/* See LICENSE file for copyright and license details. */

/* for XF86 Media Keys */
#include <X11/XF86keysym.h>

/* appearance */
static const char font[]            = "-*-terminus-medium-r-*-*-16-*-*-*-*-*-*-*";
static const char normbordercolor[] = "#444444";
static const char normbgcolor[]     = "#222222";
static const char normfgcolor[]     = "#bbbbbb";
static const char selbordercolor[]  = "#005577";
static const char selbgcolor[]      = "#005577";
static const char selfgcolor[]      = "#eeeeee";
static const unsigned int borderpx  = 1;        /* border pixel of windows */
static const unsigned int snap      = 32;       /* snap pixel */
static const Bool showbar           = True;     /* False means no bar */
static const Bool topbar            = True;     /* False means bottom bar */

/* tagging */
static const char *tags[] = { "1", "2", "3", "4", "5", "6", "7", "8", "9" };

static const Rule rules[] = {
	/* class      instance    title       tags mask     isfloating   monitor */
	{ "Gimp",       NULL,       NULL,       0,            True,        -1 },
	{ "Iceweasel",  NULL,       NULL,       1 << 8,       False,       -1 },
};

/* layout(s) */
static const float mfact      = 0.55; /* factor of master area size [0.05..0.95] */
static const int nmaster      = 1;    /* number of clients in master area */
static const Bool resizehints = True; /* True means respect size hints in tiled resizals */

#include "fibonacci.c"
static const Layout layouts[] = {
	/* symbol     arrange function */
	{ "[]=",      tile },    /* first entry is default */
	{ "><>",      NULL },    /* no layout function means floating behavior */
	{ "[M]",      monocle },
	{ "[@]",      spiral },
	{ "[\\]",      dwindle },
};

/* key definitions */
#define MODKEY Mod4Mask
#define TAGKEYS(KEY,TAG) \
	{ MODKEY,                       KEY,      view,           {.ui = 1 << TAG} }, \
	{ MODKEY|ControlMask,           KEY,      toggleview,     {.ui = 1 << TAG} }, \
	{ MODKEY|ShiftMask,             KEY,      tag,            {.ui = 1 << TAG} }, \
	{ MODKEY|ControlMask|ShiftMask, KEY,      toggletag,      {.ui = 1 << TAG} },

/* helper for spawning shell commands in the pre dwm-5.0 fashion */
#define SHCMD(cmd) { .v = (const char*[]){ "/bin/sh", "-c", cmd, NULL } }

/* commands */
static const char *dmenucmd[] = { "dmenu_run", "-fn", font, "-nb", normbgcolor, "-nf", normfgcolor, "-sb", selbgcolor, "-sf", selfgcolor, NULL };
static const char *roficmd[] = { "rofi", "-show", "window", NULL };
static const char *termcmd[]  = { "gnome-terminal", NULL };
static const char *scratchpadname[] = {"scratchpad", NULL};
//static const char *scratchpadcmd[] = { "st", "-t", scratchpadname, "-g", "120x34", NULL };
static const char *kbdlightUp[] = {"/home/peiyan/.private_scripts/kbdlight_up.sh", NULL};
static const char *kbdlightDown[] = {"/home/peiyan/.private_scripts/kbdlight_down.sh", NULL};
static const char *volumeUp[] = {"pactl", "--", "set-sink-volume", "1", "+5%", NULL};
static const char *volumeDown[] = {"pactl", "--", "set-sink-volume", "1", "-5%", NULL};
static const char *volumeMute[] = {"pactl", "set-sink-mute", "1", "toggle", NULL};
static const char *monlightUp[] = {"/home/peiyan/.private_scripts/backlight_up.sh", NULL};
static const char *monlightDown[] = {"/home/peiyan/.private_scripts/backlight_down.sh", NULL};

static Key keys[] = {
	/* modifier                     key                       function        argument */
	{ MODKEY,                       XK_p,                     spawn,          {.v = dmenucmd } },
	{ MODKEY|ShiftMask,             XK_Return,                spawn,          {.v = termcmd } },
	{ MODKEY,                       XK_period,                spawn,          {.v = roficmd } },
	{ 0,                            XF86XK_KbdBrightnessUp,   spawn,          {.v = kbdlightUp} },
	{ 0,                            XF86XK_KbdBrightnessDown, spawn,          {.v = kbdlightDown} },
	{ 0,                            XF86XK_AudioRaiseVolume,  spawn,          {.v = volumeUp} },
	{ 0,                            XF86XK_AudioLowerVolume,  spawn,          {.v = volumeDown} },
	{ 0,                            XF86XK_AudioMute,         spawn,          {.v = volumeMute} },
	{ 0,                            XF86XK_MonBrightnessUp,   spawn,          {.v = monlightUp} },
	{ 0,                            XF86XK_MonBrightnessDown, spawn,          {.v = monlightDown} },
//	{ MODKEY,                       XK_minus,                 togglescratch,  {.v = scratchpadcmd } },
	{ MODKEY,                       XK_b,                     togglebar,      {0} },
	{ MODKEY,                       XK_j,                     focusstack,     {.i = +1 } },
	{ MODKEY,                       XK_k,                     focusstack,     {.i = -1 } },
	{ MODKEY,                       XK_i,                     incnmaster,     {.i = +1 } },
	{ MODKEY,                       XK_d,                     incnmaster,     {.i = -1 } },
	{ MODKEY,                       XK_h,                     setmfact,       {.f = -0.05} },
	{ MODKEY,                       XK_l,                     setmfact,       {.f = +0.05} },
	{ MODKEY,                       XK_Return,                zoom,           {0} },
	{ MODKEY,                       XK_Tab,                   view,           {0} },
	{ MODKEY|ShiftMask,             XK_c,                     killclient,     {0} },
	{ MODKEY,                       XK_t,                     setlayout,      {.v = &layouts[0]} },
	{ MODKEY,                       XK_f,                     setlayout,      {.v = &layouts[1]} },
	{ MODKEY,                       XK_m,                     setlayout,      {.v = &layouts[2]} },
	{ MODKEY,                       XK_s,                     setlayout,      {.v = &layouts[3]} },
	{ MODKEY,                       XK_x,                     setlayout,      {.v = &layouts[4]} },
	{ MODKEY,                       XK_space,                 setlayout,      {0} },
	{ MODKEY|ShiftMask,             XK_space,                 togglefloating, {0} },
	{ MODKEY,                       XK_0,                     view,           {.ui = ~0 } },
	{ MODKEY|ShiftMask,             XK_0,                     tag,            {.ui = ~0 } },
	{ MODKEY,                       XK_comma,                 focusmon,       {.i = -1 } },
	{ MODKEY,                       XK_period,                focusmon,       {.i = +1 } },
	{ MODKEY|ShiftMask,             XK_comma,                 tagmon,         {.i = -1 } },
	{ MODKEY|ShiftMask,             XK_period,                tagmon,         {.i = +1 } },
	TAGKEYS(                        XK_1,                                     0)
	TAGKEYS(                        XK_2,                                     1)
	TAGKEYS(                        XK_3,                                     2)
	TAGKEYS(                        XK_4,                                     3)
	TAGKEYS(                        XK_5,                                     4)
	TAGKEYS(                        XK_6,                                     5)
	TAGKEYS(                        XK_7,                                     6)
	TAGKEYS(                        XK_8,                                     7)
	TAGKEYS(                        XK_9,                                     8)
	{ MODKEY|ShiftMask,             XK_q,                     quit,           {0} },
};

/* button definitions */
/* click can be ClkLtSymbol, ClkStatusText, ClkWinTitle, ClkClientWin, or ClkRootWin */
static Button buttons[] = {
	/* click                event mask      button          function        argument */
	{ ClkLtSymbol,          0,              Button1,        setlayout,      {0} },
	{ ClkLtSymbol,          0,              Button3,        setlayout,      {.v = &layouts[2]} },
	{ ClkWinTitle,          0,              Button2,        zoom,           {0} },
	{ ClkStatusText,        0,              Button2,        spawn,          {.v = termcmd } },
	{ ClkClientWin,         MODKEY,         Button1,        movemouse,      {0} },
	{ ClkClientWin,         MODKEY,         Button2,        togglefloating, {0} },
	{ ClkClientWin,         MODKEY,         Button3,        resizemouse,    {0} },
	{ ClkTagBar,            0,              Button1,        view,           {0} },
	{ ClkTagBar,            0,              Button3,        toggleview,     {0} },
	{ ClkTagBar,            MODKEY,         Button1,        tag,            {0} },
	{ ClkTagBar,            MODKEY,         Button3,        toggletag,      {0} },
};
