//Coded by Bane//
//Updated by ~Circe~ 8/13/15 to add the river

#include <std.h>
inherit "/d/laerad/plains_mobs.c";

void create(){
    ::create();
    set_long(::query_long()+"\nTo the east, a murky, sulfurous %^RESET%^river %^BOLD%^%^BLACK%^cuts "
       "through the land, burbling and belching steam.%^RESET%^\n");
    add_item("river","The murky waters of the river might be gray or "
       "black - or perhaps even a muddy blue. The waters do not babble "
       "like the pleasant brooks of Parnelli Forest but instead belch "
       "up viscous, thick bubbles that burst to release a decaying, "
       "sulfurous scent.");
    set_exits( ([
	"west":"/d/laerad/plains/plains36",
	"north":"/d/laerad/plains/plains48",
	"south":"/d/laerad/plains/plains50"
    ]) );
}
