise. Importing the rROF model to existing search pipelines seems therefore worth considering. In this paper, we discuss the implementation of two variants of the rROF algorithm as two separate plug-ins of the coherent Wave Burst (cWB) pipeline designed to conduct searches of unmodelled gravitational-wave burst sources. The first approach is based on a single-step rROF method and the second one employs an iterative rROF procedure. Both approaches are calibrated using actual gravitational-wave events from the first three observing runs of the LIGO-Virgo-KAGRA collaboration, namely GW1501914, GW151226, GW170817, and GW190521, encompassing different types of compact binary coalescences. Our analysis shows that the iterative version of the rROF denoising algorithm implemented in the cWB pipeline effectively eliminates noise while preserving the waveform signals intact. Therefore, the combined approach yields higher signal-to-noise values than those computed by the cWB pipeline without the rROF denoising step. The incorporation of the iterative rROF algorithm in the cWB pipeline might hence impact the detectability capabilities of the pipeline along with the inference of source properties.

  • 6 authors
·
Feb 21, 2022

Tree Search for Language Model Agents

Autonomous agents powered by language models (LMs) have demonstrated promise in their ability to perform decision-making tasks such as web automation. However, a key limitation remains: LMs, primarily optimized for natural language understanding and generation, struggle with multi-step reasoning, planning, and using environmental feedback when attempting to solve realistic computer tasks. Towards addressing this, we propose an inference-time search algorithm for LM agents to explicitly perform exploration and multi-step planning in interactive web environments. Our approach is a form of best-first tree search that operates within the actual environment space, and is complementary with most existing state-of-the-art agents. It is the first tree search algorithm for LM agents that shows effectiveness on realistic web tasks. On the challenging VisualWebArena benchmark, applying our search algorithm on top of a GPT-4o agent yields a 39.7% relative increase in success rate compared to the same baseline without search, setting a state-of-the-art success rate of 26.4%. On WebArena, search also yields a 28.0% relative improvement over a baseline agent, setting a competitive success rate of 19.2%. Our experiments highlight the effectiveness of search for web agents, and we demonstrate that performance scales with increased test-time compute. We conduct a thorough analysis of our results to highlight improvements from search, limitations, and promising directions for future work. Our code and models are publicly released at https://jykoh.com/search-agents.

  • 4 authors
·
Jul 1, 2024

MineWorld: a Real-Time and Open-Source Interactive World Model on Minecraft

World modeling is a crucial task for enabling intelligent agents to effectively interact with humans and operate in dynamic environments. In this work, we propose MineWorld, a real-time interactive world model on Minecraft, an open-ended sandbox game which has been utilized as a common testbed for world modeling. MineWorld is driven by a visual-action autoregressive Transformer, which takes paired game scenes and corresponding actions as input, and generates consequent new scenes following the actions. Specifically, by transforming visual game scenes and actions into discrete token ids with an image tokenizer and an action tokenizer correspondingly, we consist the model input with the concatenation of the two kinds of ids interleaved. The model is then trained with next token prediction to learn rich representations of game states as well as the conditions between states and actions simultaneously. In inference, we develop a novel parallel decoding algorithm that predicts the spatial redundant tokens in each frame at the same time, letting models in different scales generate 4 to 7 frames per second and enabling real-time interactions with game players. In evaluation, we propose new metrics to assess not only visual quality but also the action following capacity when generating new scenes, which is crucial for a world model. Our comprehensive evaluation shows the efficacy of MineWorld, outperforming SoTA open-sourced diffusion based world models significantly. The code and model have been released.

  • 7 authors
·
Apr 11, 2025 4

dInfer: An Efficient Inference Framework for Diffusion Language Models

Diffusion-based large language models (dLLMs) have emerged as a promising alternative to autoregressive (AR) LLMs, leveraging denoising-based generation to enable inherent parallelism. Even more and more open-sourced dLLM models emerge, yet their widespread adoption remains constrained by the lack of a standardized and efficient inference framework. We present dInfer, an efficient and extensible framework for dLLM inference. dInfer decomposes the inference pipeline into four modular components--model, diffusion iteration manager, decoding strategy, and KV-cache manager--and integrates novel algorithms for each component alongside system-level optimizations. Through this combination of algorithmic innovations and system enhancements, dInfer achieves substantial efficiency gains without compromising output quality on LLaDA-MoE. At batch size 1, it surpasses 1,100 tokens per second on HumanEval and averages over 800 tokens per second across six benchmarks on 8times H800 GPUs. Compared to prior systems, dInfer delivers a 10times speedup over Fast-dLLM while maintaining similar model performance. Even compared to the AR model (with a comparable number of activation parameters and performance) QWen2.5-3B, which is highly optimized with the latest vLLM inference engine, dInfer still delivers a 2-3times speedup. The implementation of dInfer is open-sourced at https://github.com/inclusionAI/dInfer.

  • 23 authors
·
Oct 9, 2025 2

Reasoning to Learn from Latent Thoughts

Compute scaling for language model (LM) pretraining has outpaced the growth of human-written texts, leading to concerns that data will become the bottleneck to LM scaling. To continue scaling pretraining in this data-constrained regime, we propose that explicitly modeling and inferring the latent thoughts that underlie the text generation process can significantly improve pretraining data efficiency. Intuitively, our approach views web text as the compressed final outcome of a verbose human thought process and that the latent thoughts contain important contextual knowledge and reasoning steps that are critical to data-efficient learning. We empirically demonstrate the effectiveness of our approach through data-constrained continued pretraining for math. We first show that synthetic data approaches to inferring latent thoughts significantly improve data efficiency, outperforming training on the same amount of raw data (5.7\% rightarrow 25.4\% on MATH). Furthermore, we demonstrate latent thought inference without a strong teacher, where an LM bootstraps its own performance by using an EM algorithm to iteratively improve the capability of the trained LM and the quality of thought-augmented pretraining data. We show that a 1B LM can bootstrap its performance across at least three iterations and significantly outperform baselines trained on raw data, with increasing gains from additional inference compute when performing the E-step. The gains from inference scaling and EM iterations suggest new opportunities for scaling data-constrained pretraining.

  • 4 authors
·
Mar 24, 2025 1