/** @file
  UEFI Heap Guard functions.

Copyright (c) 2017, Intel Corporation. All rights reserved.<BR>
This program and the accompanying materials
are licensed and made available under the terms and conditions of the BSD License
which accompanies this distribution.  The full text of the license may be found at
http://opensource.org/licenses/bsd-license.php

THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS,
WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED.

**/

#include "DxeMain.h"
#include "Imem.h"
#include "HeapGuard.h"

//
// Global to avoid infinite reentrance of memory allocation when updating
// page table attributes, which may need allocate pages for new PDE/PTE.
//
GLOBAL_REMOVE_IF_UNREFERENCED BOOLEAN mOnGuarding = FALSE;

//
// Pointer to table tracking the Guarded memory with bitmap, in which  '1'
// is used to indicate memory guarded. '0' might be free memory or Guard
// page itself, depending on status of memory adjacent to it.
//
GLOBAL_REMOVE_IF_UNREFERENCED UINT64 mGuardedMemoryMap = 0;

//
// Current depth level of map table pointed by mGuardedMemoryMap.
// mMapLevel must be initialized at least by 1. It will be automatically
// updated according to the address of memory just tracked.
//
GLOBAL_REMOVE_IF_UNREFERENCED UINTN mMapLevel = 1;

//
// Shift and mask for each level of map table
//
GLOBAL_REMOVE_IF_UNREFERENCED UINTN mLevelShift[GUARDED_HEAP_MAP_TABLE_DEPTH]
                                    = GUARDED_HEAP_MAP_TABLE_DEPTH_SHIFTS;
GLOBAL_REMOVE_IF_UNREFERENCED UINTN mLevelMask[GUARDED_HEAP_MAP_TABLE_DEPTH]
                                    = GUARDED_HEAP_MAP_TABLE_DEPTH_MASKS;

/**
  Set corresponding bits in bitmap table to 1 according to the address.

  @param[in]  Address     Start address to set for.
  @param[in]  BitNumber   Number of bits to set.
  @param[in]  BitMap      Pointer to bitmap which covers the Address.

  @return VOID.
**/
STATIC
VOID
SetBits (
  IN EFI_PHYSICAL_ADDRESS    Address,
  IN UINTN                   BitNumber,
  IN UINT64                  *BitMap
  )
{
  UINTN           Lsbs;
  UINTN           Qwords;
  UINTN           Msbs;
  UINTN           StartBit;
  UINTN           EndBit;

  StartBit  = (UINTN)GUARDED_HEAP_MAP_ENTRY_BIT_INDEX (Address);
  EndBit    = (StartBit + BitNumber - 1) % GUARDED_HEAP_MAP_ENTRY_BITS;

  if ((StartBit + BitNumber) > GUARDED_HEAP_MAP_ENTRY_BITS) {
    Msbs    = (GUARDED_HEAP_MAP_ENTRY_BITS - StartBit) %
              GUARDED_HEAP_MAP_ENTRY_BITS;
    Lsbs    = (EndBit + 1) % GUARDED_HEAP_MAP_ENTRY_BITS;
    Qwords  = (BitNumber - Msbs) / GUARDED_HEAP_MAP_ENTRY_BITS;
  } else {
    Msbs    = BitNumber;
    Lsbs    = 0;
    Qwords  = 0;
  }

  if (Msbs > 0) {
    *BitMap |= LShiftU64 (LShiftU64 (1, Msbs) - 1, StartBit);
    BitMap  += 1;
  }

  if (Qwords > 0) {
    SetMem64 ((VOID *)BitMap, Qwords * GUARDED_HEAP_MAP_ENTRY_BYTES,
              (UINT64)-1);
    BitMap += Qwords;
  }

  if (Lsbs > 0) {
    *BitMap |= (LShiftU64 (1, Lsbs) - 1);
  }
}

/**
  Set corresponding bits in bitmap table to 0 according to the address.

  @param[in]  Address     Start address to set for.
  @param[in]  BitNumber   Number of bits to set.
  @param[in]  BitMap      Pointer to bitmap which covers the Address.

  @return VOID.
**/
STATIC
VOID
ClearBits (
  IN EFI_PHYSICAL_ADDRESS    Address,
  IN UINTN                   BitNumber,
  IN UINT64                  *BitMap
  )
{
  UINTN           Lsbs;
  UINTN           Qwords;
  UINTN           Msbs;
  UINTN           StartBit;
  UINTN           EndBit;

  StartBit  = (UINTN)GUARDED_HEAP_MAP_ENTRY_BIT_INDEX (Address);
  EndBit    = (StartBit + BitNumber - 1) % GUARDED_HEAP_MAP_ENTRY_BITS;

  if ((StartBit + BitNumber) > GUARDED_HEAP_MAP_ENTRY_BITS) {
    Msbs    = (GUARDED_HEAP_MAP_ENTRY_BITS - StartBit) %
              GUARDED_HEAP_MAP_ENTRY_BITS;
    Lsbs    = (EndBit + 1) % GUARDED_HEAP_MAP_ENTRY_BITS;
    Qwords  = (BitNumber - Msbs) / GUARDED_HEAP_MAP_ENTRY_BITS;
  } else {
    Msbs    = BitNumber;
    Lsbs    = 0;
    Qwords  = 0;
  }

  if (Msbs > 0) {
    *BitMap &= ~LShiftU64 (LShiftU64 (1, Msbs) - 1, StartBit);
    BitMap  += 1;
  }

  if (Qwords > 0) {
    SetMem64 ((VOID *)BitMap, Qwords * GUARDED_HEAP_MAP_ENTRY_BYTES, 0);
    BitMap += Qwords;
  }

  if (Lsbs > 0) {
    *BitMap &= ~(LShiftU64 (1, Lsbs) - 1);
  }
}

/**
  Get corresponding bits in bitmap table according to the address.

  The value of bit 0 corresponds to the status of memory at given Address.
  No more than 64 bits can be retrieved in one call.

  @param[in]  Address     Start address to retrieve bits for.
  @param[in]  BitNumber   Number of bits to get.
  @param[in]  BitMap      Pointer to bitmap which covers the Address.

  @return An integer containing the bits information.
**/
STATIC
UINT64
GetBits (
  IN EFI_PHYSICAL_ADDRESS    Address,
  IN UINTN                   BitNumber,
  IN UINT64                  *BitMap
  )
{
  UINTN           StartBit;
  UINTN           EndBit;
  UINTN           Lsbs;
  UINTN           Msbs;
  UINT64          Result;

  ASSERT (BitNumber <= GUARDED_HEAP_MAP_ENTRY_BITS);

  StartBit  = (UINTN)GUARDED_HEAP_MAP_ENTRY_BIT_INDEX (Address);
  EndBit    = (StartBit + BitNumber - 1) % GUARDED_HEAP_MAP_ENTRY_BITS;

  if ((StartBit + BitNumber) > GUARDED_HEAP_MAP_ENTRY_BITS) {
    Msbs = GUARDED_HEAP_MAP_ENTRY_BITS - StartBit;
    Lsbs = (EndBit + 1) % GUARDED_HEAP_MAP_ENTRY_BITS;
  } else {
    Msbs = BitNumber;
    Lsbs = 0;
  }

  Result    = RShiftU64 ((*BitMap), StartBit) & (LShiftU64 (1, Msbs) - 1);
  if (Lsbs > 0) {
    BitMap  += 1;
    Result  |= LShiftU64 ((*BitMap) & (LShiftU64 (1, Lsbs) - 1), Msbs);
  }

  return Result;
}

/**
  Locate the pointer of bitmap from the guarded memory bitmap tables, which
  covers the given Address.

  @param[in]  Address       Start address to search the bitmap for.
  @param[in]  AllocMapUnit  Flag to indicate memory allocation for the table.
  @param[out] BitMap        Pointer to bitmap which covers the Address.

  @return The bit number from given Address to the end of current map table.
**/
UINTN
FindGuardedMemoryMap (
  IN  EFI_PHYSICAL_ADDRESS    Address,
  IN  BOOLEAN                 AllocMapUnit,
  OUT UINT64                  **BitMap
  )
{
  UINTN                   Level;
  UINT64                  *GuardMap;
  UINT64                  MapMemory;
  UINTN                   Index;
  UINTN                   Size;
  UINTN                   BitsToUnitEnd;
  EFI_STATUS              Status;

  //
  // Adjust current map table depth according to the address to access
  //
  while (mMapLevel < GUARDED_HEAP_MAP_TABLE_DEPTH
         &&
         RShiftU64 (
           Address,
           mLevelShift[GUARDED_HEAP_MAP_TABLE_DEPTH - mMapLevel - 1]
           ) != 0) {

    if (mGuardedMemoryMap != 0) {
      Size = (mLevelMask[GUARDED_HEAP_MAP_TABLE_DEPTH - mMapLevel - 1] + 1)
             * GUARDED_HEAP_MAP_ENTRY_BYTES;
      Status = CoreInternalAllocatePages (
                  AllocateAnyPages,
                  EfiBootServicesData,
                  EFI_SIZE_TO_PAGES (Size),
                  &MapMemory,
                  FALSE
                  );
      ASSERT_EFI_ERROR (Status);
      ASSERT (MapMemory != 0);

      SetMem ((VOID *)(UINTN)MapMemory, Size, 0);

      *(UINT64 *)(UINTN)MapMemory = mGuardedMemoryMap;
      mGuardedMemoryMap = MapMemory;
    }

    mMapLevel++;

  }

  GuardMap = &mGuardedMemoryMap;
  for (Level = GUARDED_HEAP_MAP_TABLE_DEPTH - mMapLevel;
       Level < GUARDED_HEAP_MAP_TABLE_DEPTH;
       ++Level) {

    if (*GuardMap == 0) {
      if (!AllocMapUnit) {
        GuardMap = NULL;
        break;
      }

      Size = (mLevelMask[Level] + 1) * GUARDED_HEAP_MAP_ENTRY_BYTES;
      Status = CoreInternalAllocatePages (
                  AllocateAnyPages,
                  EfiBootServicesData,
                  EFI_SIZE_TO_PAGES (Size),
                  &MapMemory,
                  FALSE
                  );
      ASSERT_EFI_ERROR (Status);
      ASSERT (MapMemory != 0);

      SetMem ((VOID *)(UINTN)MapMemory, Size, 0);
      *GuardMap = MapMemory;
    }

    Index     = (UINTN)RShiftU64 (Address, mLevelShift[Level]);
    Index     &= mLevelMask[Level];
    GuardMap  = (UINT64 *)(UINTN)((*GuardMap) + Index * sizeof (UINT64));

  }

  BitsToUnitEnd = GUARDED_HEAP_MAP_BITS - GUARDED_HEAP_MAP_BIT_INDEX (Address);
  *BitMap       = GuardMap;

  return BitsToUnitEnd;
}

/**
  Set corresponding bits in bitmap table to 1 according to given memory range.

  @param[in]  Address       Memory address to guard from.
  @param[in]  NumberOfPages Number of pages to guard.

  @return VOID.
**/
VOID
EFIAPI
SetGuardedMemoryBits (
  IN EFI_PHYSICAL_ADDRESS    Address,
  IN UINTN                   NumberOfPages
  )
{
  UINT64            *BitMap;
  UINTN             Bits;
  UINTN             BitsToUnitEnd;

  while (NumberOfPages > 0) {
    BitsToUnitEnd = FindGuardedMemoryMap (Address, TRUE, &BitMap);
    ASSERT (BitMap != NULL);

    if (NumberOfPages > BitsToUnitEnd) {
      // Cross map unit
      Bits = BitsToUnitEnd;
    } else {
      Bits  = NumberOfPages;
    }

    SetBits (Address, Bits, BitMap);

    NumberOfPages -= Bits;
    Address       += EFI_PAGES_TO_SIZE (Bits);
  }
}

/**
  Clear corresponding bits in bitmap table according to given memory range.

  @param[in]  Address       Memory address to unset from.
  @param[in]  NumberOfPages Number of pages to unset guard.

  @return VOID.
**/
VOID
EFIAPI
ClearGuardedMemoryBits (
  IN EFI_PHYSICAL_ADDRESS    Address,
  IN UINTN                   NumberOfPages
  )
{
  UINT64            *BitMap;
  UINTN             Bits;
  UINTN             BitsToUnitEnd;

  while (NumberOfPages > 0) {
    BitsToUnitEnd = FindGuardedMemoryMap (Address, TRUE, &BitMap);
    ASSERT (BitMap != NULL);

    if (NumberOfPages > BitsToUnitEnd) {
      // Cross map unit
      Bits = BitsToUnitEnd;
    } else {
      Bits  = NumberOfPages;
    }

    ClearBits (Address, Bits, BitMap);

    NumberOfPages -= Bits;
    Address       += EFI_PAGES_TO_SIZE (Bits);
  }
}

/**
  Retrieve corresponding bits in bitmap table according to given memory range.

  @param[in]  Address       Memory address to retrieve from.
  @param[in]  NumberOfPages Number of pages to retrieve.

  @return An integer containing the guarded memory bitmap.
**/
UINTN
GetGuardedMemoryBits (
  IN EFI_PHYSICAL_ADDRESS    Address,
  IN UINTN                   NumberOfPages
  )
{
  UINT64            *BitMap;
  UINTN             Bits;
  UINTN             Result;
  UINTN             Shift;
  UINTN             BitsToUnitEnd;

  ASSERT (NumberOfPages <= GUARDED_HEAP_MAP_ENTRY_BITS);

  Result = 0;
  Shift  = 0;
  while (NumberOfPages > 0) {
    BitsToUnitEnd = FindGuardedMemoryMap (Address, FALSE, &BitMap);

    if (NumberOfPages > BitsToUnitEnd) {
      // Cross map unit
      Bits  = BitsToUnitEnd;
    } else {
      Bits  = NumberOfPages;
    }

    if (BitMap != NULL) {
      Result |= LShiftU64 (GetBits (Address, Bits, BitMap), Shift);
    }

    Shift         += Bits;
    NumberOfPages -= Bits;
    Address       += EFI_PAGES_TO_SIZE (Bits);
  }

  return Result;
}

/**
  Get bit value in bitmap table for the given address.

  @param[in]  Address     The address to retrieve for.

  @return 1 or 0.
**/
UINTN
EFIAPI
GetGuardMapBit (
  IN EFI_PHYSICAL_ADDRESS    Address
  )
{
  UINT64        *GuardMap;

  FindGuardedMemoryMap (Address, FALSE, &GuardMap);
  if (GuardMap != NULL) {
    if (RShiftU64 (*GuardMap,
                   GUARDED_HEAP_MAP_ENTRY_BIT_INDEX (Address)) & 1) {
      return 1;
    }
  }

  return 0;
}

/**
  Set the bit in bitmap table for the given address.

  @param[in]  Address     The address to set for.

  @return VOID.
**/
VOID
EFIAPI
SetGuardMapBit (
  IN EFI_PHYSICAL_ADDRESS    Address
  )
{
  UINT64        *GuardMap;
  UINT64        BitMask;

  FindGuardedMemoryMap (Address, TRUE, &GuardMap);
  if (GuardMap != NULL) {
    BitMask = LShiftU64 (1, GUARDED_HEAP_MAP_ENTRY_BIT_INDEX (Address));
    *GuardMap |= BitMask;
  }
}

/**
  Clear the bit in bitmap table for the given address.

  @param[in]  Address     The address to clear for.

  @return VOID.
**/
VOID
EFIAPI
ClearGuardMapBit (
  IN EFI_PHYSICAL_ADDRESS    Address
  )
{
  UINT64        *GuardMap;
  UINT64        BitMask;

  FindGuardedMemoryMap (Address, TRUE, &GuardMap);
  if (GuardMap != NULL) {
    BitMask = LShiftU64 (1, GUARDED_HEAP_MAP_ENTRY_BIT_INDEX (Address));
    *GuardMap &= ~BitMask;
  }
}

/**
  Check to see if the page at the given address is a Guard page or not.

  @param[in]  Address     The address to check for.

  @return TRUE  The page at Address is a Guard page.
  @return FALSE The page at Address is not a Guard page.
**/
BOOLEAN
EFIAPI
IsGuardPage (
  IN EFI_PHYSICAL_ADDRESS    Address
  )
{
  UINTN       BitMap;

  //
  // There must be at least one guarded page before and/or after given
  // address if it's a Guard page. The bitmap pattern should be one of
  // 001, 100 and 101
  //
  BitMap = GetGuardedMemoryBits (Address - EFI_PAGE_SIZE, 3);
  return ((BitMap == BIT0) || (BitMap == BIT2) || (BitMap == (BIT2 | BIT0)));
}

/**
  Check to see if the page at the given address is a head Guard page or not.

  @param[in]  Address     The address to check for

  @return TRUE  The page at Address is a head Guard page
  @return FALSE The page at Address is not a head Guard page
**/
BOOLEAN
EFIAPI
IsHeadGuard (
  IN EFI_PHYSICAL_ADDRESS    Address
  )
{
  return (GetGuardedMemoryBits (Address, 2) == BIT1);
}

/**
  Check to see if the page at the given address is a tail Guard page or not.

  @param[in]  Address     The address to check for.

  @return TRUE  The page at Address is a tail Guard page.
  @return FALSE The page at Address is not a tail Guard page.
**/
BOOLEAN
EFIAPI
IsTailGuard (
  IN EFI_PHYSICAL_ADDRESS    Address
  )
{
  return (GetGuardedMemoryBits (Address - EFI_PAGE_SIZE, 2) == BIT0);
}

/**
  Check to see if the page at the given address is guarded or not.

  @param[in]  Address     The address to check for.

  @return TRUE  The page at Address is guarded.
  @return FALSE The page at Address is not guarded.
**/
BOOLEAN
EFIAPI
IsMemoryGuarded (
  IN EFI_PHYSICAL_ADDRESS    Address
  )
{
  return (GetGuardMapBit (Address) == 1);
}

/**
  Set the page at the given address to be a Guard page.

  This is done by changing the page table attribute to be NOT PRSENT.

  @param[in]  BaseAddress     Page address to Guard at

  @return VOID
**/
VOID
EFIAPI
SetGuardPage (
  IN  EFI_PHYSICAL_ADDRESS      BaseAddress
  )
{
  //
  // Set flag to make sure allocating memory without GUARD for page table
  // operation; otherwise infinite loops could be caused.
  //
  mOnGuarding = TRUE;
  //
  // Note: This might overwrite other attributes needed by other features,
  // such as NX memory protection.
  //
  gCpu->SetMemoryAttributes (gCpu, BaseAddress, EFI_PAGE_SIZE, EFI_MEMORY_RP);
  mOnGuarding = FALSE;
}

/**
  Unset the Guard page at the given address to the normal memory.

  This is done by changing the page table attribute to be PRSENT.

  @param[in]  BaseAddress     Page address to Guard at.

  @return VOID.
**/
VOID
EFIAPI
UnsetGuardPage (
  IN  EFI_PHYSICAL_ADDRESS      BaseAddress
  )
{
  UINT64          Attributes;

  //
  // Once the Guard page is unset, it will be freed back to memory pool. NX
  // memory protection must be restored for this page if NX is enabled for free
  // memory.
  //
  Attributes = 0;
  if ((PcdGet64 (PcdDxeNxMemoryProtectionPolicy) & (1 << EfiConventionalMemory)) != 0) {
    Attributes |= EFI_MEMORY_XP;
  }

  //
  // Set flag to make sure allocating memory without GUARD for page table
  // operation; otherwise infinite loops could be caused.
  //
  mOnGuarding = TRUE;
  //
  // Note: This might overwrite other attributes needed by other features,
  // such as memory protection (NX). Please make sure they are not enabled
  // at the same time.
  //
  gCpu->SetMemoryAttributes (gCpu, BaseAddress, EFI_PAGE_SIZE, Attributes);
  mOnGuarding = FALSE;
}

/**
  Check to see if the memory at the given address should be guarded or not.

  @param[in]  MemoryType      Memory type to check.
  @param[in]  AllocateType    Allocation type to check.
  @param[in]  PageOrPool      Indicate a page allocation or pool allocation.


  @return TRUE  The given type of memory should be guarded.
  @return FALSE The given type of memory should not be guarded.
**/
BOOLEAN
IsMemoryTypeToGuard (
  IN EFI_MEMORY_TYPE        MemoryType,
  IN EFI_ALLOCATE_TYPE      AllocateType,
  IN UINT8                  PageOrPool
  )
{
  UINT64 TestBit;
  UINT64 ConfigBit;
  BOOLEAN     InSmm;

  if (gCpu == NULL || AllocateType == AllocateAddress) {
    return FALSE;
  }

  InSmm = FALSE;
  if (gSmmBase2 != NULL) {
    gSmmBase2->InSmm (gSmmBase2, &InSmm);
  }

  if (InSmm) {
    return FALSE;
  }

  if ((PcdGet8 (PcdHeapGuardPropertyMask) & PageOrPool) == 0) {
    return FALSE;
  }

  if (PageOrPool == GUARD_HEAP_TYPE_POOL) {
    ConfigBit = PcdGet64 (PcdHeapGuardPoolType);
  } else if (PageOrPool == GUARD_HEAP_TYPE_PAGE) {
    ConfigBit = PcdGet64 (PcdHeapGuardPageType);
  } else {
    ConfigBit = (UINT64)-1;
  }

  if ((UINT32)MemoryType >= MEMORY_TYPE_OS_RESERVED_MIN) {
    TestBit = BIT63;
  } else if ((UINT32) MemoryType >= MEMORY_TYPE_OEM_RESERVED_MIN) {
    TestBit = BIT62;
  } else if (MemoryType < EfiMaxMemoryType) {
    TestBit = LShiftU64 (1, MemoryType);
  } else if (MemoryType == EfiMaxMemoryType) {
    TestBit = (UINT64)-1;
  } else {
    TestBit = 0;
  }

  return ((ConfigBit & TestBit) != 0);
}

/**
  Check to see if the pool at the given address should be guarded or not.

  @param[in]  MemoryType      Pool type to check.


  @return TRUE  The given type of pool should be guarded.
  @return FALSE The given type of pool should not be guarded.
**/
BOOLEAN
IsPoolTypeToGuard (
  IN EFI_MEMORY_TYPE        MemoryType
  )
{
  return IsMemoryTypeToGuard (MemoryType, AllocateAnyPages,
                              GUARD_HEAP_TYPE_POOL);
}

/**
  Check to see if the page at the given address should be guarded or not.

  @param[in]  MemoryType      Page type to check.
  @param[in]  AllocateType    Allocation type to check.

  @return TRUE  The given type of page should be guarded.
  @return FALSE The given type of page should not be guarded.
**/
BOOLEAN
IsPageTypeToGuard (
  IN EFI_MEMORY_TYPE        MemoryType,
  IN EFI_ALLOCATE_TYPE      AllocateType
  )
{
  return IsMemoryTypeToGuard (MemoryType, AllocateType, GUARD_HEAP_TYPE_PAGE);
}

/**
  Set head Guard and tail Guard for the given memory range.

  @param[in]  Memory          Base address of memory to set guard for.
  @param[in]  NumberOfPages   Memory size in pages.

  @return VOID
**/
VOID
SetGuardForMemory (
  IN EFI_PHYSICAL_ADDRESS   Memory,
  IN UINTN                  NumberOfPages
  )
{
  EFI_PHYSICAL_ADDRESS    GuardPage;

  //
  // Set tail Guard
  //
  GuardPage = Memory + EFI_PAGES_TO_SIZE (NumberOfPages);
  if (!IsGuardPage (GuardPage)) {
    SetGuardPage (GuardPage);
  }

  // Set head Guard
  GuardPage = Memory - EFI_PAGES_TO_SIZE (1);
  if (!IsGuardPage (GuardPage)) {
    SetGuardPage (GuardPage);
  }

  //
  // Mark the memory range as Guarded
  //
  SetGuardedMemoryBits (Memory, NumberOfPages);
}

/**
  Unset head Guard and tail Guard for the given memory range.

  @param[in]  Memory          Base address of memory to unset guard for.
  @param[in]  NumberOfPages   Memory size in pages.

  @return VOID
**/
VOID
UnsetGuardForMemory (
  IN EFI_PHYSICAL_ADDRESS   Memory,
  IN UINTN                  NumberOfPages
  )
{
  EFI_PHYSICAL_ADDRESS  GuardPage;
  UINT64                GuardBitmap;

  if (NumberOfPages == 0) {
    return;
  }

  //
  // Head Guard must be one page before, if any.
  //
  //          MSB-> 1     0 <-LSB
  //          -------------------
  //  Head Guard -> 0     1 -> Don't free Head Guard  (shared Guard)
  //  Head Guard -> 0     0 -> Free Head Guard either (not shared Guard)
  //                1     X -> Don't free first page  (need a new Guard)
  //                           (it'll be turned into a Guard page later)
  //          -------------------
  //      Start -> -1    -2
  //
  GuardPage = Memory - EFI_PAGES_TO_SIZE (1);
  GuardBitmap = GetGuardedMemoryBits (Memory - EFI_PAGES_TO_SIZE (2), 2);
  if ((GuardBitmap & BIT1) == 0) {
    //
    // Head Guard exists.
    //
    if ((GuardBitmap & BIT0) == 0) {
      //
      // If the head Guard is not a tail Guard of adjacent memory block,
      // unset it.
      //
      UnsetGuardPage (GuardPage);
    }
  } else {
    //
    // Pages before memory to free are still in Guard. It's a partial free
    // case. Turn first page of memory block to free into a new Guard.
    //
    SetGuardPage (Memory);
  }

  //
  // Tail Guard must be the page after this memory block to free, if any.
  //
  //   MSB-> 1     0 <-LSB
  //  --------------------
  //         1     0 <- Tail Guard -> Don't free Tail Guard  (shared Guard)
  //         0     0 <- Tail Guard -> Free Tail Guard either (not shared Guard)
  //         X     1               -> Don't free last page   (need a new Guard)
  //                                 (it'll be turned into a Guard page later)
  //  --------------------
  //        +1    +0 <- End
  //
  GuardPage = Memory + EFI_PAGES_TO_SIZE (NumberOfPages);
  GuardBitmap = GetGuardedMemoryBits (GuardPage, 2);
  if ((GuardBitmap & BIT0) == 0) {
    //
    // Tail Guard exists.
    //
    if ((GuardBitmap & BIT1) == 0) {
      //
      // If the tail Guard is not a head Guard of adjacent memory block,
      // free it; otherwise, keep it.
      //
      UnsetGuardPage (GuardPage);
    }
  } else {
    //
    // Pages after memory to free are still in Guard. It's a partial free
    // case. We need to keep one page to be a head Guard.
    //
    SetGuardPage (GuardPage - EFI_PAGES_TO_SIZE (1));
  }

  //
  // No matter what, we just clear the mark of the Guarded memory.
  //
  ClearGuardedMemoryBits(Memory, NumberOfPages);
}

/**
  Adjust address of free memory according to existing and/or required Guard.

  This function will check if there're existing Guard pages of adjacent
  memory blocks, and try to use it as the Guard page of the memory to be
  allocated.

  @param[in]  Start           Start address of free memory block.
  @param[in]  Size            Size of free memory block.
  @param[in]  SizeRequested   Size of memory to allocate.

  @return The end address of memory block found.
  @return 0 if no enough space for the required size of memory and its Guard.
**/
UINT64
AdjustMemoryS (
  IN UINT64                  Start,
  IN UINT64                  Size,
  IN UINT64                  SizeRequested
  )
{
  UINT64  Target;

  //
  // UEFI spec requires that allocated pool must be 8-byte aligned. If it's
  // indicated to put the pool near the Tail Guard, we need extra bytes to
  // make sure alignment of the returned pool address.
  //
  if ((PcdGet8 (PcdHeapGuardPropertyMask) & BIT7) == 0) {
    SizeRequested = ALIGN_VALUE(SizeRequested, 8);
  }

  Target = Start + Size - SizeRequested;

  //
  // At least one more page needed for Guard page.
  //
  if (Size < (SizeRequested + EFI_PAGES_TO_SIZE (1))) {
    return 0;
  }

  if (!IsGuardPage (Start + Size)) {
    // No Guard at tail to share. One more page is needed.
    Target -= EFI_PAGES_TO_SIZE (1);
  }

  // Out of range?
  if (Target < Start) {
    return 0;
  }

  // At the edge?
  if (Target == Start) {
    if (!IsGuardPage (Target - EFI_PAGES_TO_SIZE (1))) {
      // No enough space for a new head Guard if no Guard at head to share.
      return 0;
    }
  }

  // OK, we have enough pages for memory and its Guards. Return the End of the
  // free space.
  return Target + SizeRequested - 1;
}

/**
  Adjust the start address and number of pages to free according to Guard.

  The purpose of this function is to keep the shared Guard page with adjacent
  memory block if it's still in guard, or free it if no more sharing. Another
  is to reserve pages as Guard pages in partial page free situation.

  @param[in,out]  Memory          Base address of memory to free.
  @param[in,out]  NumberOfPages   Size of memory to free.

  @return VOID.
**/
VOID
AdjustMemoryF (
  IN OUT EFI_PHYSICAL_ADDRESS    *Memory,
  IN OUT UINTN                   *NumberOfPages
  )
{
  EFI_PHYSICAL_ADDRESS  Start;
  EFI_PHYSICAL_ADDRESS  MemoryToTest;
  UINTN                 PagesToFree;
  UINT64                GuardBitmap;

  if (Memory == NULL || NumberOfPages == NULL || *NumberOfPages == 0) {
    return;
  }

  Start = *Memory;
  PagesToFree = *NumberOfPages;

  //
  // Head Guard must be one page before, if any.
  //
  //          MSB-> 1     0 <-LSB
  //          -------------------
  //  Head Guard -> 0     1 -> Don't free Head Guard  (shared Guard)
  //  Head Guard -> 0     0 -> Free Head Guard either (not shared Guard)
  //                1     X -> Don't free first page  (need a new Guard)
  //                           (it'll be turned into a Guard page later)
  //          -------------------
  //      Start -> -1    -2
  //
  MemoryToTest = Start - EFI_PAGES_TO_SIZE (2);
  GuardBitmap = GetGuardedMemoryBits (MemoryToTest, 2);
  if ((GuardBitmap & BIT1) == 0) {
    //
    // Head Guard exists.
    //
    if ((GuardBitmap & BIT0) == 0) {
      //
      // If the head Guard is not a tail Guard of adjacent memory block,
      // free it; otherwise, keep it.
      //
      Start       -= EFI_PAGES_TO_SIZE (1);
      PagesToFree += 1;
    }
  } else {
    //
    // No Head Guard, and pages before memory to free are still in Guard. It's a
    // partial free case. We need to keep one page to be a tail Guard.
    //
    Start       += EFI_PAGES_TO_SIZE (1);
    PagesToFree -= 1;
  }

  //
  // Tail Guard must be the page after this memory block to free, if any.
  //
  //   MSB-> 1     0 <-LSB
  //  --------------------
  //         1     0 <- Tail Guard -> Don't free Tail Guard  (shared Guard)
  //         0     0 <- Tail Guard -> Free Tail Guard either (not shared Guard)
  //         X     1               -> Don't free last page   (need a new Guard)
  //                                 (it'll be turned into a Guard page later)
  //  --------------------
  //        +1    +0 <- End
  //
  MemoryToTest = Start + EFI_PAGES_TO_SIZE (PagesToFree);
  GuardBitmap = GetGuardedMemoryBits (MemoryToTest, 2);
  if ((GuardBitmap & BIT0) == 0) {
    //
    // Tail Guard exists.
    //
    if ((GuardBitmap & BIT1) == 0) {
      //
      // If the tail Guard is not a head Guard of adjacent memory block,
      // free it; otherwise, keep it.
      //
      PagesToFree += 1;
    }
  } else if (PagesToFree > 0) {
    //
    // No Tail Guard, and pages after memory to free are still in Guard. It's a
    // partial free case. We need to keep one page to be a head Guard.
    //
    PagesToFree -= 1;
  }

  *Memory         = Start;
  *NumberOfPages  = PagesToFree;
}

/**
  Adjust the base and number of pages to really allocate according to Guard.

  @param[in,out]  Memory          Base address of free memory.
  @param[in,out]  NumberOfPages   Size of memory to allocate.

  @return VOID.
**/
VOID
AdjustMemoryA (
  IN OUT EFI_PHYSICAL_ADDRESS    *Memory,
  IN OUT UINTN                   *NumberOfPages
  )
{
  //
  // FindFreePages() has already taken the Guard into account. It's safe to
  // adjust the start address and/or number of pages here, to make sure that
  // the Guards are also "allocated".
  //
  if (!IsGuardPage (*Memory + EFI_PAGES_TO_SIZE (*NumberOfPages))) {
    // No tail Guard, add one.
    *NumberOfPages += 1;
  }

  if (!IsGuardPage (*Memory - EFI_PAGE_SIZE)) {
    // No head Guard, add one.
    *Memory        -= EFI_PAGE_SIZE;
    *NumberOfPages += 1;
  }
}

/**
  Adjust the pool head position to make sure the Guard page is adjavent to
  pool tail or pool head.

  @param[in]  Memory    Base address of memory allocated.
  @param[in]  NoPages   Number of pages actually allocated.
  @param[in]  Size      Size of memory requested.
                        (plus pool head/tail overhead)

  @return Address of pool head.
**/
VOID *
AdjustPoolHeadA (
  IN EFI_PHYSICAL_ADDRESS    Memory,
  IN UINTN                   NoPages,
  IN UINTN                   Size
  )
{
  if (Memory == 0 || (PcdGet8 (PcdHeapGuardPropertyMask) & BIT7) != 0) {
    //
    // Pool head is put near the head Guard
    //
    return (VOID *)(UINTN)Memory;
  }

  //
  // Pool head is put near the tail Guard
  //
  Size = ALIGN_VALUE (Size, 8);
  return (VOID *)(UINTN)(Memory + EFI_PAGES_TO_SIZE (NoPages) - Size);
}

/**
  Get the page base address according to pool head address.

  @param[in]  Memory    Head address of pool to free.

  @return Address of pool head.
**/
VOID *
AdjustPoolHeadF (
  IN EFI_PHYSICAL_ADDRESS    Memory
  )
{
  if (Memory == 0 || (PcdGet8 (PcdHeapGuardPropertyMask) & BIT7) != 0) {
    //
    // Pool head is put near the head Guard
    //
    return (VOID *)(UINTN)Memory;
  }

  //
  // Pool head is put near the tail Guard
  //
  return (VOID *)(UINTN)(Memory & ~EFI_PAGE_MASK);
}

/**
  Allocate or free guarded memory.

  @param[in]  Start           Start address of memory to allocate or free.
  @param[in]  NumberOfPages   Memory size in pages.
  @param[in]  NewType         Memory type to convert to.

  @return VOID.
**/
EFI_STATUS
CoreConvertPagesWithGuard (
  IN UINT64           Start,
  IN UINTN            NumberOfPages,
  IN EFI_MEMORY_TYPE  NewType
  )
{
  if (NewType == EfiConventionalMemory) {
    AdjustMemoryF (&Start, &NumberOfPages);
    if (NumberOfPages == 0) {
      return EFI_SUCCESS;
    }
  } else {
    AdjustMemoryA (&Start, &NumberOfPages);
  }

  return CoreConvertPages (Start, NumberOfPages, NewType);
}

/**
  Helper function to convert a UINT64 value in binary to a string.

  @param[in]  Value       Value of a UINT64 integer.
  @param[out]  BinString   String buffer to contain the conversion result.

  @return VOID.
**/
VOID
Uint64ToBinString (
  IN  UINT64      Value,
  OUT CHAR8       *BinString
  )
{
  UINTN Index;

  if (BinString == NULL) {
    return;
  }

  for (Index = 64; Index > 0; --Index) {
    BinString[Index - 1] = '0' + (Value & 1);
    Value = RShiftU64 (Value, 1);
  }
  BinString[64] = '\0';
}

/**
  Dump the guarded memory bit map.
**/
VOID
EFIAPI
DumpGuardedMemoryBitmap (
  VOID
  )
{
  UINTN     Entries[GUARDED_HEAP_MAP_TABLE_DEPTH];
  UINTN     Shifts[GUARDED_HEAP_MAP_TABLE_DEPTH];
  UINTN     Indices[GUARDED_HEAP_MAP_TABLE_DEPTH];
  UINT64    Tables[GUARDED_HEAP_MAP_TABLE_DEPTH];
  UINT64    Addresses[GUARDED_HEAP_MAP_TABLE_DEPTH];
  UINT64    TableEntry;
  UINT64    Address;
  INTN      Level;
  UINTN     RepeatZero;
  CHAR8     String[GUARDED_HEAP_MAP_ENTRY_BITS + 1];
  CHAR8     *Ruler1;
  CHAR8     *Ruler2;

  if (mGuardedMemoryMap == 0 ||
      mMapLevel == 0 ||
      mMapLevel > GUARDED_HEAP_MAP_TABLE_DEPTH) {
    return;
  }

  Ruler1 = "               3               2               1               0";
  Ruler2 = "FEDCBA9876543210FEDCBA9876543210FEDCBA9876543210FEDCBA9876543210";

  DEBUG ((HEAP_GUARD_DEBUG_LEVEL, "============================="
                                  " Guarded Memory Bitmap "
                                  "==============================\r\n"));
  DEBUG ((HEAP_GUARD_DEBUG_LEVEL, "                  %a\r\n", Ruler1));
  DEBUG ((HEAP_GUARD_DEBUG_LEVEL, "                  %a\r\n", Ruler2));

  CopyMem (Entries, mLevelMask, sizeof (Entries));
  CopyMem (Shifts, mLevelShift, sizeof (Shifts));

  SetMem (Indices, sizeof(Indices), 0);
  SetMem (Tables, sizeof(Tables), 0);
  SetMem (Addresses, sizeof(Addresses), 0);

  Level         = GUARDED_HEAP_MAP_TABLE_DEPTH - mMapLevel;
  Tables[Level] = mGuardedMemoryMap;
  Address       = 0;
  RepeatZero    = 0;

  while (TRUE) {
    if (Indices[Level] > Entries[Level]) {

      Tables[Level] = 0;
      Level        -= 1;
      RepeatZero    = 0;

      DEBUG ((
        HEAP_GUARD_DEBUG_LEVEL,
        "========================================="
        "=========================================\r\n"
        ));

    } else {

      TableEntry  = ((UINT64 *)(UINTN)Tables[Level])[Indices[Level]];
      Address     = Addresses[Level];

      if (TableEntry == 0) {

        if (Level == GUARDED_HEAP_MAP_TABLE_DEPTH - 1) {
          if (RepeatZero == 0) {
            Uint64ToBinString(TableEntry, String);
            DEBUG ((HEAP_GUARD_DEBUG_LEVEL, "%016lx: %a\r\n", Address, String));
          } else if (RepeatZero == 1) {
            DEBUG ((HEAP_GUARD_DEBUG_LEVEL, "...             : ...\r\n"));
          }
          RepeatZero += 1;
        }

      } else if (Level < GUARDED_HEAP_MAP_TABLE_DEPTH - 1) {

        Level            += 1;
        Tables[Level]     = TableEntry;
        Addresses[Level]  = Address;
        Indices[Level]    = 0;
        RepeatZero        = 0;

        continue;

      } else {

        RepeatZero = 0;
        Uint64ToBinString(TableEntry, String);
        DEBUG ((HEAP_GUARD_DEBUG_LEVEL, "%016lx: %a\r\n", Address, String));

      }
    }

    if (Level < (GUARDED_HEAP_MAP_TABLE_DEPTH - (INTN)mMapLevel)) {
      break;
    }

    Indices[Level] += 1;
    Address = (Level == 0) ? 0 : Addresses[Level - 1];
    Addresses[Level] = Address | LShiftU64(Indices[Level], Shifts[Level]);

  }
}

