
let wasm;

const heap = new Array(32).fill(undefined);

heap.push(undefined, null, true, false);

function getObject(idx) { return heap[idx]; }

let heap_next = heap.length;

function dropObject(idx) {
    if (idx < 36) return;
    heap[idx] = heap_next;
    heap_next = idx;
}

function takeObject(idx) {
    const ret = getObject(idx);
    dropObject(idx);
    return ret;
}

let cachedTextDecoder = new TextDecoder('utf-8', { ignoreBOM: true, fatal: true });

cachedTextDecoder.decode();

let cachegetUint8Memory0 = null;
function getUint8Memory0() {
    if (cachegetUint8Memory0 === null || cachegetUint8Memory0.buffer !== wasm.memory.buffer) {
        cachegetUint8Memory0 = new Uint8Array(wasm.memory.buffer);
    }
    return cachegetUint8Memory0;
}

function getStringFromWasm0(ptr, len) {
    return cachedTextDecoder.decode(getUint8Memory0().subarray(ptr, ptr + len));
}

function addHeapObject(obj) {
    if (heap_next === heap.length) heap.push(heap.length + 1);
    const idx = heap_next;
    heap_next = heap[idx];

    heap[idx] = obj;
    return idx;
}

function debugString(val) {
    // primitive types
    const type = typeof val;
    if (type == 'number' || type == 'boolean' || val == null) {
        return  `${val}`;
    }
    if (type == 'string') {
        return `"${val}"`;
    }
    if (type == 'symbol') {
        const description = val.description;
        if (description == null) {
            return 'Symbol';
        } else {
            return `Symbol(${description})`;
        }
    }
    if (type == 'function') {
        const name = val.name;
        if (typeof name == 'string' && name.length > 0) {
            return `Function(${name})`;
        } else {
            return 'Function';
        }
    }
    // objects
    if (Array.isArray(val)) {
        const length = val.length;
        let debug = '[';
        if (length > 0) {
            debug += debugString(val[0]);
        }
        for(let i = 1; i < length; i++) {
            debug += ', ' + debugString(val[i]);
        }
        debug += ']';
        return debug;
    }
    // Test for built-in
    const builtInMatches = /\[object ([^\]]+)\]/.exec(toString.call(val));
    let className;
    if (builtInMatches.length > 1) {
        className = builtInMatches[1];
    } else {
        // Failed to match the standard '[object ClassName]'
        return toString.call(val);
    }
    if (className == 'Object') {
        // we're a user defined class or Object
        // JSON.stringify avoids problems with cycles, and is generally much
        // easier than looping through ownProperties of `val`.
        try {
            return 'Object(' + JSON.stringify(val) + ')';
        } catch (_) {
            return 'Object';
        }
    }
    // errors
    if (val instanceof Error) {
        return `${val.name}: ${val.message}\n${val.stack}`;
    }
    // TODO we could test for more things here, like `Set`s and `Map`s.
    return className;
}

let WASM_VECTOR_LEN = 0;

let cachedTextEncoder = new TextEncoder('utf-8');

const encodeString = (typeof cachedTextEncoder.encodeInto === 'function'
    ? function (arg, view) {
    return cachedTextEncoder.encodeInto(arg, view);
}
    : function (arg, view) {
    const buf = cachedTextEncoder.encode(arg);
    view.set(buf);
    return {
        read: arg.length,
        written: buf.length
    };
});

function passStringToWasm0(arg, malloc, realloc) {

    if (realloc === undefined) {
        const buf = cachedTextEncoder.encode(arg);
        const ptr = malloc(buf.length);
        getUint8Memory0().subarray(ptr, ptr + buf.length).set(buf);
        WASM_VECTOR_LEN = buf.length;
        return ptr;
    }

    let len = arg.length;
    let ptr = malloc(len);

    const mem = getUint8Memory0();

    let offset = 0;

    for (; offset < len; offset++) {
        const code = arg.charCodeAt(offset);
        if (code > 0x7F) break;
        mem[ptr + offset] = code;
    }

    if (offset !== len) {
        if (offset !== 0) {
            arg = arg.slice(offset);
        }
        ptr = realloc(ptr, len, len = offset + arg.length * 3);
        const view = getUint8Memory0().subarray(ptr + offset, ptr + len);
        const ret = encodeString(arg, view);

        offset += ret.written;
    }

    WASM_VECTOR_LEN = offset;
    return ptr;
}

let cachegetInt32Memory0 = null;
function getInt32Memory0() {
    if (cachegetInt32Memory0 === null || cachegetInt32Memory0.buffer !== wasm.memory.buffer) {
        cachegetInt32Memory0 = new Int32Array(wasm.memory.buffer);
    }
    return cachegetInt32Memory0;
}

function makeMutClosure(arg0, arg1, dtor, f) {
    const state = { a: arg0, b: arg1, cnt: 1 };
    const real = (...args) => {
        // First up with a closure we increment the internal reference
        // count. This ensures that the Rust closure environment won't
        // be deallocated while we're invoking it.
        state.cnt++;
        const a = state.a;
        state.a = 0;
        try {
            return f(a, state.b, ...args);
        } finally {
            if (--state.cnt === 0) wasm.__wbindgen_export_2.get(dtor)(a, state.b);
            else state.a = a;
        }
    };
    real.original = state;
    return real;
}
function __wbg_adapter_24(arg0, arg1, arg2) {
    wasm._dyn_core__ops__function__FnMut__A____Output___R_as_wasm_bindgen__closure__WasmClosure___describe__invoke__hbd1c02d98b5b3cb8(arg0, arg1, addHeapObject(arg2));
}

function __wbg_adapter_27(arg0, arg1) {
    wasm._dyn_core__ops__function__FnMut_____Output___R_as_wasm_bindgen__closure__WasmClosure___describe__invoke__h9da3c94cba71850b(arg0, arg1);
}

function __wbg_adapter_30(arg0, arg1, arg2) {
    wasm._dyn_core__ops__function__FnMut__A____Output___R_as_wasm_bindgen__closure__WasmClosure___describe__invoke__h3fe443602c22ec12(arg0, arg1, arg2);
}

/**
*/
export function start() {
    wasm.start();
}

function isLikeNone(x) {
    return x === undefined || x === null;
}

function handleError(f) {
    return function () {
        try {
            return f.apply(this, arguments);

        } catch (e) {
            wasm.__wbindgen_exn_store(addHeapObject(e));
        }
    };
}

async function load(module, imports) {
    if (typeof Response === 'function' && module instanceof Response) {

        if (typeof WebAssembly.instantiateStreaming === 'function') {
            try {
                return await WebAssembly.instantiateStreaming(module, imports);

            } catch (e) {
                if (module.headers.get('Content-Type') != 'application/wasm') {
                    console.warn("`WebAssembly.instantiateStreaming` failed because your server does not serve wasm with `application/wasm` MIME type. Falling back to `WebAssembly.instantiate` which is slower. Original error:\n", e);

                } else {
                    throw e;
                }
            }
        }

        const bytes = await module.arrayBuffer();
        return await WebAssembly.instantiate(bytes, imports);

    } else {

        const instance = await WebAssembly.instantiate(module, imports);

        if (instance instanceof WebAssembly.Instance) {
            return { instance, module };

        } else {
            return instance;
        }
    }
}

async function init(input) {
    if (typeof input === 'undefined') {
        input = import.meta.url.replace(/\.js$/, '_bg.wasm');
    }
    const imports = {};
    imports.wbg = {};
    imports.wbg.__wbindgen_object_drop_ref = function(arg0) {
        takeObject(arg0);
    };
    imports.wbg.__wbindgen_string_new = function(arg0, arg1) {
        var ret = getStringFromWasm0(arg0, arg1);
        return addHeapObject(ret);
    };
    imports.wbg.__wbindgen_cb_forget = function(arg0) {
        takeObject(arg0);
    };
    imports.wbg.__wbindgen_cb_drop = function(arg0) {
        const obj = takeObject(arg0).original;
        if (obj.cnt-- == 1) {
            obj.a = 0;
            return true;
        }
        var ret = false;
        return ret;
    };
    imports.wbg.__wbg_new_59cb74e423758ede = function() {
        var ret = new Error();
        return addHeapObject(ret);
    };
    imports.wbg.__wbg_stack_558ba5917b466edd = function(arg0, arg1) {
        var ret = getObject(arg1).stack;
        var ptr0 = passStringToWasm0(ret, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
        var len0 = WASM_VECTOR_LEN;
        getInt32Memory0()[arg0 / 4 + 1] = len0;
        getInt32Memory0()[arg0 / 4 + 0] = ptr0;
    };
    imports.wbg.__wbg_error_4bb6c2a97407129a = function(arg0, arg1) {
        try {
            console.error(getStringFromWasm0(arg0, arg1));
        } finally {
            wasm.__wbindgen_free(arg0, arg1);
        }
    };
    imports.wbg.__wbg_instanceof_Window_17fdb5cd280d476d = function(arg0) {
        var ret = getObject(arg0) instanceof Window;
        return ret;
    };
    imports.wbg.__wbg_document_c26d0f423c143e0c = function(arg0) {
        var ret = getObject(arg0).document;
        return isLikeNone(ret) ? 0 : addHeapObject(ret);
    };
    imports.wbg.__wbg_requestAnimationFrame_284f4f875590aa84 = handleError(function(arg0, arg1) {
        var ret = getObject(arg0).requestAnimationFrame(getObject(arg1));
        return ret;
    });
    imports.wbg.__wbg_getElementById_df597d226f179219 = function(arg0, arg1, arg2) {
        var ret = getObject(arg0).getElementById(getStringFromWasm0(arg1, arg2));
        return isLikeNone(ret) ? 0 : addHeapObject(ret);
    };
    imports.wbg.__wbg_instanceof_HtmlCanvasElement_ff7be16a6a6bdf51 = function(arg0) {
        var ret = getObject(arg0) instanceof HTMLCanvasElement;
        return ret;
    };
    imports.wbg.__wbg_width_aeeb90e24b778e64 = function(arg0) {
        var ret = getObject(arg0).width;
        return ret;
    };
    imports.wbg.__wbg_height_66b10992a66b71e3 = function(arg0) {
        var ret = getObject(arg0).height;
        return ret;
    };
    imports.wbg.__wbg_getContext_0dcf09cb63d08f77 = handleError(function(arg0, arg1, arg2) {
        var ret = getObject(arg0).getContext(getStringFromWasm0(arg1, arg2));
        return isLikeNone(ret) ? 0 : addHeapObject(ret);
    });
    imports.wbg.__wbg_addEventListener_0902c64e0479891b = handleError(function(arg0, arg1, arg2, arg3) {
        getObject(arg0).addEventListener(getStringFromWasm0(arg1, arg2), getObject(arg3));
    });
    imports.wbg.__wbg_instanceof_WebGlRenderingContext_f732dd95c50b903a = function(arg0) {
        var ret = getObject(arg0) instanceof WebGLRenderingContext;
        return ret;
    };
    imports.wbg.__wbg_bufferData_a513e51e685294ae = function(arg0, arg1, arg2, arg3) {
        getObject(arg0).bufferData(arg1 >>> 0, getObject(arg2), arg3 >>> 0);
    };
    imports.wbg.__wbg_texImage2D_463252029a01c306 = handleError(function(arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, arg9) {
        getObject(arg0).texImage2D(arg1 >>> 0, arg2, arg3, arg4, arg5, arg6, arg7 >>> 0, arg8 >>> 0, getObject(arg9));
    });
    imports.wbg.__wbg_activeTexture_ee6eed2472803dd2 = function(arg0, arg1) {
        getObject(arg0).activeTexture(arg1 >>> 0);
    };
    imports.wbg.__wbg_attachShader_c2f7771e6f4b91d8 = function(arg0, arg1, arg2) {
        getObject(arg0).attachShader(getObject(arg1), getObject(arg2));
    };
    imports.wbg.__wbg_bindBuffer_f4ad79795655c1c4 = function(arg0, arg1, arg2) {
        getObject(arg0).bindBuffer(arg1 >>> 0, getObject(arg2));
    };
    imports.wbg.__wbg_bindFramebuffer_487c12d3f606b2db = function(arg0, arg1, arg2) {
        getObject(arg0).bindFramebuffer(arg1 >>> 0, getObject(arg2));
    };
    imports.wbg.__wbg_bindTexture_751d66bbae4822ab = function(arg0, arg1, arg2) {
        getObject(arg0).bindTexture(arg1 >>> 0, getObject(arg2));
    };
    imports.wbg.__wbg_clear_42b42c27d041ce11 = function(arg0, arg1) {
        getObject(arg0).clear(arg1 >>> 0);
    };
    imports.wbg.__wbg_clearColor_ba6ba6886092ab6a = function(arg0, arg1, arg2, arg3, arg4) {
        getObject(arg0).clearColor(arg1, arg2, arg3, arg4);
    };
    imports.wbg.__wbg_clearDepth_27adb5543c70c475 = function(arg0, arg1) {
        getObject(arg0).clearDepth(arg1);
    };
    imports.wbg.__wbg_compileShader_8aec8947f553f5b6 = function(arg0, arg1) {
        getObject(arg0).compileShader(getObject(arg1));
    };
    imports.wbg.__wbg_createBuffer_f26187e1b465a677 = function(arg0) {
        var ret = getObject(arg0).createBuffer();
        return isLikeNone(ret) ? 0 : addHeapObject(ret);
    };
    imports.wbg.__wbg_createFramebuffer_f9dccb7089aaebb6 = function(arg0) {
        var ret = getObject(arg0).createFramebuffer();
        return isLikeNone(ret) ? 0 : addHeapObject(ret);
    };
    imports.wbg.__wbg_createProgram_10f7bf07e21fe904 = function(arg0) {
        var ret = getObject(arg0).createProgram();
        return isLikeNone(ret) ? 0 : addHeapObject(ret);
    };
    imports.wbg.__wbg_createShader_4060106dc88c8bca = function(arg0, arg1) {
        var ret = getObject(arg0).createShader(arg1 >>> 0);
        return isLikeNone(ret) ? 0 : addHeapObject(ret);
    };
    imports.wbg.__wbg_createTexture_d7a4df257a9410a7 = function(arg0) {
        var ret = getObject(arg0).createTexture();
        return isLikeNone(ret) ? 0 : addHeapObject(ret);
    };
    imports.wbg.__wbg_deleteFramebuffer_d980681f0145f6cc = function(arg0, arg1) {
        getObject(arg0).deleteFramebuffer(getObject(arg1));
    };
    imports.wbg.__wbg_deleteTexture_8bec893146319ac5 = function(arg0, arg1) {
        getObject(arg0).deleteTexture(getObject(arg1));
    };
    imports.wbg.__wbg_depthFunc_a8a823c8a824c1f9 = function(arg0, arg1) {
        getObject(arg0).depthFunc(arg1 >>> 0);
    };
    imports.wbg.__wbg_drawElements_90d9e4b571f4de3d = function(arg0, arg1, arg2, arg3, arg4) {
        getObject(arg0).drawElements(arg1 >>> 0, arg2, arg3 >>> 0, arg4);
    };
    imports.wbg.__wbg_enable_24e0ca734ee94d76 = function(arg0, arg1) {
        getObject(arg0).enable(arg1 >>> 0);
    };
    imports.wbg.__wbg_enableVertexAttribArray_2e2bfba7f3a5fb74 = function(arg0, arg1) {
        getObject(arg0).enableVertexAttribArray(arg1 >>> 0);
    };
    imports.wbg.__wbg_framebufferTexture2D_245d63ed1d5212e4 = function(arg0, arg1, arg2, arg3, arg4, arg5) {
        getObject(arg0).framebufferTexture2D(arg1 >>> 0, arg2 >>> 0, arg3 >>> 0, getObject(arg4), arg5);
    };
    imports.wbg.__wbg_getAttribLocation_ea61e93124c45a64 = function(arg0, arg1, arg2, arg3) {
        var ret = getObject(arg0).getAttribLocation(getObject(arg1), getStringFromWasm0(arg2, arg3));
        return ret;
    };
    imports.wbg.__wbg_getExtension_dc49b5179c4423ee = handleError(function(arg0, arg1, arg2) {
        var ret = getObject(arg0).getExtension(getStringFromWasm0(arg1, arg2));
        return isLikeNone(ret) ? 0 : addHeapObject(ret);
    });
    imports.wbg.__wbg_getProgramInfoLog_ebcdc102c402de8d = function(arg0, arg1, arg2) {
        var ret = getObject(arg1).getProgramInfoLog(getObject(arg2));
        var ptr0 = isLikeNone(ret) ? 0 : passStringToWasm0(ret, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
        var len0 = WASM_VECTOR_LEN;
        getInt32Memory0()[arg0 / 4 + 1] = len0;
        getInt32Memory0()[arg0 / 4 + 0] = ptr0;
    };
    imports.wbg.__wbg_getProgramParameter_02e369d0fe1637e6 = function(arg0, arg1, arg2) {
        var ret = getObject(arg0).getProgramParameter(getObject(arg1), arg2 >>> 0);
        return addHeapObject(ret);
    };
    imports.wbg.__wbg_getShaderInfoLog_932172511c0dfdb7 = function(arg0, arg1, arg2) {
        var ret = getObject(arg1).getShaderInfoLog(getObject(arg2));
        var ptr0 = isLikeNone(ret) ? 0 : passStringToWasm0(ret, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
        var len0 = WASM_VECTOR_LEN;
        getInt32Memory0()[arg0 / 4 + 1] = len0;
        getInt32Memory0()[arg0 / 4 + 0] = ptr0;
    };
    imports.wbg.__wbg_getShaderParameter_4306f019f7eb9f82 = function(arg0, arg1, arg2) {
        var ret = getObject(arg0).getShaderParameter(getObject(arg1), arg2 >>> 0);
        return addHeapObject(ret);
    };
    imports.wbg.__wbg_getUniformLocation_277279212040ec65 = function(arg0, arg1, arg2, arg3) {
        var ret = getObject(arg0).getUniformLocation(getObject(arg1), getStringFromWasm0(arg2, arg3));
        return isLikeNone(ret) ? 0 : addHeapObject(ret);
    };
    imports.wbg.__wbg_linkProgram_9258ef1fcd3afc43 = function(arg0, arg1) {
        getObject(arg0).linkProgram(getObject(arg1));
    };
    imports.wbg.__wbg_shaderSource_ef8be775578bf902 = function(arg0, arg1, arg2, arg3) {
        getObject(arg0).shaderSource(getObject(arg1), getStringFromWasm0(arg2, arg3));
    };
    imports.wbg.__wbg_texParameteri_e2db4aa7650962eb = function(arg0, arg1, arg2, arg3) {
        getObject(arg0).texParameteri(arg1 >>> 0, arg2 >>> 0, arg3);
    };
    imports.wbg.__wbg_uniform1f_fb0383a4c61faacf = function(arg0, arg1, arg2) {
        getObject(arg0).uniform1f(getObject(arg1), arg2);
    };
    imports.wbg.__wbg_uniform1i_595e085d9c3aadf2 = function(arg0, arg1, arg2) {
        getObject(arg0).uniform1i(getObject(arg1), arg2);
    };
    imports.wbg.__wbg_uniform2f_ecf476a0ffa61198 = function(arg0, arg1, arg2, arg3) {
        getObject(arg0).uniform2f(getObject(arg1), arg2, arg3);
    };
    imports.wbg.__wbg_uniform3f_eb279ea2d866942a = function(arg0, arg1, arg2, arg3, arg4) {
        getObject(arg0).uniform3f(getObject(arg1), arg2, arg3, arg4);
    };
    imports.wbg.__wbg_useProgram_67487c5ef197884d = function(arg0, arg1) {
        getObject(arg0).useProgram(getObject(arg1));
    };
    imports.wbg.__wbg_vertexAttribPointer_52d124f67ddb572d = function(arg0, arg1, arg2, arg3, arg4, arg5, arg6) {
        getObject(arg0).vertexAttribPointer(arg1 >>> 0, arg2, arg3 >>> 0, arg4 !== 0, arg5, arg6);
    };
    imports.wbg.__wbg_offsetTop_72895935c1ea578e = function(arg0) {
        var ret = getObject(arg0).offsetTop;
        return ret;
    };
    imports.wbg.__wbg_offsetLeft_2edba1a33e3d136e = function(arg0) {
        var ret = getObject(arg0).offsetLeft;
        return ret;
    };
    imports.wbg.__wbg_instanceof_HtmlInputElement_9e9349535b986dc4 = function(arg0) {
        var ret = getObject(arg0) instanceof HTMLInputElement;
        return ret;
    };
    imports.wbg.__wbg_checked_4ebe72c795ee00d8 = function(arg0) {
        var ret = getObject(arg0).checked;
        return ret;
    };
    imports.wbg.__wbg_value_c2fd875fedc14f57 = function(arg0, arg1) {
        var ret = getObject(arg1).value;
        var ptr0 = passStringToWasm0(ret, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
        var len0 = WASM_VECTOR_LEN;
        getInt32Memory0()[arg0 / 4 + 1] = len0;
        getInt32Memory0()[arg0 / 4 + 0] = ptr0;
    };
    imports.wbg.__wbg_valueAsNumber_641e0815683abd3a = function(arg0) {
        var ret = getObject(arg0).valueAsNumber;
        return ret;
    };
    imports.wbg.__wbg_clientX_40cc5cea00dc071f = function(arg0) {
        var ret = getObject(arg0).clientX;
        return ret;
    };
    imports.wbg.__wbg_clientY_00053395fb6ed025 = function(arg0) {
        var ret = getObject(arg0).clientY;
        return ret;
    };
    imports.wbg.__wbg_instanceof_HtmlSelectElement_683d936519b8829b = function(arg0) {
        var ret = getObject(arg0) instanceof HTMLSelectElement;
        return ret;
    };
    imports.wbg.__wbg_selectedIndex_007328ba880c3322 = function(arg0) {
        var ret = getObject(arg0).selectedIndex;
        return ret;
    };
    imports.wbg.__wbg_newnoargs_8aad4a6554f38345 = function(arg0, arg1) {
        var ret = new Function(getStringFromWasm0(arg0, arg1));
        return addHeapObject(ret);
    };
    imports.wbg.__wbg_call_1f85aaa5836dfb23 = handleError(function(arg0, arg1) {
        var ret = getObject(arg0).call(getObject(arg1));
        return addHeapObject(ret);
    });
    imports.wbg.__wbg_self_c0d3a5923e013647 = handleError(function() {
        var ret = self.self;
        return addHeapObject(ret);
    });
    imports.wbg.__wbg_window_7ee6c8be3432927d = handleError(function() {
        var ret = window.window;
        return addHeapObject(ret);
    });
    imports.wbg.__wbg_globalThis_c6de1d938e089cf0 = handleError(function() {
        var ret = globalThis.globalThis;
        return addHeapObject(ret);
    });
    imports.wbg.__wbg_global_c9a01ce4680907f8 = handleError(function() {
        var ret = global.global;
        return addHeapObject(ret);
    });
    imports.wbg.__wbindgen_is_undefined = function(arg0) {
        var ret = getObject(arg0) === undefined;
        return ret;
    };
    imports.wbg.__wbg_buffer_eb5185aa4a8e9c62 = function(arg0) {
        var ret = getObject(arg0).buffer;
        return addHeapObject(ret);
    };
    imports.wbg.__wbg_newwithbyteoffsetandlength_ac557823960e99a7 = function(arg0, arg1, arg2) {
        var ret = new Uint16Array(getObject(arg0), arg1 >>> 0, arg2 >>> 0);
        return addHeapObject(ret);
    };
    imports.wbg.__wbg_newwithbyteoffsetandlength_a31622ccc380e8b4 = function(arg0, arg1, arg2) {
        var ret = new Float32Array(getObject(arg0), arg1 >>> 0, arg2 >>> 0);
        return addHeapObject(ret);
    };
    imports.wbg.__wbindgen_object_clone_ref = function(arg0) {
        var ret = getObject(arg0);
        return addHeapObject(ret);
    };
    imports.wbg.__wbindgen_boolean_get = function(arg0) {
        const v = getObject(arg0);
        var ret = typeof(v) === 'boolean' ? (v ? 1 : 0) : 2;
        return ret;
    };
    imports.wbg.__wbindgen_debug_string = function(arg0, arg1) {
        var ret = debugString(getObject(arg1));
        var ptr0 = passStringToWasm0(ret, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
        var len0 = WASM_VECTOR_LEN;
        getInt32Memory0()[arg0 / 4 + 1] = len0;
        getInt32Memory0()[arg0 / 4 + 0] = ptr0;
    };
    imports.wbg.__wbindgen_throw = function(arg0, arg1) {
        throw new Error(getStringFromWasm0(arg0, arg1));
    };
    imports.wbg.__wbindgen_rethrow = function(arg0) {
        throw takeObject(arg0);
    };
    imports.wbg.__wbindgen_memory = function() {
        var ret = wasm.memory;
        return addHeapObject(ret);
    };
    imports.wbg.__wbindgen_closure_wrapper163 = function(arg0, arg1, arg2) {
        var ret = makeMutClosure(arg0, arg1, 16, __wbg_adapter_27);
        return addHeapObject(ret);
    };
    imports.wbg.__wbindgen_closure_wrapper167 = function(arg0, arg1, arg2) {
        var ret = makeMutClosure(arg0, arg1, 20, __wbg_adapter_30);
        return addHeapObject(ret);
    };
    imports.wbg.__wbindgen_closure_wrapper165 = function(arg0, arg1, arg2) {
        var ret = makeMutClosure(arg0, arg1, 18, __wbg_adapter_24);
        return addHeapObject(ret);
    };

    if (typeof input === 'string' || (typeof Request === 'function' && input instanceof Request) || (typeof URL === 'function' && input instanceof URL)) {
        input = fetch(input);
    }

    const { instance, module } = await load(await input, imports);

    wasm = instance.exports;
    init.__wbindgen_wasm_module = module;
    wasm.__wbindgen_start();
    return wasm;
}

export default init;

