LingBot Video Dense 1.3B SDNQ UINT4 Static

This is a complete, loadable derivative of robbyant/lingbot-video-dense-1.3b with the diffusion transformer stored using static SDNQ UINT4 weights. It is tied to source model revision f9789a7d9b4772a47aba62d4eb5282ddefd1da21, LingBot Video code a2bb04b78edd848500dc27a26e035a95442ae186, and SDNQ d841c383ff7be38728d4df829e17af4f15d4fd66 (v0.2.1-17-gd841c38).

Text encoder, tokenizer/processor, scheduler, and VAE remain at their upstream precision. Convolutions and embeddings are not quantized. The recipe is uint4-static-transformer-only-with-3d-expert-adapter: weights_dtype=uint4, auto group size (group_size=0), no dynamic quantization, SVD, Hadamard transform, convolution quantization, or embedding quantization.

Coverage

Coverage is calculated from the original parameter inventory, not from model-file sizes.

Component Total logical params Quantized params Original parameter bytes covered Packed storage Packed grouped experts
transformer 1,357,171,264 97.1278% 94.4287% 0.69 GiB n/a

This Dense checkpoint has no grouped-expert tensors. Exact module-level coverage and unquantized tensors are in quantization_manifest.json and benchmark/coverage.

Reproducible base benchmark

All five pairs use identical prompts, negative prompt, seeds 4201-4205, scheduler inputs, 832x480 dimensions, 73 frames, 24 fps, 40 steps, guidance 3.0, shift 3.0, batch_cfg=False, and null_cond_clone_zero=False. Resources were sampled every 250 ms from /proc, psutil, and nvidia-smi.

Variant Load (s) Cold generation (s) Hot mean (s) Peak VRAM (MiB) Peak Torch allocated (MiB) Process RSS (GiB) System RAM used (GiB)
Original BF16 40.39 59.35 58.64 27122 20698 2.80 85.31
SDNQ UINT4 36.70 59.92 59.22 24674 18888 2.83 135.90

Observed base peak-VRAM reduction: 9.03%. Timing and memory are measurements on the environment recorded in benchmark/environment, not universal performance claims.

Frame-aligned aggregate quality across the five pairs: MAE 0.082366, RMSE 0.131955, PSNR 18.048 dB, SSIM 0.618208, LPIPS-Alex 0.390647.

Original versus SDNQ comparison

The complete contact sheets and side-by-side MP4s are under assets/comparison/base. Quantized sample MP4s are under samples/base. Raw per-prompt CSV/JSONL, resource samples, commands, ffprobe records, output sizes, and SHA-256 values are under benchmark.

Installation and load

Use the exact pinned dependencies shipped with the repository:

git clone https://huggingface.co/WaveCut/LingBot-Video-Dense-1.3B-SDNQ-uint4-static
cd LingBot-Video-Dense-1.3B-SDNQ-uint4-static
python -m pip install -r runtime-requirements.txt

The repository includes the runtime adapter; no unmerged LingBot branch or local hidden file is needed:

import sys
from huggingface_hub import snapshot_download

root = snapshot_download("WaveCut/LingBot-Video-Dense-1.3B-SDNQ-uint4-static")
sys.path.insert(0, root)

from lingbot_sdnq_runtime import load_pipeline

pipe = load_pipeline(root, device="cuda")
# For the MoE refiner: load_pipeline(root, transformer_subfolder="refiner", device="cuda")

See prompts.json for the exact A/B inputs and benchmark/summary.json for portable metrics. Recorded consumer/offload smoke artifacts: benchmark/smokes/dense-sdnq-model.json, benchmark/smokes/dense-sdnq-model.mp4, benchmark/smokes/dense-sdnq-sequential.json, benchmark/smokes/dense-sdnq-sequential.mp4, benchmark/smokes/dense-sdnq-standard.json, benchmark/smokes/dense-sdnq-standard.mp4.

Runtime behavior and limitations

  • Generic SDNQ Linear layers use eager BF16 dequantization followed by F.linear in the tested Torch 2.8/CUDA 12.8 environment because the current SDNQ Triton quantized-matmul path is incompatible there.
  • Packed MoE experts are dequantized for each expert call and executed by the pinned SGLang Triton fused-MoE path. The adapter does not keep a persistent BF16 expert-weight cache.
  • Static UINT4 materially changes generated pixels. Inspect the published matrices and per-prompt metrics before choosing this derivative for quality-sensitive work.
  • Peak residency and speed depend strongly on resolution, frame count, attention backend, offload mode, and GPU. The numbers above describe the exact recorded B200 run only.
  • The Apache-2.0 upstream license is retained. Users remain responsible for evaluating generated content for their application.

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