| using System.Collections.Generic; |
| using UnityEngine; |
| using Unity.InferenceEngine; |
| using System.Text; |
| using Unity.Collections; |
| using Newtonsoft.Json; |
|
|
| public class RunWhisper : MonoBehaviour |
| { |
| Worker decoder1, decoder2, encoder, spectrogram; |
| Worker argmax; |
|
|
| public AudioClip audioClip; |
|
|
| |
| const int maxTokens = 100; |
|
|
| |
| const int END_OF_TEXT = 50257; |
| const int START_OF_TRANSCRIPT = 50258; |
| const int ENGLISH = 50259; |
| const int GERMAN = 50261; |
| const int FRENCH = 50265; |
| const int TRANSCRIBE = 50359; |
| const int TRANSLATE = 50358; |
| const int NO_TIME_STAMPS = 50363; |
| const int START_TIME = 50364; |
|
|
| int numSamples; |
| string[] tokens; |
|
|
| int tokenCount = 0; |
| NativeArray<int> outputTokens; |
|
|
| |
| int[] whiteSpaceCharacters = new int[256]; |
|
|
| Tensor<float> encodedAudio; |
|
|
| bool transcribe = false; |
| string outputString = ""; |
|
|
| |
| const int maxSamples = 30 * 16000; |
|
|
| public ModelAsset audioDecoder1, audioDecoder2; |
| public ModelAsset audioEncoder; |
| public ModelAsset logMelSpectro; |
|
|
| public async void Start() |
| { |
| SetupWhiteSpaceShifts(); |
| GetTokens(); |
|
|
| decoder1 = new Worker(ModelLoader.Load(audioDecoder1), BackendType.GPUCompute); |
| decoder2 = new Worker(ModelLoader.Load(audioDecoder2), BackendType.GPUCompute); |
|
|
| FunctionalGraph graph = new FunctionalGraph(); |
| var input = graph.AddInput(DataType.Float, new DynamicTensorShape(1, 1, 51865)); |
| var amax = Functional.ArgMax(input, -1, false); |
| var selectTokenModel = graph.Compile(amax); |
| argmax = new Worker(selectTokenModel, BackendType.GPUCompute); |
|
|
| encoder = new Worker(ModelLoader.Load(audioEncoder), BackendType.GPUCompute); |
| spectrogram = new Worker(ModelLoader.Load(logMelSpectro), BackendType.GPUCompute); |
|
|
| outputTokens = new NativeArray<int>(maxTokens, Allocator.Persistent); |
|
|
| outputTokens[0] = START_OF_TRANSCRIPT; |
| outputTokens[1] = ENGLISH; |
| outputTokens[2] = TRANSCRIBE; |
| |
| tokenCount = 3; |
|
|
| LoadAudio(); |
| EncodeAudio(); |
| transcribe = true; |
|
|
| tokensTensor = new Tensor<int>(new TensorShape(1, maxTokens)); |
| ComputeTensorData.Pin(tokensTensor); |
| tokensTensor.Reshape(new TensorShape(1, tokenCount)); |
| tokensTensor.dataOnBackend.Upload<int>(outputTokens, tokenCount); |
|
|
| lastToken = new NativeArray<int>(1, Allocator.Persistent); lastToken[0] = NO_TIME_STAMPS; |
| lastTokenTensor = new Tensor<int>(new TensorShape(1, 1), new[] { NO_TIME_STAMPS }); |
|
|
| while (true) |
| { |
| if (!transcribe || tokenCount >= (outputTokens.Length - 1)) |
| return; |
| m_Awaitable = InferenceStep(); |
| await m_Awaitable; |
| } |
| } |
| Awaitable m_Awaitable; |
|
|
| NativeArray<int> lastToken; |
| Tensor<int> lastTokenTensor; |
| Tensor<int> tokensTensor; |
| Tensor<float> audioInput; |
|
|
| void LoadAudio() |
| { |
| numSamples = audioClip.samples; |
| var data = new float[maxSamples]; |
|
|
| |
| if (audioClip.channels == 2) |
| { |
| var stereoData = new float[numSamples * 2]; |
| audioClip.GetData(stereoData, 0); |
|
|
| int monoSamples = Mathf.Min(numSamples, maxSamples); |
| for (int i = 0; i < monoSamples; i++) |
| { |
| data[i] = (stereoData[i * 2] + stereoData[i * 2 + 1]) / 2f; |
| } |
| } |
| else |
| { |
| numSamples = Mathf.Min(numSamples, maxSamples); |
| audioClip.GetData(data, 0); |
| } |
|
|
| numSamples = maxSamples; |
| audioInput = new Tensor<float>(new TensorShape(1, numSamples), data); |
| } |
|
|
| void EncodeAudio() |
| { |
| spectrogram.Schedule(audioInput); |
| var logmel = spectrogram.PeekOutput() as Tensor<float>; |
| encoder.Schedule(logmel); |
| encodedAudio = encoder.PeekOutput() as Tensor<float>; |
| } |
| async Awaitable InferenceStep() |
| { |
| decoder1.SetInput("input_ids", tokensTensor); |
| decoder1.SetInput("encoder_hidden_states", encodedAudio); |
| decoder1.Schedule(); |
|
|
| var past_key_values_0_decoder_key = decoder1.PeekOutput("present.0.decoder.key") as Tensor<float>; |
| var past_key_values_0_decoder_value = decoder1.PeekOutput("present.0.decoder.value") as Tensor<float>; |
| var past_key_values_1_decoder_key = decoder1.PeekOutput("present.1.decoder.key") as Tensor<float>; |
| var past_key_values_1_decoder_value = decoder1.PeekOutput("present.1.decoder.value") as Tensor<float>; |
| var past_key_values_2_decoder_key = decoder1.PeekOutput("present.2.decoder.key") as Tensor<float>; |
| var past_key_values_2_decoder_value = decoder1.PeekOutput("present.2.decoder.value") as Tensor<float>; |
| var past_key_values_3_decoder_key = decoder1.PeekOutput("present.3.decoder.key") as Tensor<float>; |
| var past_key_values_3_decoder_value = decoder1.PeekOutput("present.3.decoder.value") as Tensor<float>; |
|
|
| var past_key_values_0_encoder_key = decoder1.PeekOutput("present.0.encoder.key") as Tensor<float>; |
| var past_key_values_0_encoder_value = decoder1.PeekOutput("present.0.encoder.value") as Tensor<float>; |
| var past_key_values_1_encoder_key = decoder1.PeekOutput("present.1.encoder.key") as Tensor<float>; |
| var past_key_values_1_encoder_value = decoder1.PeekOutput("present.1.encoder.value") as Tensor<float>; |
| var past_key_values_2_encoder_key = decoder1.PeekOutput("present.2.encoder.key") as Tensor<float>; |
| var past_key_values_2_encoder_value = decoder1.PeekOutput("present.2.encoder.value") as Tensor<float>; |
| var past_key_values_3_encoder_key = decoder1.PeekOutput("present.3.encoder.key") as Tensor<float>; |
| var past_key_values_3_encoder_value = decoder1.PeekOutput("present.3.encoder.value") as Tensor<float>; |
|
|
| decoder2.SetInput("input_ids", lastTokenTensor); |
| decoder2.SetInput("past_key_values.0.decoder.key", past_key_values_0_decoder_key); |
| decoder2.SetInput("past_key_values.0.decoder.value", past_key_values_0_decoder_value); |
| decoder2.SetInput("past_key_values.1.decoder.key", past_key_values_1_decoder_key); |
| decoder2.SetInput("past_key_values.1.decoder.value", past_key_values_1_decoder_value); |
| decoder2.SetInput("past_key_values.2.decoder.key", past_key_values_2_decoder_key); |
| decoder2.SetInput("past_key_values.2.decoder.value", past_key_values_2_decoder_value); |
| decoder2.SetInput("past_key_values.3.decoder.key", past_key_values_3_decoder_key); |
| decoder2.SetInput("past_key_values.3.decoder.value", past_key_values_3_decoder_value); |
|
|
| decoder2.SetInput("past_key_values.0.encoder.key", past_key_values_0_encoder_key); |
| decoder2.SetInput("past_key_values.0.encoder.value", past_key_values_0_encoder_value); |
| decoder2.SetInput("past_key_values.1.encoder.key", past_key_values_1_encoder_key); |
| decoder2.SetInput("past_key_values.1.encoder.value", past_key_values_1_encoder_value); |
| decoder2.SetInput("past_key_values.2.encoder.key", past_key_values_2_encoder_key); |
| decoder2.SetInput("past_key_values.2.encoder.value", past_key_values_2_encoder_value); |
| decoder2.SetInput("past_key_values.3.encoder.key", past_key_values_3_encoder_key); |
| decoder2.SetInput("past_key_values.3.encoder.value", past_key_values_3_encoder_value); |
|
|
| decoder2.Schedule(); |
|
|
| var logits = decoder2.PeekOutput("logits") as Tensor<float>; |
| argmax.Schedule(logits); |
| using var t_Token = await argmax.PeekOutput().ReadbackAndCloneAsync() as Tensor<int>; |
| int index = t_Token[0]; |
|
|
| outputTokens[tokenCount] = lastToken[0]; |
| lastToken[0] = index; |
| tokenCount++; |
| tokensTensor.Reshape(new TensorShape(1, tokenCount)); |
| tokensTensor.dataOnBackend.Upload<int>(outputTokens, tokenCount); |
| lastTokenTensor.dataOnBackend.Upload<int>(lastToken, 1); |
|
|
| if (index == END_OF_TEXT) |
| { |
| transcribe = false; |
| } |
| else if (index < tokens.Length) |
| { |
| outputString += GetUnicodeText(tokens[index]); |
| } |
|
|
| Debug.Log(outputString); |
| } |
|
|
| |
| public TextAsset vocabAsset; |
| void GetTokens() |
| { |
| var vocab = JsonConvert.DeserializeObject<Dictionary<string, int>>(vocabAsset.text); |
| tokens = new string[vocab.Count]; |
| foreach (var item in vocab) |
| { |
| tokens[item.Value] = item.Key; |
| } |
| } |
|
|
| string GetUnicodeText(string text) |
| { |
| var bytes = Encoding.GetEncoding("ISO-8859-1").GetBytes(ShiftCharacterDown(text)); |
| return Encoding.UTF8.GetString(bytes); |
| } |
|
|
| string ShiftCharacterDown(string text) |
| { |
| string outText = ""; |
| foreach (char letter in text) |
| { |
| outText += ((int)letter <= 256) ? letter : (char)whiteSpaceCharacters[(int)(letter - 256)]; |
| } |
| return outText; |
| } |
|
|
| void SetupWhiteSpaceShifts() |
| { |
| for (int i = 0, n = 0; i < 256; i++) |
| { |
| if (IsWhiteSpace((char)i)) whiteSpaceCharacters[n++] = i; |
| } |
| } |
|
|
| bool IsWhiteSpace(char c) |
| { |
| return !(('!' <= c && c <= '~') || ('�' <= c && c <= '�') || ('�' <= c && c <= '�')); |
| } |
|
|
| private void OnDestroy() |
| { |
| decoder1.Dispose(); |
| decoder2.Dispose(); |
| encoder.Dispose(); |
| spectrogram.Dispose(); |
| argmax.Dispose(); |
| audioInput.Dispose(); |
| lastTokenTensor.Dispose(); |
| tokensTensor.Dispose(); |
| } |
| } |
|
|