Gremlins (1984) - Plot Summary - IMDb
Gremlins (1984)
Plot Summary
Showing all 5 plot summaries
Minature green monsters tear through the small town of Kingston Falls. Hijinks ensue as a mild-mannered bank teller releases these hideous loonies after gaining a new pet and violating two of three simple rules: No water (violated), no food after midnight (violated), and no bright light. Hilarious mayhem and destruction in a town straight out of Norman Rockwell. So, when your washing machine blows up or your TV goes on the fritz, before you call the repair man, turn on all the lights and look under all the beds. 'Cause you never can tell, there just might be a gremlin in your house.
- Written by James Craver
When Billy Peltzer is given a small creature called a Mogwai by his father, he is unaware of the carnage he is about to encounter. There is a huge responsibility in looking after Gizmo as there are certain rules which must be followed. The Mogwai must be kept away from bright light, never made wet and never, ever be fed after midnight. When an accident occurs involving Gizmo and water, the next evolution stage of the Mogwai appears, and it isn't nice at all.
- Written by Film_Fan
Sure, he's cute. Of course you can keep him. But heed these three warnings: Don't ever get him wet. Keep him away from bright light. And the most important thing, the one thing you must never forget: no matter how much he cries, no matter how much he begs . . . never, never feed him after midnight. With these mysterious instructions, young Billy Peltzer takes possession of his cuddly new pet. He gets a whole lot more than he bargained for.
- Written by Robert Lynch <docrlynch@yahoo.com>
Gremlins begins with inventor Rand Peltzer trying to find a quick gift for his son Billy before returning home from a New York trip. He settles on a unique pet in a Chinatown curio shop--a cute, furry creature known as a Mogwai. Before he leaves, he is warned by the shop's owner that three rules must be obeyed by a Mogwai owner: 1) Keep it away from bright light, 2) Don't get any water on it, and 3) Never, never ever feed it after midnight. Rand takes note of these rules and returns home with the Mogwai to his idyllic small-town home of Kingston Falls. Rand's gift is an instant hit: Billy loves his adorable new pet, naming it Gizmo and taking it everywhere he goes. Unfortunately, he and his friends also begin breaking the rules of Mogwai care. When water is accidentally spilled on Gizmo, it causes him to multiply and produce a number of mischievous little brothers. Among these is the mean-tempered Stripe. Soon enough, the new Mogwai get hold of some food after midnight and this causes them to change from cute fur-balls into nasty, scaly monsters dubbed 'Gremlins.'
- Written by Monster
A boy inadvertently breaks three important rules concerning his new pet and unleashes a horde of malevolently mischievous monsters on a small town.