﻿#include "il2cpp-config.h"

#ifndef _MSC_VER
# include <alloca.h>
#else
# include <malloc.h>
#endif

#include <cstring>
#include <string.h>
#include <stdio.h>
#include <cmath>
#include <limits>
#include <assert.h>
#include <stdint.h>

#include "il2cpp-class-internals.h"
#include "codegen/il2cpp-codegen.h"
#include "il2cpp-object-internals.h"


// System.Collections.Generic.List`1<UnityEngine.Events.PersistentCall>
struct List_1_t584821570;
// UnityEngine.SendMouseEvents/HitInfo[]
struct HitInfoU5BU5D_t1685002053;
// UnityEngine.Camera[]
struct CameraU5BU5D_t1709987734;
// System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall>
struct List_1_t4176035766;
// UnityEngine.Events.InvokableCallList
struct InvokableCallList_t2498835369;
// UnityEngine.Events.PersistentCallGroup
struct PersistentCallGroup_t3050769227;
// System.String
struct String_t;
// UnityEngine.Object
struct Object_t631007953;
// System.IntPtr[]
struct IntPtrU5BU5D_t4013366056;
// System.Collections.IDictionary
struct IDictionary_t1363984059;
// System.Threading.SendOrPostCallback
struct SendOrPostCallback_t2750080073;
// System.Threading.ManualResetEvent
struct ManualResetEvent_t451242010;
// System.Collections.Generic.Queue`1<UnityEngine.UnitySynchronizationContext/WorkRequest>
struct Queue_1_t1200778106;
// System.Object[]
struct ObjectU5BU5D_t2843939325;
// UnityEngine.Events.UnityAction
struct UnityAction_t3245792599;
// System.Char[]
struct CharU5BU5D_t3528271667;
// System.Void
struct Void_t1185182177;
// UnityEngine.GameObject
struct GameObject_t1113636619;
// UnityEngine.Camera
struct Camera_t4157153871;
// System.Reflection.MethodInfo
struct MethodInfo_t;
// System.DelegateData
struct DelegateData_t1677132599;
// UnityEngine.Playables.PlayableBinding[]
struct PlayableBindingU5BU5D_t829358056;
// System.Type
struct Type_t;
// UnityEngine.Events.ArgumentCache
struct ArgumentCache_t2187958399;
// UnityEngine.ILogHandler
struct ILogHandler_t2464711877;
// System.IAsyncResult
struct IAsyncResult_t767004451;
// System.AsyncCallback
struct AsyncCallback_t3962456242;

struct Object_t631007953_marshaled_com;



#ifndef RUNTIMEOBJECT_H
#define RUNTIMEOBJECT_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// System.Object

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // RUNTIMEOBJECT_H
#ifndef PERSISTENTCALLGROUP_T3050769227_H
#define PERSISTENTCALLGROUP_T3050769227_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.Events.PersistentCallGroup
struct  PersistentCallGroup_t3050769227  : public RuntimeObject
{
public:
	// System.Collections.Generic.List`1<UnityEngine.Events.PersistentCall> UnityEngine.Events.PersistentCallGroup::m_Calls
	List_1_t584821570 * ___m_Calls_0;

public:
	inline static int32_t get_offset_of_m_Calls_0() { return static_cast<int32_t>(offsetof(PersistentCallGroup_t3050769227, ___m_Calls_0)); }
	inline List_1_t584821570 * get_m_Calls_0() const { return ___m_Calls_0; }
	inline List_1_t584821570 ** get_address_of_m_Calls_0() { return &___m_Calls_0; }
	inline void set_m_Calls_0(List_1_t584821570 * value)
	{
		___m_Calls_0 = value;
		Il2CppCodeGenWriteBarrier((&___m_Calls_0), value);
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // PERSISTENTCALLGROUP_T3050769227_H
#ifndef PROPERTYNAMEUTILS_T539849043_H
#define PROPERTYNAMEUTILS_T539849043_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.PropertyNameUtils
struct  PropertyNameUtils_t539849043  : public RuntimeObject
{
public:

public:
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // PROPERTYNAMEUTILS_T539849043_H
#ifndef PLAYABLEBEHAVIOUR_T4203540982_H
#define PLAYABLEBEHAVIOUR_T4203540982_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.Playables.PlayableBehaviour
struct  PlayableBehaviour_t4203540982  : public RuntimeObject
{
public:

public:
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // PLAYABLEBEHAVIOUR_T4203540982_H
#ifndef SCRIPTINGUTILS_T2624832893_H
#define SCRIPTINGUTILS_T2624832893_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngineInternal.ScriptingUtils
struct  ScriptingUtils_t2624832893  : public RuntimeObject
{
public:

public:
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // SCRIPTINGUTILS_T2624832893_H
#ifndef SENDMOUSEEVENTS_T3273302915_H
#define SENDMOUSEEVENTS_T3273302915_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.SendMouseEvents
struct  SendMouseEvents_t3273302915  : public RuntimeObject
{
public:

public:
};

struct SendMouseEvents_t3273302915_StaticFields
{
public:
	// System.Boolean UnityEngine.SendMouseEvents::s_MouseUsed
	bool ___s_MouseUsed_0;
	// UnityEngine.SendMouseEvents/HitInfo[] UnityEngine.SendMouseEvents::m_LastHit
	HitInfoU5BU5D_t1685002053* ___m_LastHit_1;
	// UnityEngine.SendMouseEvents/HitInfo[] UnityEngine.SendMouseEvents::m_MouseDownHit
	HitInfoU5BU5D_t1685002053* ___m_MouseDownHit_2;
	// UnityEngine.SendMouseEvents/HitInfo[] UnityEngine.SendMouseEvents::m_CurrentHit
	HitInfoU5BU5D_t1685002053* ___m_CurrentHit_3;
	// UnityEngine.Camera[] UnityEngine.SendMouseEvents::m_Cameras
	CameraU5BU5D_t1709987734* ___m_Cameras_4;

public:
	inline static int32_t get_offset_of_s_MouseUsed_0() { return static_cast<int32_t>(offsetof(SendMouseEvents_t3273302915_StaticFields, ___s_MouseUsed_0)); }
	inline bool get_s_MouseUsed_0() const { return ___s_MouseUsed_0; }
	inline bool* get_address_of_s_MouseUsed_0() { return &___s_MouseUsed_0; }
	inline void set_s_MouseUsed_0(bool value)
	{
		___s_MouseUsed_0 = value;
	}

	inline static int32_t get_offset_of_m_LastHit_1() { return static_cast<int32_t>(offsetof(SendMouseEvents_t3273302915_StaticFields, ___m_LastHit_1)); }
	inline HitInfoU5BU5D_t1685002053* get_m_LastHit_1() const { return ___m_LastHit_1; }
	inline HitInfoU5BU5D_t1685002053** get_address_of_m_LastHit_1() { return &___m_LastHit_1; }
	inline void set_m_LastHit_1(HitInfoU5BU5D_t1685002053* value)
	{
		___m_LastHit_1 = value;
		Il2CppCodeGenWriteBarrier((&___m_LastHit_1), value);
	}

	inline static int32_t get_offset_of_m_MouseDownHit_2() { return static_cast<int32_t>(offsetof(SendMouseEvents_t3273302915_StaticFields, ___m_MouseDownHit_2)); }
	inline HitInfoU5BU5D_t1685002053* get_m_MouseDownHit_2() const { return ___m_MouseDownHit_2; }
	inline HitInfoU5BU5D_t1685002053** get_address_of_m_MouseDownHit_2() { return &___m_MouseDownHit_2; }
	inline void set_m_MouseDownHit_2(HitInfoU5BU5D_t1685002053* value)
	{
		___m_MouseDownHit_2 = value;
		Il2CppCodeGenWriteBarrier((&___m_MouseDownHit_2), value);
	}

	inline static int32_t get_offset_of_m_CurrentHit_3() { return static_cast<int32_t>(offsetof(SendMouseEvents_t3273302915_StaticFields, ___m_CurrentHit_3)); }
	inline HitInfoU5BU5D_t1685002053* get_m_CurrentHit_3() const { return ___m_CurrentHit_3; }
	inline HitInfoU5BU5D_t1685002053** get_address_of_m_CurrentHit_3() { return &___m_CurrentHit_3; }
	inline void set_m_CurrentHit_3(HitInfoU5BU5D_t1685002053* value)
	{
		___m_CurrentHit_3 = value;
		Il2CppCodeGenWriteBarrier((&___m_CurrentHit_3), value);
	}

	inline static int32_t get_offset_of_m_Cameras_4() { return static_cast<int32_t>(offsetof(SendMouseEvents_t3273302915_StaticFields, ___m_Cameras_4)); }
	inline CameraU5BU5D_t1709987734* get_m_Cameras_4() const { return ___m_Cameras_4; }
	inline CameraU5BU5D_t1709987734** get_address_of_m_Cameras_4() { return &___m_Cameras_4; }
	inline void set_m_Cameras_4(CameraU5BU5D_t1709987734* value)
	{
		___m_Cameras_4 = value;
		Il2CppCodeGenWriteBarrier((&___m_Cameras_4), value);
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // SENDMOUSEEVENTS_T3273302915_H
#ifndef INVOKABLECALLLIST_T2498835369_H
#define INVOKABLECALLLIST_T2498835369_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.Events.InvokableCallList
struct  InvokableCallList_t2498835369  : public RuntimeObject
{
public:
	// System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall> UnityEngine.Events.InvokableCallList::m_PersistentCalls
	List_1_t4176035766 * ___m_PersistentCalls_0;
	// System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall> UnityEngine.Events.InvokableCallList::m_RuntimeCalls
	List_1_t4176035766 * ___m_RuntimeCalls_1;
	// System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall> UnityEngine.Events.InvokableCallList::m_ExecutingCalls
	List_1_t4176035766 * ___m_ExecutingCalls_2;
	// System.Boolean UnityEngine.Events.InvokableCallList::m_NeedsUpdate
	bool ___m_NeedsUpdate_3;

public:
	inline static int32_t get_offset_of_m_PersistentCalls_0() { return static_cast<int32_t>(offsetof(InvokableCallList_t2498835369, ___m_PersistentCalls_0)); }
	inline List_1_t4176035766 * get_m_PersistentCalls_0() const { return ___m_PersistentCalls_0; }
	inline List_1_t4176035766 ** get_address_of_m_PersistentCalls_0() { return &___m_PersistentCalls_0; }
	inline void set_m_PersistentCalls_0(List_1_t4176035766 * value)
	{
		___m_PersistentCalls_0 = value;
		Il2CppCodeGenWriteBarrier((&___m_PersistentCalls_0), value);
	}

	inline static int32_t get_offset_of_m_RuntimeCalls_1() { return static_cast<int32_t>(offsetof(InvokableCallList_t2498835369, ___m_RuntimeCalls_1)); }
	inline List_1_t4176035766 * get_m_RuntimeCalls_1() const { return ___m_RuntimeCalls_1; }
	inline List_1_t4176035766 ** get_address_of_m_RuntimeCalls_1() { return &___m_RuntimeCalls_1; }
	inline void set_m_RuntimeCalls_1(List_1_t4176035766 * value)
	{
		___m_RuntimeCalls_1 = value;
		Il2CppCodeGenWriteBarrier((&___m_RuntimeCalls_1), value);
	}

	inline static int32_t get_offset_of_m_ExecutingCalls_2() { return static_cast<int32_t>(offsetof(InvokableCallList_t2498835369, ___m_ExecutingCalls_2)); }
	inline List_1_t4176035766 * get_m_ExecutingCalls_2() const { return ___m_ExecutingCalls_2; }
	inline List_1_t4176035766 ** get_address_of_m_ExecutingCalls_2() { return &___m_ExecutingCalls_2; }
	inline void set_m_ExecutingCalls_2(List_1_t4176035766 * value)
	{
		___m_ExecutingCalls_2 = value;
		Il2CppCodeGenWriteBarrier((&___m_ExecutingCalls_2), value);
	}

	inline static int32_t get_offset_of_m_NeedsUpdate_3() { return static_cast<int32_t>(offsetof(InvokableCallList_t2498835369, ___m_NeedsUpdate_3)); }
	inline bool get_m_NeedsUpdate_3() const { return ___m_NeedsUpdate_3; }
	inline bool* get_address_of_m_NeedsUpdate_3() { return &___m_NeedsUpdate_3; }
	inline void set_m_NeedsUpdate_3(bool value)
	{
		___m_NeedsUpdate_3 = value;
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // INVOKABLECALLLIST_T2498835369_H
#ifndef UNITYEVENTBASE_T3960448221_H
#define UNITYEVENTBASE_T3960448221_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.Events.UnityEventBase
struct  UnityEventBase_t3960448221  : public RuntimeObject
{
public:
	// UnityEngine.Events.InvokableCallList UnityEngine.Events.UnityEventBase::m_Calls
	InvokableCallList_t2498835369 * ___m_Calls_0;
	// UnityEngine.Events.PersistentCallGroup UnityEngine.Events.UnityEventBase::m_PersistentCalls
	PersistentCallGroup_t3050769227 * ___m_PersistentCalls_1;
	// System.String UnityEngine.Events.UnityEventBase::m_TypeName
	String_t* ___m_TypeName_2;
	// System.Boolean UnityEngine.Events.UnityEventBase::m_CallsDirty
	bool ___m_CallsDirty_3;

public:
	inline static int32_t get_offset_of_m_Calls_0() { return static_cast<int32_t>(offsetof(UnityEventBase_t3960448221, ___m_Calls_0)); }
	inline InvokableCallList_t2498835369 * get_m_Calls_0() const { return ___m_Calls_0; }
	inline InvokableCallList_t2498835369 ** get_address_of_m_Calls_0() { return &___m_Calls_0; }
	inline void set_m_Calls_0(InvokableCallList_t2498835369 * value)
	{
		___m_Calls_0 = value;
		Il2CppCodeGenWriteBarrier((&___m_Calls_0), value);
	}

	inline static int32_t get_offset_of_m_PersistentCalls_1() { return static_cast<int32_t>(offsetof(UnityEventBase_t3960448221, ___m_PersistentCalls_1)); }
	inline PersistentCallGroup_t3050769227 * get_m_PersistentCalls_1() const { return ___m_PersistentCalls_1; }
	inline PersistentCallGroup_t3050769227 ** get_address_of_m_PersistentCalls_1() { return &___m_PersistentCalls_1; }
	inline void set_m_PersistentCalls_1(PersistentCallGroup_t3050769227 * value)
	{
		___m_PersistentCalls_1 = value;
		Il2CppCodeGenWriteBarrier((&___m_PersistentCalls_1), value);
	}

	inline static int32_t get_offset_of_m_TypeName_2() { return static_cast<int32_t>(offsetof(UnityEventBase_t3960448221, ___m_TypeName_2)); }
	inline String_t* get_m_TypeName_2() const { return ___m_TypeName_2; }
	inline String_t** get_address_of_m_TypeName_2() { return &___m_TypeName_2; }
	inline void set_m_TypeName_2(String_t* value)
	{
		___m_TypeName_2 = value;
		Il2CppCodeGenWriteBarrier((&___m_TypeName_2), value);
	}

	inline static int32_t get_offset_of_m_CallsDirty_3() { return static_cast<int32_t>(offsetof(UnityEventBase_t3960448221, ___m_CallsDirty_3)); }
	inline bool get_m_CallsDirty_3() const { return ___m_CallsDirty_3; }
	inline bool* get_address_of_m_CallsDirty_3() { return &___m_CallsDirty_3; }
	inline void set_m_CallsDirty_3(bool value)
	{
		___m_CallsDirty_3 = value;
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // UNITYEVENTBASE_T3960448221_H
#ifndef STACKTRACEUTILITY_T3465565809_H
#define STACKTRACEUTILITY_T3465565809_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.StackTraceUtility
struct  StackTraceUtility_t3465565809  : public RuntimeObject
{
public:

public:
};

struct StackTraceUtility_t3465565809_StaticFields
{
public:
	// System.String UnityEngine.StackTraceUtility::projectFolder
	String_t* ___projectFolder_0;

public:
	inline static int32_t get_offset_of_projectFolder_0() { return static_cast<int32_t>(offsetof(StackTraceUtility_t3465565809_StaticFields, ___projectFolder_0)); }
	inline String_t* get_projectFolder_0() const { return ___projectFolder_0; }
	inline String_t** get_address_of_projectFolder_0() { return &___projectFolder_0; }
	inline void set_projectFolder_0(String_t* value)
	{
		___projectFolder_0 = value;
		Il2CppCodeGenWriteBarrier((&___projectFolder_0), value);
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // STACKTRACEUTILITY_T3465565809_H
#ifndef ARGUMENTCACHE_T2187958399_H
#define ARGUMENTCACHE_T2187958399_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.Events.ArgumentCache
struct  ArgumentCache_t2187958399  : public RuntimeObject
{
public:
	// UnityEngine.Object UnityEngine.Events.ArgumentCache::m_ObjectArgument
	Object_t631007953 * ___m_ObjectArgument_0;
	// System.String UnityEngine.Events.ArgumentCache::m_ObjectArgumentAssemblyTypeName
	String_t* ___m_ObjectArgumentAssemblyTypeName_1;
	// System.Int32 UnityEngine.Events.ArgumentCache::m_IntArgument
	int32_t ___m_IntArgument_2;
	// System.Single UnityEngine.Events.ArgumentCache::m_FloatArgument
	float ___m_FloatArgument_3;
	// System.String UnityEngine.Events.ArgumentCache::m_StringArgument
	String_t* ___m_StringArgument_4;
	// System.Boolean UnityEngine.Events.ArgumentCache::m_BoolArgument
	bool ___m_BoolArgument_5;

public:
	inline static int32_t get_offset_of_m_ObjectArgument_0() { return static_cast<int32_t>(offsetof(ArgumentCache_t2187958399, ___m_ObjectArgument_0)); }
	inline Object_t631007953 * get_m_ObjectArgument_0() const { return ___m_ObjectArgument_0; }
	inline Object_t631007953 ** get_address_of_m_ObjectArgument_0() { return &___m_ObjectArgument_0; }
	inline void set_m_ObjectArgument_0(Object_t631007953 * value)
	{
		___m_ObjectArgument_0 = value;
		Il2CppCodeGenWriteBarrier((&___m_ObjectArgument_0), value);
	}

	inline static int32_t get_offset_of_m_ObjectArgumentAssemblyTypeName_1() { return static_cast<int32_t>(offsetof(ArgumentCache_t2187958399, ___m_ObjectArgumentAssemblyTypeName_1)); }
	inline String_t* get_m_ObjectArgumentAssemblyTypeName_1() const { return ___m_ObjectArgumentAssemblyTypeName_1; }
	inline String_t** get_address_of_m_ObjectArgumentAssemblyTypeName_1() { return &___m_ObjectArgumentAssemblyTypeName_1; }
	inline void set_m_ObjectArgumentAssemblyTypeName_1(String_t* value)
	{
		___m_ObjectArgumentAssemblyTypeName_1 = value;
		Il2CppCodeGenWriteBarrier((&___m_ObjectArgumentAssemblyTypeName_1), value);
	}

	inline static int32_t get_offset_of_m_IntArgument_2() { return static_cast<int32_t>(offsetof(ArgumentCache_t2187958399, ___m_IntArgument_2)); }
	inline int32_t get_m_IntArgument_2() const { return ___m_IntArgument_2; }
	inline int32_t* get_address_of_m_IntArgument_2() { return &___m_IntArgument_2; }
	inline void set_m_IntArgument_2(int32_t value)
	{
		___m_IntArgument_2 = value;
	}

	inline static int32_t get_offset_of_m_FloatArgument_3() { return static_cast<int32_t>(offsetof(ArgumentCache_t2187958399, ___m_FloatArgument_3)); }
	inline float get_m_FloatArgument_3() const { return ___m_FloatArgument_3; }
	inline float* get_address_of_m_FloatArgument_3() { return &___m_FloatArgument_3; }
	inline void set_m_FloatArgument_3(float value)
	{
		___m_FloatArgument_3 = value;
	}

	inline static int32_t get_offset_of_m_StringArgument_4() { return static_cast<int32_t>(offsetof(ArgumentCache_t2187958399, ___m_StringArgument_4)); }
	inline String_t* get_m_StringArgument_4() const { return ___m_StringArgument_4; }
	inline String_t** get_address_of_m_StringArgument_4() { return &___m_StringArgument_4; }
	inline void set_m_StringArgument_4(String_t* value)
	{
		___m_StringArgument_4 = value;
		Il2CppCodeGenWriteBarrier((&___m_StringArgument_4), value);
	}

	inline static int32_t get_offset_of_m_BoolArgument_5() { return static_cast<int32_t>(offsetof(ArgumentCache_t2187958399, ___m_BoolArgument_5)); }
	inline bool get_m_BoolArgument_5() const { return ___m_BoolArgument_5; }
	inline bool* get_address_of_m_BoolArgument_5() { return &___m_BoolArgument_5; }
	inline void set_m_BoolArgument_5(bool value)
	{
		___m_BoolArgument_5 = value;
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // ARGUMENTCACHE_T2187958399_H
#ifndef NOTIFICATIONHELPER_T2061062509_H
#define NOTIFICATIONHELPER_T2061062509_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.iOS.NotificationHelper
struct  NotificationHelper_t2061062509  : public RuntimeObject
{
public:

public:
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // NOTIFICATIONHELPER_T2061062509_H
#ifndef CUSTOMYIELDINSTRUCTION_T1895667560_H
#define CUSTOMYIELDINSTRUCTION_T1895667560_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.CustomYieldInstruction
struct  CustomYieldInstruction_t1895667560  : public RuntimeObject
{
public:

public:
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // CUSTOMYIELDINSTRUCTION_T1895667560_H
#ifndef SYNCHRONIZATIONCONTEXT_T2326897723_H
#define SYNCHRONIZATIONCONTEXT_T2326897723_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// System.Threading.SynchronizationContext
struct  SynchronizationContext_t2326897723  : public RuntimeObject
{
public:

public:
};

struct SynchronizationContext_t2326897723_ThreadStaticFields
{
public:
	// System.Threading.SynchronizationContext System.Threading.SynchronizationContext::currentContext
	SynchronizationContext_t2326897723 * ___currentContext_0;

public:
	inline static int32_t get_offset_of_currentContext_0() { return static_cast<int32_t>(offsetof(SynchronizationContext_t2326897723_ThreadStaticFields, ___currentContext_0)); }
	inline SynchronizationContext_t2326897723 * get_currentContext_0() const { return ___currentContext_0; }
	inline SynchronizationContext_t2326897723 ** get_address_of_currentContext_0() { return &___currentContext_0; }
	inline void set_currentContext_0(SynchronizationContext_t2326897723 * value)
	{
		___currentContext_0 = value;
		Il2CppCodeGenWriteBarrier((&___currentContext_0), value);
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // SYNCHRONIZATIONCONTEXT_T2326897723_H
#ifndef BASEINVOKABLECALL_T2703961024_H
#define BASEINVOKABLECALL_T2703961024_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.Events.BaseInvokableCall
struct  BaseInvokableCall_t2703961024  : public RuntimeObject
{
public:

public:
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // BASEINVOKABLECALL_T2703961024_H
#ifndef EXCEPTION_T_H
#define EXCEPTION_T_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// System.Exception
struct  Exception_t  : public RuntimeObject
{
public:
	// System.IntPtr[] System.Exception::trace_ips
	IntPtrU5BU5D_t4013366056* ___trace_ips_0;
	// System.Exception System.Exception::inner_exception
	Exception_t * ___inner_exception_1;
	// System.String System.Exception::message
	String_t* ___message_2;
	// System.String System.Exception::help_link
	String_t* ___help_link_3;
	// System.String System.Exception::class_name
	String_t* ___class_name_4;
	// System.String System.Exception::stack_trace
	String_t* ___stack_trace_5;
	// System.String System.Exception::_remoteStackTraceString
	String_t* ____remoteStackTraceString_6;
	// System.Int32 System.Exception::remote_stack_index
	int32_t ___remote_stack_index_7;
	// System.Int32 System.Exception::hresult
	int32_t ___hresult_8;
	// System.String System.Exception::source
	String_t* ___source_9;
	// System.Collections.IDictionary System.Exception::_data
	RuntimeObject* ____data_10;

public:
	inline static int32_t get_offset_of_trace_ips_0() { return static_cast<int32_t>(offsetof(Exception_t, ___trace_ips_0)); }
	inline IntPtrU5BU5D_t4013366056* get_trace_ips_0() const { return ___trace_ips_0; }
	inline IntPtrU5BU5D_t4013366056** get_address_of_trace_ips_0() { return &___trace_ips_0; }
	inline void set_trace_ips_0(IntPtrU5BU5D_t4013366056* value)
	{
		___trace_ips_0 = value;
		Il2CppCodeGenWriteBarrier((&___trace_ips_0), value);
	}

	inline static int32_t get_offset_of_inner_exception_1() { return static_cast<int32_t>(offsetof(Exception_t, ___inner_exception_1)); }
	inline Exception_t * get_inner_exception_1() const { return ___inner_exception_1; }
	inline Exception_t ** get_address_of_inner_exception_1() { return &___inner_exception_1; }
	inline void set_inner_exception_1(Exception_t * value)
	{
		___inner_exception_1 = value;
		Il2CppCodeGenWriteBarrier((&___inner_exception_1), value);
	}

	inline static int32_t get_offset_of_message_2() { return static_cast<int32_t>(offsetof(Exception_t, ___message_2)); }
	inline String_t* get_message_2() const { return ___message_2; }
	inline String_t** get_address_of_message_2() { return &___message_2; }
	inline void set_message_2(String_t* value)
	{
		___message_2 = value;
		Il2CppCodeGenWriteBarrier((&___message_2), value);
	}

	inline static int32_t get_offset_of_help_link_3() { return static_cast<int32_t>(offsetof(Exception_t, ___help_link_3)); }
	inline String_t* get_help_link_3() const { return ___help_link_3; }
	inline String_t** get_address_of_help_link_3() { return &___help_link_3; }
	inline void set_help_link_3(String_t* value)
	{
		___help_link_3 = value;
		Il2CppCodeGenWriteBarrier((&___help_link_3), value);
	}

	inline static int32_t get_offset_of_class_name_4() { return static_cast<int32_t>(offsetof(Exception_t, ___class_name_4)); }
	inline String_t* get_class_name_4() const { return ___class_name_4; }
	inline String_t** get_address_of_class_name_4() { return &___class_name_4; }
	inline void set_class_name_4(String_t* value)
	{
		___class_name_4 = value;
		Il2CppCodeGenWriteBarrier((&___class_name_4), value);
	}

	inline static int32_t get_offset_of_stack_trace_5() { return static_cast<int32_t>(offsetof(Exception_t, ___stack_trace_5)); }
	inline String_t* get_stack_trace_5() const { return ___stack_trace_5; }
	inline String_t** get_address_of_stack_trace_5() { return &___stack_trace_5; }
	inline void set_stack_trace_5(String_t* value)
	{
		___stack_trace_5 = value;
		Il2CppCodeGenWriteBarrier((&___stack_trace_5), value);
	}

	inline static int32_t get_offset_of__remoteStackTraceString_6() { return static_cast<int32_t>(offsetof(Exception_t, ____remoteStackTraceString_6)); }
	inline String_t* get__remoteStackTraceString_6() const { return ____remoteStackTraceString_6; }
	inline String_t** get_address_of__remoteStackTraceString_6() { return &____remoteStackTraceString_6; }
	inline void set__remoteStackTraceString_6(String_t* value)
	{
		____remoteStackTraceString_6 = value;
		Il2CppCodeGenWriteBarrier((&____remoteStackTraceString_6), value);
	}

	inline static int32_t get_offset_of_remote_stack_index_7() { return static_cast<int32_t>(offsetof(Exception_t, ___remote_stack_index_7)); }
	inline int32_t get_remote_stack_index_7() const { return ___remote_stack_index_7; }
	inline int32_t* get_address_of_remote_stack_index_7() { return &___remote_stack_index_7; }
	inline void set_remote_stack_index_7(int32_t value)
	{
		___remote_stack_index_7 = value;
	}

	inline static int32_t get_offset_of_hresult_8() { return static_cast<int32_t>(offsetof(Exception_t, ___hresult_8)); }
	inline int32_t get_hresult_8() const { return ___hresult_8; }
	inline int32_t* get_address_of_hresult_8() { return &___hresult_8; }
	inline void set_hresult_8(int32_t value)
	{
		___hresult_8 = value;
	}

	inline static int32_t get_offset_of_source_9() { return static_cast<int32_t>(offsetof(Exception_t, ___source_9)); }
	inline String_t* get_source_9() const { return ___source_9; }
	inline String_t** get_address_of_source_9() { return &___source_9; }
	inline void set_source_9(String_t* value)
	{
		___source_9 = value;
		Il2CppCodeGenWriteBarrier((&___source_9), value);
	}

	inline static int32_t get_offset_of__data_10() { return static_cast<int32_t>(offsetof(Exception_t, ____data_10)); }
	inline RuntimeObject* get__data_10() const { return ____data_10; }
	inline RuntimeObject** get_address_of__data_10() { return &____data_10; }
	inline void set__data_10(RuntimeObject* value)
	{
		____data_10 = value;
		Il2CppCodeGenWriteBarrier((&____data_10), value);
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // EXCEPTION_T_H
#ifndef MANAGEDSTREAMHELPERS_T1984295859_H
#define MANAGEDSTREAMHELPERS_T1984295859_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.ManagedStreamHelpers
struct  ManagedStreamHelpers_t1984295859  : public RuntimeObject
{
public:

public:
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // MANAGEDSTREAMHELPERS_T1984295859_H
#ifndef ATTRIBUTE_T861562559_H
#define ATTRIBUTE_T861562559_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// System.Attribute
struct  Attribute_t861562559  : public RuntimeObject
{
public:

public:
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // ATTRIBUTE_T861562559_H
#ifndef VALUETYPE_T3640485471_H
#define VALUETYPE_T3640485471_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// System.ValueType
struct  ValueType_t3640485471  : public RuntimeObject
{
public:

public:
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
// Native definition for P/Invoke marshalling of System.ValueType
struct ValueType_t3640485471_marshaled_pinvoke
{
};
// Native definition for COM marshalling of System.ValueType
struct ValueType_t3640485471_marshaled_com
{
};
#endif // VALUETYPE_T3640485471_H
#ifndef WORKREQUEST_T1354518612_H
#define WORKREQUEST_T1354518612_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.UnitySynchronizationContext/WorkRequest
struct  WorkRequest_t1354518612 
{
public:
	// System.Threading.SendOrPostCallback UnityEngine.UnitySynchronizationContext/WorkRequest::m_DelagateCallback
	SendOrPostCallback_t2750080073 * ___m_DelagateCallback_0;
	// System.Object UnityEngine.UnitySynchronizationContext/WorkRequest::m_DelagateState
	RuntimeObject * ___m_DelagateState_1;
	// System.Threading.ManualResetEvent UnityEngine.UnitySynchronizationContext/WorkRequest::m_WaitHandle
	ManualResetEvent_t451242010 * ___m_WaitHandle_2;

public:
	inline static int32_t get_offset_of_m_DelagateCallback_0() { return static_cast<int32_t>(offsetof(WorkRequest_t1354518612, ___m_DelagateCallback_0)); }
	inline SendOrPostCallback_t2750080073 * get_m_DelagateCallback_0() const { return ___m_DelagateCallback_0; }
	inline SendOrPostCallback_t2750080073 ** get_address_of_m_DelagateCallback_0() { return &___m_DelagateCallback_0; }
	inline void set_m_DelagateCallback_0(SendOrPostCallback_t2750080073 * value)
	{
		___m_DelagateCallback_0 = value;
		Il2CppCodeGenWriteBarrier((&___m_DelagateCallback_0), value);
	}

	inline static int32_t get_offset_of_m_DelagateState_1() { return static_cast<int32_t>(offsetof(WorkRequest_t1354518612, ___m_DelagateState_1)); }
	inline RuntimeObject * get_m_DelagateState_1() const { return ___m_DelagateState_1; }
	inline RuntimeObject ** get_address_of_m_DelagateState_1() { return &___m_DelagateState_1; }
	inline void set_m_DelagateState_1(RuntimeObject * value)
	{
		___m_DelagateState_1 = value;
		Il2CppCodeGenWriteBarrier((&___m_DelagateState_1), value);
	}

	inline static int32_t get_offset_of_m_WaitHandle_2() { return static_cast<int32_t>(offsetof(WorkRequest_t1354518612, ___m_WaitHandle_2)); }
	inline ManualResetEvent_t451242010 * get_m_WaitHandle_2() const { return ___m_WaitHandle_2; }
	inline ManualResetEvent_t451242010 ** get_address_of_m_WaitHandle_2() { return &___m_WaitHandle_2; }
	inline void set_m_WaitHandle_2(ManualResetEvent_t451242010 * value)
	{
		___m_WaitHandle_2 = value;
		Il2CppCodeGenWriteBarrier((&___m_WaitHandle_2), value);
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
// Native definition for P/Invoke marshalling of UnityEngine.UnitySynchronizationContext/WorkRequest
struct WorkRequest_t1354518612_marshaled_pinvoke
{
	Il2CppMethodPointer ___m_DelagateCallback_0;
	Il2CppIUnknown* ___m_DelagateState_1;
	ManualResetEvent_t451242010 * ___m_WaitHandle_2;
};
// Native definition for COM marshalling of UnityEngine.UnitySynchronizationContext/WorkRequest
struct WorkRequest_t1354518612_marshaled_com
{
	Il2CppMethodPointer ___m_DelagateCallback_0;
	Il2CppIUnknown* ___m_DelagateState_1;
	ManualResetEvent_t451242010 * ___m_WaitHandle_2;
};
#endif // WORKREQUEST_T1354518612_H
#ifndef UNITYSYNCHRONIZATIONCONTEXT_T1887453786_H
#define UNITYSYNCHRONIZATIONCONTEXT_T1887453786_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.UnitySynchronizationContext
struct  UnitySynchronizationContext_t1887453786  : public SynchronizationContext_t2326897723
{
public:
	// System.Collections.Generic.Queue`1<UnityEngine.UnitySynchronizationContext/WorkRequest> UnityEngine.UnitySynchronizationContext::m_AsyncWorkQueue
	Queue_1_t1200778106 * ___m_AsyncWorkQueue_1;
	// System.Int32 UnityEngine.UnitySynchronizationContext::m_MainThreadID
	int32_t ___m_MainThreadID_2;

public:
	inline static int32_t get_offset_of_m_AsyncWorkQueue_1() { return static_cast<int32_t>(offsetof(UnitySynchronizationContext_t1887453786, ___m_AsyncWorkQueue_1)); }
	inline Queue_1_t1200778106 * get_m_AsyncWorkQueue_1() const { return ___m_AsyncWorkQueue_1; }
	inline Queue_1_t1200778106 ** get_address_of_m_AsyncWorkQueue_1() { return &___m_AsyncWorkQueue_1; }
	inline void set_m_AsyncWorkQueue_1(Queue_1_t1200778106 * value)
	{
		___m_AsyncWorkQueue_1 = value;
		Il2CppCodeGenWriteBarrier((&___m_AsyncWorkQueue_1), value);
	}

	inline static int32_t get_offset_of_m_MainThreadID_2() { return static_cast<int32_t>(offsetof(UnitySynchronizationContext_t1887453786, ___m_MainThreadID_2)); }
	inline int32_t get_m_MainThreadID_2() const { return ___m_MainThreadID_2; }
	inline int32_t* get_address_of_m_MainThreadID_2() { return &___m_MainThreadID_2; }
	inline void set_m_MainThreadID_2(int32_t value)
	{
		___m_MainThreadID_2 = value;
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // UNITYSYNCHRONIZATIONCONTEXT_T1887453786_H
#ifndef UNITYEVENT_T2581268647_H
#define UNITYEVENT_T2581268647_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.Events.UnityEvent
struct  UnityEvent_t2581268647  : public UnityEventBase_t3960448221
{
public:
	// System.Object[] UnityEngine.Events.UnityEvent::m_InvokeArray
	ObjectU5BU5D_t2843939325* ___m_InvokeArray_4;

public:
	inline static int32_t get_offset_of_m_InvokeArray_4() { return static_cast<int32_t>(offsetof(UnityEvent_t2581268647, ___m_InvokeArray_4)); }
	inline ObjectU5BU5D_t2843939325* get_m_InvokeArray_4() const { return ___m_InvokeArray_4; }
	inline ObjectU5BU5D_t2843939325** get_address_of_m_InvokeArray_4() { return &___m_InvokeArray_4; }
	inline void set_m_InvokeArray_4(ObjectU5BU5D_t2843939325* value)
	{
		___m_InvokeArray_4 = value;
		Il2CppCodeGenWriteBarrier((&___m_InvokeArray_4), value);
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // UNITYEVENT_T2581268647_H
#ifndef VECTOR4_T3319028937_H
#define VECTOR4_T3319028937_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.Vector4
struct  Vector4_t3319028937 
{
public:
	// System.Single UnityEngine.Vector4::x
	float ___x_1;
	// System.Single UnityEngine.Vector4::y
	float ___y_2;
	// System.Single UnityEngine.Vector4::z
	float ___z_3;
	// System.Single UnityEngine.Vector4::w
	float ___w_4;

public:
	inline static int32_t get_offset_of_x_1() { return static_cast<int32_t>(offsetof(Vector4_t3319028937, ___x_1)); }
	inline float get_x_1() const { return ___x_1; }
	inline float* get_address_of_x_1() { return &___x_1; }
	inline void set_x_1(float value)
	{
		___x_1 = value;
	}

	inline static int32_t get_offset_of_y_2() { return static_cast<int32_t>(offsetof(Vector4_t3319028937, ___y_2)); }
	inline float get_y_2() const { return ___y_2; }
	inline float* get_address_of_y_2() { return &___y_2; }
	inline void set_y_2(float value)
	{
		___y_2 = value;
	}

	inline static int32_t get_offset_of_z_3() { return static_cast<int32_t>(offsetof(Vector4_t3319028937, ___z_3)); }
	inline float get_z_3() const { return ___z_3; }
	inline float* get_address_of_z_3() { return &___z_3; }
	inline void set_z_3(float value)
	{
		___z_3 = value;
	}

	inline static int32_t get_offset_of_w_4() { return static_cast<int32_t>(offsetof(Vector4_t3319028937, ___w_4)); }
	inline float get_w_4() const { return ___w_4; }
	inline float* get_address_of_w_4() { return &___w_4; }
	inline void set_w_4(float value)
	{
		___w_4 = value;
	}
};

struct Vector4_t3319028937_StaticFields
{
public:
	// UnityEngine.Vector4 UnityEngine.Vector4::zeroVector
	Vector4_t3319028937  ___zeroVector_5;
	// UnityEngine.Vector4 UnityEngine.Vector4::oneVector
	Vector4_t3319028937  ___oneVector_6;
	// UnityEngine.Vector4 UnityEngine.Vector4::positiveInfinityVector
	Vector4_t3319028937  ___positiveInfinityVector_7;
	// UnityEngine.Vector4 UnityEngine.Vector4::negativeInfinityVector
	Vector4_t3319028937  ___negativeInfinityVector_8;

public:
	inline static int32_t get_offset_of_zeroVector_5() { return static_cast<int32_t>(offsetof(Vector4_t3319028937_StaticFields, ___zeroVector_5)); }
	inline Vector4_t3319028937  get_zeroVector_5() const { return ___zeroVector_5; }
	inline Vector4_t3319028937 * get_address_of_zeroVector_5() { return &___zeroVector_5; }
	inline void set_zeroVector_5(Vector4_t3319028937  value)
	{
		___zeroVector_5 = value;
	}

	inline static int32_t get_offset_of_oneVector_6() { return static_cast<int32_t>(offsetof(Vector4_t3319028937_StaticFields, ___oneVector_6)); }
	inline Vector4_t3319028937  get_oneVector_6() const { return ___oneVector_6; }
	inline Vector4_t3319028937 * get_address_of_oneVector_6() { return &___oneVector_6; }
	inline void set_oneVector_6(Vector4_t3319028937  value)
	{
		___oneVector_6 = value;
	}

	inline static int32_t get_offset_of_positiveInfinityVector_7() { return static_cast<int32_t>(offsetof(Vector4_t3319028937_StaticFields, ___positiveInfinityVector_7)); }
	inline Vector4_t3319028937  get_positiveInfinityVector_7() const { return ___positiveInfinityVector_7; }
	inline Vector4_t3319028937 * get_address_of_positiveInfinityVector_7() { return &___positiveInfinityVector_7; }
	inline void set_positiveInfinityVector_7(Vector4_t3319028937  value)
	{
		___positiveInfinityVector_7 = value;
	}

	inline static int32_t get_offset_of_negativeInfinityVector_8() { return static_cast<int32_t>(offsetof(Vector4_t3319028937_StaticFields, ___negativeInfinityVector_8)); }
	inline Vector4_t3319028937  get_negativeInfinityVector_8() const { return ___negativeInfinityVector_8; }
	inline Vector4_t3319028937 * get_address_of_negativeInfinityVector_8() { return &___negativeInfinityVector_8; }
	inline void set_negativeInfinityVector_8(Vector4_t3319028937  value)
	{
		___negativeInfinityVector_8 = value;
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // VECTOR4_T3319028937_H
#ifndef INVOKABLECALL_T832123510_H
#define INVOKABLECALL_T832123510_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.Events.InvokableCall
struct  InvokableCall_t832123510  : public BaseInvokableCall_t2703961024
{
public:
	// UnityEngine.Events.UnityAction UnityEngine.Events.InvokableCall::Delegate
	UnityAction_t3245792599 * ___Delegate_0;

public:
	inline static int32_t get_offset_of_Delegate_0() { return static_cast<int32_t>(offsetof(InvokableCall_t832123510, ___Delegate_0)); }
	inline UnityAction_t3245792599 * get_Delegate_0() const { return ___Delegate_0; }
	inline UnityAction_t3245792599 ** get_address_of_Delegate_0() { return &___Delegate_0; }
	inline void set_Delegate_0(UnityAction_t3245792599 * value)
	{
		___Delegate_0 = value;
		Il2CppCodeGenWriteBarrier((&___Delegate_0), value);
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // INVOKABLECALL_T832123510_H
#ifndef VECTOR2_T2156229523_H
#define VECTOR2_T2156229523_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.Vector2
struct  Vector2_t2156229523 
{
public:
	// System.Single UnityEngine.Vector2::x
	float ___x_0;
	// System.Single UnityEngine.Vector2::y
	float ___y_1;

public:
	inline static int32_t get_offset_of_x_0() { return static_cast<int32_t>(offsetof(Vector2_t2156229523, ___x_0)); }
	inline float get_x_0() const { return ___x_0; }
	inline float* get_address_of_x_0() { return &___x_0; }
	inline void set_x_0(float value)
	{
		___x_0 = value;
	}

	inline static int32_t get_offset_of_y_1() { return static_cast<int32_t>(offsetof(Vector2_t2156229523, ___y_1)); }
	inline float get_y_1() const { return ___y_1; }
	inline float* get_address_of_y_1() { return &___y_1; }
	inline void set_y_1(float value)
	{
		___y_1 = value;
	}
};

struct Vector2_t2156229523_StaticFields
{
public:
	// UnityEngine.Vector2 UnityEngine.Vector2::zeroVector
	Vector2_t2156229523  ___zeroVector_2;
	// UnityEngine.Vector2 UnityEngine.Vector2::oneVector
	Vector2_t2156229523  ___oneVector_3;
	// UnityEngine.Vector2 UnityEngine.Vector2::upVector
	Vector2_t2156229523  ___upVector_4;
	// UnityEngine.Vector2 UnityEngine.Vector2::downVector
	Vector2_t2156229523  ___downVector_5;
	// UnityEngine.Vector2 UnityEngine.Vector2::leftVector
	Vector2_t2156229523  ___leftVector_6;
	// UnityEngine.Vector2 UnityEngine.Vector2::rightVector
	Vector2_t2156229523  ___rightVector_7;
	// UnityEngine.Vector2 UnityEngine.Vector2::positiveInfinityVector
	Vector2_t2156229523  ___positiveInfinityVector_8;
	// UnityEngine.Vector2 UnityEngine.Vector2::negativeInfinityVector
	Vector2_t2156229523  ___negativeInfinityVector_9;

public:
	inline static int32_t get_offset_of_zeroVector_2() { return static_cast<int32_t>(offsetof(Vector2_t2156229523_StaticFields, ___zeroVector_2)); }
	inline Vector2_t2156229523  get_zeroVector_2() const { return ___zeroVector_2; }
	inline Vector2_t2156229523 * get_address_of_zeroVector_2() { return &___zeroVector_2; }
	inline void set_zeroVector_2(Vector2_t2156229523  value)
	{
		___zeroVector_2 = value;
	}

	inline static int32_t get_offset_of_oneVector_3() { return static_cast<int32_t>(offsetof(Vector2_t2156229523_StaticFields, ___oneVector_3)); }
	inline Vector2_t2156229523  get_oneVector_3() const { return ___oneVector_3; }
	inline Vector2_t2156229523 * get_address_of_oneVector_3() { return &___oneVector_3; }
	inline void set_oneVector_3(Vector2_t2156229523  value)
	{
		___oneVector_3 = value;
	}

	inline static int32_t get_offset_of_upVector_4() { return static_cast<int32_t>(offsetof(Vector2_t2156229523_StaticFields, ___upVector_4)); }
	inline Vector2_t2156229523  get_upVector_4() const { return ___upVector_4; }
	inline Vector2_t2156229523 * get_address_of_upVector_4() { return &___upVector_4; }
	inline void set_upVector_4(Vector2_t2156229523  value)
	{
		___upVector_4 = value;
	}

	inline static int32_t get_offset_of_downVector_5() { return static_cast<int32_t>(offsetof(Vector2_t2156229523_StaticFields, ___downVector_5)); }
	inline Vector2_t2156229523  get_downVector_5() const { return ___downVector_5; }
	inline Vector2_t2156229523 * get_address_of_downVector_5() { return &___downVector_5; }
	inline void set_downVector_5(Vector2_t2156229523  value)
	{
		___downVector_5 = value;
	}

	inline static int32_t get_offset_of_leftVector_6() { return static_cast<int32_t>(offsetof(Vector2_t2156229523_StaticFields, ___leftVector_6)); }
	inline Vector2_t2156229523  get_leftVector_6() const { return ___leftVector_6; }
	inline Vector2_t2156229523 * get_address_of_leftVector_6() { return &___leftVector_6; }
	inline void set_leftVector_6(Vector2_t2156229523  value)
	{
		___leftVector_6 = value;
	}

	inline static int32_t get_offset_of_rightVector_7() { return static_cast<int32_t>(offsetof(Vector2_t2156229523_StaticFields, ___rightVector_7)); }
	inline Vector2_t2156229523  get_rightVector_7() const { return ___rightVector_7; }
	inline Vector2_t2156229523 * get_address_of_rightVector_7() { return &___rightVector_7; }
	inline void set_rightVector_7(Vector2_t2156229523  value)
	{
		___rightVector_7 = value;
	}

	inline static int32_t get_offset_of_positiveInfinityVector_8() { return static_cast<int32_t>(offsetof(Vector2_t2156229523_StaticFields, ___positiveInfinityVector_8)); }
	inline Vector2_t2156229523  get_positiveInfinityVector_8() const { return ___positiveInfinityVector_8; }
	inline Vector2_t2156229523 * get_address_of_positiveInfinityVector_8() { return &___positiveInfinityVector_8; }
	inline void set_positiveInfinityVector_8(Vector2_t2156229523  value)
	{
		___positiveInfinityVector_8 = value;
	}

	inline static int32_t get_offset_of_negativeInfinityVector_9() { return static_cast<int32_t>(offsetof(Vector2_t2156229523_StaticFields, ___negativeInfinityVector_9)); }
	inline Vector2_t2156229523  get_negativeInfinityVector_9() const { return ___negativeInfinityVector_9; }
	inline Vector2_t2156229523 * get_address_of_negativeInfinityVector_9() { return &___negativeInfinityVector_9; }
	inline void set_negativeInfinityVector_9(Vector2_t2156229523  value)
	{
		___negativeInfinityVector_9 = value;
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // VECTOR2_T2156229523_H
#ifndef NATIVECONTAINERSUPPORTSDEALLOCATEONJOBCOMPLETIONATTRIBUTE_T1683066125_H
#define NATIVECONTAINERSUPPORTSDEALLOCATEONJOBCOMPLETIONATTRIBUTE_T1683066125_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.Collections.NativeContainerSupportsDeallocateOnJobCompletionAttribute
struct  NativeContainerSupportsDeallocateOnJobCompletionAttribute_t1683066125  : public Attribute_t861562559
{
public:

public:
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // NATIVECONTAINERSUPPORTSDEALLOCATEONJOBCOMPLETIONATTRIBUTE_T1683066125_H
#ifndef NATIVECONTAINERSUPPORTSMINMAXWRITERESTRICTIONATTRIBUTE_T1586929818_H
#define NATIVECONTAINERSUPPORTSMINMAXWRITERESTRICTIONATTRIBUTE_T1586929818_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.Collections.NativeContainerSupportsMinMaxWriteRestrictionAttribute
struct  NativeContainerSupportsMinMaxWriteRestrictionAttribute_t1586929818  : public Attribute_t861562559
{
public:

public:
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // NATIVECONTAINERSUPPORTSMINMAXWRITERESTRICTIONATTRIBUTE_T1586929818_H
#ifndef NATIVECONTAINERISATOMICWRITEONLYATTRIBUTE_T394027931_H
#define NATIVECONTAINERISATOMICWRITEONLYATTRIBUTE_T394027931_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.Collections.NativeContainerIsAtomicWriteOnlyAttribute
struct  NativeContainerIsAtomicWriteOnlyAttribute_t394027931  : public Attribute_t861562559
{
public:

public:
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // NATIVECONTAINERISATOMICWRITEONLYATTRIBUTE_T394027931_H
#ifndef NATIVECONTAINERATTRIBUTE_T2600515814_H
#define NATIVECONTAINERATTRIBUTE_T2600515814_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.Collections.NativeContainerAttribute
struct  NativeContainerAttribute_t2600515814  : public Attribute_t861562559
{
public:

public:
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // NATIVECONTAINERATTRIBUTE_T2600515814_H
#ifndef NATIVEDISABLEPARALLELFORRESTRICTIONATTRIBUTE_T3089424280_H
#define NATIVEDISABLEPARALLELFORRESTRICTIONATTRIBUTE_T3089424280_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.Collections.NativeDisableParallelForRestrictionAttribute
struct  NativeDisableParallelForRestrictionAttribute_t3089424280  : public Attribute_t861562559
{
public:

public:
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // NATIVEDISABLEPARALLELFORRESTRICTIONATTRIBUTE_T3089424280_H
#ifndef NATIVEMATCHESPARALLELFORLENGTHATTRIBUTE_T3874858371_H
#define NATIVEMATCHESPARALLELFORLENGTHATTRIBUTE_T3874858371_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.Collections.NativeMatchesParallelForLengthAttribute
struct  NativeMatchesParallelForLengthAttribute_t3874858371  : public Attribute_t861562559
{
public:

public:
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // NATIVEMATCHESPARALLELFORLENGTHATTRIBUTE_T3874858371_H
#ifndef NATIVEFIXEDLENGTHATTRIBUTE_T71849338_H
#define NATIVEFIXEDLENGTHATTRIBUTE_T71849338_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.Collections.NativeFixedLengthAttribute
struct  NativeFixedLengthAttribute_t71849338  : public Attribute_t861562559
{
public:

public:
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // NATIVEFIXEDLENGTHATTRIBUTE_T71849338_H
#ifndef DEALLOCATEONJOBCOMPLETIONATTRIBUTE_T3131681843_H
#define DEALLOCATEONJOBCOMPLETIONATTRIBUTE_T3131681843_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.Collections.DeallocateOnJobCompletionAttribute
struct  DeallocateOnJobCompletionAttribute_t3131681843  : public Attribute_t861562559
{
public:

public:
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // DEALLOCATEONJOBCOMPLETIONATTRIBUTE_T3131681843_H
#ifndef WRITEONLYATTRIBUTE_T595109273_H
#define WRITEONLYATTRIBUTE_T595109273_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.Collections.WriteOnlyAttribute
struct  WriteOnlyAttribute_t595109273  : public Attribute_t861562559
{
public:

public:
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // WRITEONLYATTRIBUTE_T595109273_H
#ifndef READONLYATTRIBUTE_T2029203740_H
#define READONLYATTRIBUTE_T2029203740_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.Collections.ReadOnlyAttribute
struct  ReadOnlyAttribute_t2029203740  : public Attribute_t861562559
{
public:

public:
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // READONLYATTRIBUTE_T2029203740_H
#ifndef WAITFORSECONDSREALTIME_T189548121_H
#define WAITFORSECONDSREALTIME_T189548121_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.WaitForSecondsRealtime
struct  WaitForSecondsRealtime_t189548121  : public CustomYieldInstruction_t1895667560
{
public:
	// System.Single UnityEngine.WaitForSecondsRealtime::waitTime
	float ___waitTime_0;

public:
	inline static int32_t get_offset_of_waitTime_0() { return static_cast<int32_t>(offsetof(WaitForSecondsRealtime_t189548121, ___waitTime_0)); }
	inline float get_waitTime_0() const { return ___waitTime_0; }
	inline float* get_address_of_waitTime_0() { return &___waitTime_0; }
	inline void set_waitTime_0(float value)
	{
		___waitTime_0 = value;
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // WAITFORSECONDSREALTIME_T189548121_H
#ifndef DEFAULTVALUEATTRIBUTE_T2337225216_H
#define DEFAULTVALUEATTRIBUTE_T2337225216_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.Internal.DefaultValueAttribute
struct  DefaultValueAttribute_t2337225216  : public Attribute_t861562559
{
public:
	// System.Object UnityEngine.Internal.DefaultValueAttribute::DefaultValue
	RuntimeObject * ___DefaultValue_0;

public:
	inline static int32_t get_offset_of_DefaultValue_0() { return static_cast<int32_t>(offsetof(DefaultValueAttribute_t2337225216, ___DefaultValue_0)); }
	inline RuntimeObject * get_DefaultValue_0() const { return ___DefaultValue_0; }
	inline RuntimeObject ** get_address_of_DefaultValue_0() { return &___DefaultValue_0; }
	inline void set_DefaultValue_0(RuntimeObject * value)
	{
		___DefaultValue_0 = value;
		Il2CppCodeGenWriteBarrier((&___DefaultValue_0), value);
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // DEFAULTVALUEATTRIBUTE_T2337225216_H
#ifndef RANGEINT_T2094684618_H
#define RANGEINT_T2094684618_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.RangeInt
struct  RangeInt_t2094684618 
{
public:
	// System.Int32 UnityEngine.RangeInt::start
	int32_t ___start_0;
	// System.Int32 UnityEngine.RangeInt::length
	int32_t ___length_1;

public:
	inline static int32_t get_offset_of_start_0() { return static_cast<int32_t>(offsetof(RangeInt_t2094684618, ___start_0)); }
	inline int32_t get_start_0() const { return ___start_0; }
	inline int32_t* get_address_of_start_0() { return &___start_0; }
	inline void set_start_0(int32_t value)
	{
		___start_0 = value;
	}

	inline static int32_t get_offset_of_length_1() { return static_cast<int32_t>(offsetof(RangeInt_t2094684618, ___length_1)); }
	inline int32_t get_length_1() const { return ___length_1; }
	inline int32_t* get_address_of_length_1() { return &___length_1; }
	inline void set_length_1(int32_t value)
	{
		___length_1 = value;
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // RANGEINT_T2094684618_H
#ifndef PROPERTYNAME_T3749835189_H
#define PROPERTYNAME_T3749835189_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.PropertyName
struct  PropertyName_t3749835189 
{
public:
	// System.Int32 UnityEngine.PropertyName::id
	int32_t ___id_0;

public:
	inline static int32_t get_offset_of_id_0() { return static_cast<int32_t>(offsetof(PropertyName_t3749835189, ___id_0)); }
	inline int32_t get_id_0() const { return ___id_0; }
	inline int32_t* get_address_of_id_0() { return &___id_0; }
	inline void set_id_0(int32_t value)
	{
		___id_0 = value;
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // PROPERTYNAME_T3749835189_H
#ifndef ENUM_T4135868527_H
#define ENUM_T4135868527_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// System.Enum
struct  Enum_t4135868527  : public ValueType_t3640485471
{
public:

public:
};

struct Enum_t4135868527_StaticFields
{
public:
	// System.Char[] System.Enum::split_char
	CharU5BU5D_t3528271667* ___split_char_0;

public:
	inline static int32_t get_offset_of_split_char_0() { return static_cast<int32_t>(offsetof(Enum_t4135868527_StaticFields, ___split_char_0)); }
	inline CharU5BU5D_t3528271667* get_split_char_0() const { return ___split_char_0; }
	inline CharU5BU5D_t3528271667** get_address_of_split_char_0() { return &___split_char_0; }
	inline void set_split_char_0(CharU5BU5D_t3528271667* value)
	{
		___split_char_0 = value;
		Il2CppCodeGenWriteBarrier((&___split_char_0), value);
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
// Native definition for P/Invoke marshalling of System.Enum
struct Enum_t4135868527_marshaled_pinvoke
{
};
// Native definition for COM marshalling of System.Enum
struct Enum_t4135868527_marshaled_com
{
};
#endif // ENUM_T4135868527_H
#ifndef INTPTR_T_H
#define INTPTR_T_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// System.IntPtr
struct  IntPtr_t 
{
public:
	// System.Void* System.IntPtr::m_value
	void* ___m_value_0;

public:
	inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(IntPtr_t, ___m_value_0)); }
	inline void* get_m_value_0() const { return ___m_value_0; }
	inline void** get_address_of_m_value_0() { return &___m_value_0; }
	inline void set_m_value_0(void* value)
	{
		___m_value_0 = value;
	}
};

struct IntPtr_t_StaticFields
{
public:
	// System.IntPtr System.IntPtr::Zero
	intptr_t ___Zero_1;

public:
	inline static int32_t get_offset_of_Zero_1() { return static_cast<int32_t>(offsetof(IntPtr_t_StaticFields, ___Zero_1)); }
	inline intptr_t get_Zero_1() const { return ___Zero_1; }
	inline intptr_t* get_address_of_Zero_1() { return &___Zero_1; }
	inline void set_Zero_1(intptr_t value)
	{
		___Zero_1 = value;
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // INTPTR_T_H
#ifndef PROPERTYATTRIBUTE_T3677895545_H
#define PROPERTYATTRIBUTE_T3677895545_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.PropertyAttribute
struct  PropertyAttribute_t3677895545  : public Attribute_t861562559
{
public:

public:
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // PROPERTYATTRIBUTE_T3677895545_H
#ifndef HITINFO_T3229609740_H
#define HITINFO_T3229609740_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.SendMouseEvents/HitInfo
struct  HitInfo_t3229609740 
{
public:
	// UnityEngine.GameObject UnityEngine.SendMouseEvents/HitInfo::target
	GameObject_t1113636619 * ___target_0;
	// UnityEngine.Camera UnityEngine.SendMouseEvents/HitInfo::camera
	Camera_t4157153871 * ___camera_1;

public:
	inline static int32_t get_offset_of_target_0() { return static_cast<int32_t>(offsetof(HitInfo_t3229609740, ___target_0)); }
	inline GameObject_t1113636619 * get_target_0() const { return ___target_0; }
	inline GameObject_t1113636619 ** get_address_of_target_0() { return &___target_0; }
	inline void set_target_0(GameObject_t1113636619 * value)
	{
		___target_0 = value;
		Il2CppCodeGenWriteBarrier((&___target_0), value);
	}

	inline static int32_t get_offset_of_camera_1() { return static_cast<int32_t>(offsetof(HitInfo_t3229609740, ___camera_1)); }
	inline Camera_t4157153871 * get_camera_1() const { return ___camera_1; }
	inline Camera_t4157153871 ** get_address_of_camera_1() { return &___camera_1; }
	inline void set_camera_1(Camera_t4157153871 * value)
	{
		___camera_1 = value;
		Il2CppCodeGenWriteBarrier((&___camera_1), value);
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
// Native definition for P/Invoke marshalling of UnityEngine.SendMouseEvents/HitInfo
struct HitInfo_t3229609740_marshaled_pinvoke
{
	GameObject_t1113636619 * ___target_0;
	Camera_t4157153871 * ___camera_1;
};
// Native definition for COM marshalling of UnityEngine.SendMouseEvents/HitInfo
struct HitInfo_t3229609740_marshaled_com
{
	GameObject_t1113636619 * ___target_0;
	Camera_t4157153871 * ___camera_1;
};
#endif // HITINFO_T3229609740_H
#ifndef SINGLE_T1397266774_H
#define SINGLE_T1397266774_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// System.Single
struct  Single_t1397266774 
{
public:
	// System.Single System.Single::m_value
	float ___m_value_7;

public:
	inline static int32_t get_offset_of_m_value_7() { return static_cast<int32_t>(offsetof(Single_t1397266774, ___m_value_7)); }
	inline float get_m_value_7() const { return ___m_value_7; }
	inline float* get_address_of_m_value_7() { return &___m_value_7; }
	inline void set_m_value_7(float value)
	{
		___m_value_7 = value;
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // SINGLE_T1397266774_H
#ifndef VECTOR3_T3722313464_H
#define VECTOR3_T3722313464_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.Vector3
struct  Vector3_t3722313464 
{
public:
	// System.Single UnityEngine.Vector3::x
	float ___x_1;
	// System.Single UnityEngine.Vector3::y
	float ___y_2;
	// System.Single UnityEngine.Vector3::z
	float ___z_3;

public:
	inline static int32_t get_offset_of_x_1() { return static_cast<int32_t>(offsetof(Vector3_t3722313464, ___x_1)); }
	inline float get_x_1() const { return ___x_1; }
	inline float* get_address_of_x_1() { return &___x_1; }
	inline void set_x_1(float value)
	{
		___x_1 = value;
	}

	inline static int32_t get_offset_of_y_2() { return static_cast<int32_t>(offsetof(Vector3_t3722313464, ___y_2)); }
	inline float get_y_2() const { return ___y_2; }
	inline float* get_address_of_y_2() { return &___y_2; }
	inline void set_y_2(float value)
	{
		___y_2 = value;
	}

	inline static int32_t get_offset_of_z_3() { return static_cast<int32_t>(offsetof(Vector3_t3722313464, ___z_3)); }
	inline float get_z_3() const { return ___z_3; }
	inline float* get_address_of_z_3() { return &___z_3; }
	inline void set_z_3(float value)
	{
		___z_3 = value;
	}
};

struct Vector3_t3722313464_StaticFields
{
public:
	// UnityEngine.Vector3 UnityEngine.Vector3::zeroVector
	Vector3_t3722313464  ___zeroVector_4;
	// UnityEngine.Vector3 UnityEngine.Vector3::oneVector
	Vector3_t3722313464  ___oneVector_5;
	// UnityEngine.Vector3 UnityEngine.Vector3::upVector
	Vector3_t3722313464  ___upVector_6;
	// UnityEngine.Vector3 UnityEngine.Vector3::downVector
	Vector3_t3722313464  ___downVector_7;
	// UnityEngine.Vector3 UnityEngine.Vector3::leftVector
	Vector3_t3722313464  ___leftVector_8;
	// UnityEngine.Vector3 UnityEngine.Vector3::rightVector
	Vector3_t3722313464  ___rightVector_9;
	// UnityEngine.Vector3 UnityEngine.Vector3::forwardVector
	Vector3_t3722313464  ___forwardVector_10;
	// UnityEngine.Vector3 UnityEngine.Vector3::backVector
	Vector3_t3722313464  ___backVector_11;
	// UnityEngine.Vector3 UnityEngine.Vector3::positiveInfinityVector
	Vector3_t3722313464  ___positiveInfinityVector_12;
	// UnityEngine.Vector3 UnityEngine.Vector3::negativeInfinityVector
	Vector3_t3722313464  ___negativeInfinityVector_13;

public:
	inline static int32_t get_offset_of_zeroVector_4() { return static_cast<int32_t>(offsetof(Vector3_t3722313464_StaticFields, ___zeroVector_4)); }
	inline Vector3_t3722313464  get_zeroVector_4() const { return ___zeroVector_4; }
	inline Vector3_t3722313464 * get_address_of_zeroVector_4() { return &___zeroVector_4; }
	inline void set_zeroVector_4(Vector3_t3722313464  value)
	{
		___zeroVector_4 = value;
	}

	inline static int32_t get_offset_of_oneVector_5() { return static_cast<int32_t>(offsetof(Vector3_t3722313464_StaticFields, ___oneVector_5)); }
	inline Vector3_t3722313464  get_oneVector_5() const { return ___oneVector_5; }
	inline Vector3_t3722313464 * get_address_of_oneVector_5() { return &___oneVector_5; }
	inline void set_oneVector_5(Vector3_t3722313464  value)
	{
		___oneVector_5 = value;
	}

	inline static int32_t get_offset_of_upVector_6() { return static_cast<int32_t>(offsetof(Vector3_t3722313464_StaticFields, ___upVector_6)); }
	inline Vector3_t3722313464  get_upVector_6() const { return ___upVector_6; }
	inline Vector3_t3722313464 * get_address_of_upVector_6() { return &___upVector_6; }
	inline void set_upVector_6(Vector3_t3722313464  value)
	{
		___upVector_6 = value;
	}

	inline static int32_t get_offset_of_downVector_7() { return static_cast<int32_t>(offsetof(Vector3_t3722313464_StaticFields, ___downVector_7)); }
	inline Vector3_t3722313464  get_downVector_7() const { return ___downVector_7; }
	inline Vector3_t3722313464 * get_address_of_downVector_7() { return &___downVector_7; }
	inline void set_downVector_7(Vector3_t3722313464  value)
	{
		___downVector_7 = value;
	}

	inline static int32_t get_offset_of_leftVector_8() { return static_cast<int32_t>(offsetof(Vector3_t3722313464_StaticFields, ___leftVector_8)); }
	inline Vector3_t3722313464  get_leftVector_8() const { return ___leftVector_8; }
	inline Vector3_t3722313464 * get_address_of_leftVector_8() { return &___leftVector_8; }
	inline void set_leftVector_8(Vector3_t3722313464  value)
	{
		___leftVector_8 = value;
	}

	inline static int32_t get_offset_of_rightVector_9() { return static_cast<int32_t>(offsetof(Vector3_t3722313464_StaticFields, ___rightVector_9)); }
	inline Vector3_t3722313464  get_rightVector_9() const { return ___rightVector_9; }
	inline Vector3_t3722313464 * get_address_of_rightVector_9() { return &___rightVector_9; }
	inline void set_rightVector_9(Vector3_t3722313464  value)
	{
		___rightVector_9 = value;
	}

	inline static int32_t get_offset_of_forwardVector_10() { return static_cast<int32_t>(offsetof(Vector3_t3722313464_StaticFields, ___forwardVector_10)); }
	inline Vector3_t3722313464  get_forwardVector_10() const { return ___forwardVector_10; }
	inline Vector3_t3722313464 * get_address_of_forwardVector_10() { return &___forwardVector_10; }
	inline void set_forwardVector_10(Vector3_t3722313464  value)
	{
		___forwardVector_10 = value;
	}

	inline static int32_t get_offset_of_backVector_11() { return static_cast<int32_t>(offsetof(Vector3_t3722313464_StaticFields, ___backVector_11)); }
	inline Vector3_t3722313464  get_backVector_11() const { return ___backVector_11; }
	inline Vector3_t3722313464 * get_address_of_backVector_11() { return &___backVector_11; }
	inline void set_backVector_11(Vector3_t3722313464  value)
	{
		___backVector_11 = value;
	}

	inline static int32_t get_offset_of_positiveInfinityVector_12() { return static_cast<int32_t>(offsetof(Vector3_t3722313464_StaticFields, ___positiveInfinityVector_12)); }
	inline Vector3_t3722313464  get_positiveInfinityVector_12() const { return ___positiveInfinityVector_12; }
	inline Vector3_t3722313464 * get_address_of_positiveInfinityVector_12() { return &___positiveInfinityVector_12; }
	inline void set_positiveInfinityVector_12(Vector3_t3722313464  value)
	{
		___positiveInfinityVector_12 = value;
	}

	inline static int32_t get_offset_of_negativeInfinityVector_13() { return static_cast<int32_t>(offsetof(Vector3_t3722313464_StaticFields, ___negativeInfinityVector_13)); }
	inline Vector3_t3722313464  get_negativeInfinityVector_13() const { return ___negativeInfinityVector_13; }
	inline Vector3_t3722313464 * get_address_of_negativeInfinityVector_13() { return &___negativeInfinityVector_13; }
	inline void set_negativeInfinityVector_13(Vector3_t3722313464  value)
	{
		___negativeInfinityVector_13 = value;
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // VECTOR3_T3722313464_H
#ifndef VOID_T1185182177_H
#define VOID_T1185182177_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// System.Void
struct  Void_t1185182177 
{
public:

public:
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // VOID_T1185182177_H
#ifndef RECT_T2360479859_H
#define RECT_T2360479859_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.Rect
struct  Rect_t2360479859 
{
public:
	// System.Single UnityEngine.Rect::m_XMin
	float ___m_XMin_0;
	// System.Single UnityEngine.Rect::m_YMin
	float ___m_YMin_1;
	// System.Single UnityEngine.Rect::m_Width
	float ___m_Width_2;
	// System.Single UnityEngine.Rect::m_Height
	float ___m_Height_3;

public:
	inline static int32_t get_offset_of_m_XMin_0() { return static_cast<int32_t>(offsetof(Rect_t2360479859, ___m_XMin_0)); }
	inline float get_m_XMin_0() const { return ___m_XMin_0; }
	inline float* get_address_of_m_XMin_0() { return &___m_XMin_0; }
	inline void set_m_XMin_0(float value)
	{
		___m_XMin_0 = value;
	}

	inline static int32_t get_offset_of_m_YMin_1() { return static_cast<int32_t>(offsetof(Rect_t2360479859, ___m_YMin_1)); }
	inline float get_m_YMin_1() const { return ___m_YMin_1; }
	inline float* get_address_of_m_YMin_1() { return &___m_YMin_1; }
	inline void set_m_YMin_1(float value)
	{
		___m_YMin_1 = value;
	}

	inline static int32_t get_offset_of_m_Width_2() { return static_cast<int32_t>(offsetof(Rect_t2360479859, ___m_Width_2)); }
	inline float get_m_Width_2() const { return ___m_Width_2; }
	inline float* get_address_of_m_Width_2() { return &___m_Width_2; }
	inline void set_m_Width_2(float value)
	{
		___m_Width_2 = value;
	}

	inline static int32_t get_offset_of_m_Height_3() { return static_cast<int32_t>(offsetof(Rect_t2360479859, ___m_Height_3)); }
	inline float get_m_Height_3() const { return ___m_Height_3; }
	inline float* get_address_of_m_Height_3() { return &___m_Height_3; }
	inline void set_m_Height_3(float value)
	{
		___m_Height_3 = value;
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // RECT_T2360479859_H
#ifndef UNITYEXCEPTION_T3598173660_H
#define UNITYEXCEPTION_T3598173660_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.UnityException
struct  UnityException_t3598173660  : public Exception_t
{
public:

public:
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // UNITYEXCEPTION_T3598173660_H
#ifndef SERIALIZEFIELD_T3286833614_H
#define SERIALIZEFIELD_T3286833614_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.SerializeField
struct  SerializeField_t3286833614  : public Attribute_t861562559
{
public:

public:
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // SERIALIZEFIELD_T3286833614_H
#ifndef SERIALIZEPRIVATEVARIABLES_T3872960625_H
#define SERIALIZEPRIVATEVARIABLES_T3872960625_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.SerializePrivateVariables
struct  SerializePrivateVariables_t3872960625  : public Attribute_t861562559
{
public:

public:
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // SERIALIZEPRIVATEVARIABLES_T3872960625_H
#ifndef EXCLUDEFROMDOCSATTRIBUTE_T3592494112_H
#define EXCLUDEFROMDOCSATTRIBUTE_T3592494112_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.Internal.ExcludeFromDocsAttribute
struct  ExcludeFromDocsAttribute_t3592494112  : public Attribute_t861562559
{
public:

public:
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // EXCLUDEFROMDOCSATTRIBUTE_T3592494112_H
#ifndef SELECTIONBASEATTRIBUTE_T3493465804_H
#define SELECTIONBASEATTRIBUTE_T3493465804_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.SelectionBaseAttribute
struct  SelectionBaseAttribute_t3493465804  : public Attribute_t861562559
{
public:

public:
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // SELECTIONBASEATTRIBUTE_T3493465804_H
#ifndef PREFERBINARYSERIALIZATION_T2906007930_H
#define PREFERBINARYSERIALIZATION_T2906007930_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.PreferBinarySerialization
struct  PreferBinarySerialization_t2906007930  : public Attribute_t861562559
{
public:

public:
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // PREFERBINARYSERIALIZATION_T2906007930_H
#ifndef PLAYABLEOUTPUTHANDLE_T4208053793_H
#define PLAYABLEOUTPUTHANDLE_T4208053793_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.Playables.PlayableOutputHandle
struct  PlayableOutputHandle_t4208053793 
{
public:
	// System.IntPtr UnityEngine.Playables.PlayableOutputHandle::m_Handle
	intptr_t ___m_Handle_0;
	// System.Int32 UnityEngine.Playables.PlayableOutputHandle::m_Version
	int32_t ___m_Version_1;

public:
	inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(PlayableOutputHandle_t4208053793, ___m_Handle_0)); }
	inline intptr_t get_m_Handle_0() const { return ___m_Handle_0; }
	inline intptr_t* get_address_of_m_Handle_0() { return &___m_Handle_0; }
	inline void set_m_Handle_0(intptr_t value)
	{
		___m_Handle_0 = value;
	}

	inline static int32_t get_offset_of_m_Version_1() { return static_cast<int32_t>(offsetof(PlayableOutputHandle_t4208053793, ___m_Version_1)); }
	inline int32_t get_m_Version_1() const { return ___m_Version_1; }
	inline int32_t* get_address_of_m_Version_1() { return &___m_Version_1; }
	inline void set_m_Version_1(int32_t value)
	{
		___m_Version_1 = value;
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // PLAYABLEOUTPUTHANDLE_T4208053793_H
#ifndef LOGTYPE_T73765434_H
#define LOGTYPE_T73765434_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.LogType
struct  LogType_t73765434 
{
public:
	// System.Int32 UnityEngine.LogType::value__
	int32_t ___value___1;

public:
	inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(LogType_t73765434, ___value___1)); }
	inline int32_t get_value___1() const { return ___value___1; }
	inline int32_t* get_address_of_value___1() { return &___value___1; }
	inline void set_value___1(int32_t value)
	{
		___value___1 = value;
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // LOGTYPE_T73765434_H
#ifndef OBJECT_T631007953_H
#define OBJECT_T631007953_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.Object
struct  Object_t631007953  : public RuntimeObject
{
public:
	// System.IntPtr UnityEngine.Object::m_CachedPtr
	intptr_t ___m_CachedPtr_0;

public:
	inline static int32_t get_offset_of_m_CachedPtr_0() { return static_cast<int32_t>(offsetof(Object_t631007953, ___m_CachedPtr_0)); }
	inline intptr_t get_m_CachedPtr_0() const { return ___m_CachedPtr_0; }
	inline intptr_t* get_address_of_m_CachedPtr_0() { return &___m_CachedPtr_0; }
	inline void set_m_CachedPtr_0(intptr_t value)
	{
		___m_CachedPtr_0 = value;
	}
};

struct Object_t631007953_StaticFields
{
public:
	// System.Int32 UnityEngine.Object::OffsetOfInstanceIDInCPlusPlusObject
	int32_t ___OffsetOfInstanceIDInCPlusPlusObject_1;

public:
	inline static int32_t get_offset_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return static_cast<int32_t>(offsetof(Object_t631007953_StaticFields, ___OffsetOfInstanceIDInCPlusPlusObject_1)); }
	inline int32_t get_OffsetOfInstanceIDInCPlusPlusObject_1() const { return ___OffsetOfInstanceIDInCPlusPlusObject_1; }
	inline int32_t* get_address_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return &___OffsetOfInstanceIDInCPlusPlusObject_1; }
	inline void set_OffsetOfInstanceIDInCPlusPlusObject_1(int32_t value)
	{
		___OffsetOfInstanceIDInCPlusPlusObject_1 = value;
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
// Native definition for P/Invoke marshalling of UnityEngine.Object
struct Object_t631007953_marshaled_pinvoke
{
	intptr_t ___m_CachedPtr_0;
};
// Native definition for COM marshalling of UnityEngine.Object
struct Object_t631007953_marshaled_com
{
	intptr_t ___m_CachedPtr_0;
};
#endif // OBJECT_T631007953_H
#ifndef LOCALNOTIFICATION_T1697500732_H
#define LOCALNOTIFICATION_T1697500732_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.iOS.LocalNotification
struct  LocalNotification_t1697500732  : public RuntimeObject
{
public:
	// System.IntPtr UnityEngine.iOS.LocalNotification::m_Ptr
	intptr_t ___m_Ptr_0;

public:
	inline static int32_t get_offset_of_m_Ptr_0() { return static_cast<int32_t>(offsetof(LocalNotification_t1697500732, ___m_Ptr_0)); }
	inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; }
	inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; }
	inline void set_m_Ptr_0(intptr_t value)
	{
		___m_Ptr_0 = value;
	}
};

struct LocalNotification_t1697500732_StaticFields
{
public:
	// System.Int64 UnityEngine.iOS.LocalNotification::m_NSReferenceDateTicks
	int64_t ___m_NSReferenceDateTicks_1;

public:
	inline static int32_t get_offset_of_m_NSReferenceDateTicks_1() { return static_cast<int32_t>(offsetof(LocalNotification_t1697500732_StaticFields, ___m_NSReferenceDateTicks_1)); }
	inline int64_t get_m_NSReferenceDateTicks_1() const { return ___m_NSReferenceDateTicks_1; }
	inline int64_t* get_address_of_m_NSReferenceDateTicks_1() { return &___m_NSReferenceDateTicks_1; }
	inline void set_m_NSReferenceDateTicks_1(int64_t value)
	{
		___m_NSReferenceDateTicks_1 = value;
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // LOCALNOTIFICATION_T1697500732_H
#ifndef DATASTREAMTYPE_T4132467813_H
#define DATASTREAMTYPE_T4132467813_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.Playables.DataStreamType
struct  DataStreamType_t4132467813 
{
public:
	// System.Int32 UnityEngine.Playables.DataStreamType::value__
	int32_t ___value___1;

public:
	inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(DataStreamType_t4132467813, ___value___1)); }
	inline int32_t get_value___1() const { return ___value___1; }
	inline int32_t* get_address_of_value___1() { return &___value___1; }
	inline void set_value___1(int32_t value)
	{
		___value___1 = value;
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // DATASTREAMTYPE_T4132467813_H
#ifndef REMOTENOTIFICATION_T818046696_H
#define REMOTENOTIFICATION_T818046696_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.iOS.RemoteNotification
struct  RemoteNotification_t818046696  : public RuntimeObject
{
public:
	// System.IntPtr UnityEngine.iOS.RemoteNotification::m_Ptr
	intptr_t ___m_Ptr_0;

public:
	inline static int32_t get_offset_of_m_Ptr_0() { return static_cast<int32_t>(offsetof(RemoteNotification_t818046696, ___m_Ptr_0)); }
	inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; }
	inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; }
	inline void set_m_Ptr_0(intptr_t value)
	{
		___m_Ptr_0 = value;
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // REMOTENOTIFICATION_T818046696_H
#ifndef CUBEMAPFACE_T1358225318_H
#define CUBEMAPFACE_T1358225318_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.CubemapFace
struct  CubemapFace_t1358225318 
{
public:
	// System.Int32 UnityEngine.CubemapFace::value__
	int32_t ___value___1;

public:
	inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(CubemapFace_t1358225318, ___value___1)); }
	inline int32_t get_value___1() const { return ___value___1; }
	inline int32_t* get_address_of_value___1() { return &___value___1; }
	inline void set_value___1(int32_t value)
	{
		___value___1 = value;
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // CUBEMAPFACE_T1358225318_H
#ifndef PLAYABLEGRAPH_T3515989261_H
#define PLAYABLEGRAPH_T3515989261_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.Playables.PlayableGraph
struct  PlayableGraph_t3515989261 
{
public:
	// System.IntPtr UnityEngine.Playables.PlayableGraph::m_Handle
	intptr_t ___m_Handle_0;
	// System.Int32 UnityEngine.Playables.PlayableGraph::m_Version
	int32_t ___m_Version_1;

public:
	inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(PlayableGraph_t3515989261, ___m_Handle_0)); }
	inline intptr_t get_m_Handle_0() const { return ___m_Handle_0; }
	inline intptr_t* get_address_of_m_Handle_0() { return &___m_Handle_0; }
	inline void set_m_Handle_0(intptr_t value)
	{
		___m_Handle_0 = value;
	}

	inline static int32_t get_offset_of_m_Version_1() { return static_cast<int32_t>(offsetof(PlayableGraph_t3515989261, ___m_Version_1)); }
	inline int32_t get_m_Version_1() const { return ___m_Version_1; }
	inline int32_t* get_address_of_m_Version_1() { return &___m_Version_1; }
	inline void set_m_Version_1(int32_t value)
	{
		___m_Version_1 = value;
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // PLAYABLEGRAPH_T3515989261_H
#ifndef PLAYABLEHANDLE_T1095853803_H
#define PLAYABLEHANDLE_T1095853803_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.Playables.PlayableHandle
struct  PlayableHandle_t1095853803 
{
public:
	// System.IntPtr UnityEngine.Playables.PlayableHandle::m_Handle
	intptr_t ___m_Handle_0;
	// System.Int32 UnityEngine.Playables.PlayableHandle::m_Version
	int32_t ___m_Version_1;

public:
	inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(PlayableHandle_t1095853803, ___m_Handle_0)); }
	inline intptr_t get_m_Handle_0() const { return ___m_Handle_0; }
	inline intptr_t* get_address_of_m_Handle_0() { return &___m_Handle_0; }
	inline void set_m_Handle_0(intptr_t value)
	{
		___m_Handle_0 = value;
	}

	inline static int32_t get_offset_of_m_Version_1() { return static_cast<int32_t>(offsetof(PlayableHandle_t1095853803, ___m_Version_1)); }
	inline int32_t get_m_Version_1() const { return ___m_Version_1; }
	inline int32_t* get_address_of_m_Version_1() { return &___m_Version_1; }
	inline void set_m_Version_1(int32_t value)
	{
		___m_Version_1 = value;
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // PLAYABLEHANDLE_T1095853803_H
#ifndef RANGEATTRIBUTE_T3337244227_H
#define RANGEATTRIBUTE_T3337244227_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.RangeAttribute
struct  RangeAttribute_t3337244227  : public PropertyAttribute_t3677895545
{
public:
	// System.Single UnityEngine.RangeAttribute::min
	float ___min_0;
	// System.Single UnityEngine.RangeAttribute::max
	float ___max_1;

public:
	inline static int32_t get_offset_of_min_0() { return static_cast<int32_t>(offsetof(RangeAttribute_t3337244227, ___min_0)); }
	inline float get_min_0() const { return ___min_0; }
	inline float* get_address_of_min_0() { return &___min_0; }
	inline void set_min_0(float value)
	{
		___min_0 = value;
	}

	inline static int32_t get_offset_of_max_1() { return static_cast<int32_t>(offsetof(RangeAttribute_t3337244227, ___max_1)); }
	inline float get_max_1() const { return ___max_1; }
	inline float* get_address_of_max_1() { return &___max_1; }
	inline void set_max_1(float value)
	{
		___max_1 = value;
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // RANGEATTRIBUTE_T3337244227_H
#ifndef TOOLTIPATTRIBUTE_T3957072629_H
#define TOOLTIPATTRIBUTE_T3957072629_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.TooltipAttribute
struct  TooltipAttribute_t3957072629  : public PropertyAttribute_t3677895545
{
public:
	// System.String UnityEngine.TooltipAttribute::tooltip
	String_t* ___tooltip_0;

public:
	inline static int32_t get_offset_of_tooltip_0() { return static_cast<int32_t>(offsetof(TooltipAttribute_t3957072629, ___tooltip_0)); }
	inline String_t* get_tooltip_0() const { return ___tooltip_0; }
	inline String_t** get_address_of_tooltip_0() { return &___tooltip_0; }
	inline void set_tooltip_0(String_t* value)
	{
		___tooltip_0 = value;
		Il2CppCodeGenWriteBarrier((&___tooltip_0), value);
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // TOOLTIPATTRIBUTE_T3957072629_H
#ifndef SPACEATTRIBUTE_T3956583069_H
#define SPACEATTRIBUTE_T3956583069_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.SpaceAttribute
struct  SpaceAttribute_t3956583069  : public PropertyAttribute_t3677895545
{
public:
	// System.Single UnityEngine.SpaceAttribute::height
	float ___height_0;

public:
	inline static int32_t get_offset_of_height_0() { return static_cast<int32_t>(offsetof(SpaceAttribute_t3956583069, ___height_0)); }
	inline float get_height_0() const { return ___height_0; }
	inline float* get_address_of_height_0() { return &___height_0; }
	inline void set_height_0(float value)
	{
		___height_0 = value;
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // SPACEATTRIBUTE_T3956583069_H
#ifndef HEADERATTRIBUTE_T618189647_H
#define HEADERATTRIBUTE_T618189647_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.HeaderAttribute
struct  HeaderAttribute_t618189647  : public PropertyAttribute_t3677895545
{
public:
	// System.String UnityEngine.HeaderAttribute::header
	String_t* ___header_0;

public:
	inline static int32_t get_offset_of_header_0() { return static_cast<int32_t>(offsetof(HeaderAttribute_t618189647, ___header_0)); }
	inline String_t* get_header_0() const { return ___header_0; }
	inline String_t** get_address_of_header_0() { return &___header_0; }
	inline void set_header_0(String_t* value)
	{
		___header_0 = value;
		Il2CppCodeGenWriteBarrier((&___header_0), value);
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // HEADERATTRIBUTE_T618189647_H
#ifndef DELEGATE_T1188392813_H
#define DELEGATE_T1188392813_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// System.Delegate
struct  Delegate_t1188392813  : public RuntimeObject
{
public:
	// System.IntPtr System.Delegate::method_ptr
	Il2CppMethodPointer ___method_ptr_0;
	// System.IntPtr System.Delegate::invoke_impl
	intptr_t ___invoke_impl_1;
	// System.Object System.Delegate::m_target
	RuntimeObject * ___m_target_2;
	// System.IntPtr System.Delegate::method
	intptr_t ___method_3;
	// System.IntPtr System.Delegate::delegate_trampoline
	intptr_t ___delegate_trampoline_4;
	// System.IntPtr System.Delegate::method_code
	intptr_t ___method_code_5;
	// System.Reflection.MethodInfo System.Delegate::method_info
	MethodInfo_t * ___method_info_6;
	// System.Reflection.MethodInfo System.Delegate::original_method_info
	MethodInfo_t * ___original_method_info_7;
	// System.DelegateData System.Delegate::data
	DelegateData_t1677132599 * ___data_8;

public:
	inline static int32_t get_offset_of_method_ptr_0() { return static_cast<int32_t>(offsetof(Delegate_t1188392813, ___method_ptr_0)); }
	inline Il2CppMethodPointer get_method_ptr_0() const { return ___method_ptr_0; }
	inline Il2CppMethodPointer* get_address_of_method_ptr_0() { return &___method_ptr_0; }
	inline void set_method_ptr_0(Il2CppMethodPointer value)
	{
		___method_ptr_0 = value;
	}

	inline static int32_t get_offset_of_invoke_impl_1() { return static_cast<int32_t>(offsetof(Delegate_t1188392813, ___invoke_impl_1)); }
	inline intptr_t get_invoke_impl_1() const { return ___invoke_impl_1; }
	inline intptr_t* get_address_of_invoke_impl_1() { return &___invoke_impl_1; }
	inline void set_invoke_impl_1(intptr_t value)
	{
		___invoke_impl_1 = value;
	}

	inline static int32_t get_offset_of_m_target_2() { return static_cast<int32_t>(offsetof(Delegate_t1188392813, ___m_target_2)); }
	inline RuntimeObject * get_m_target_2() const { return ___m_target_2; }
	inline RuntimeObject ** get_address_of_m_target_2() { return &___m_target_2; }
	inline void set_m_target_2(RuntimeObject * value)
	{
		___m_target_2 = value;
		Il2CppCodeGenWriteBarrier((&___m_target_2), value);
	}

	inline static int32_t get_offset_of_method_3() { return static_cast<int32_t>(offsetof(Delegate_t1188392813, ___method_3)); }
	inline intptr_t get_method_3() const { return ___method_3; }
	inline intptr_t* get_address_of_method_3() { return &___method_3; }
	inline void set_method_3(intptr_t value)
	{
		___method_3 = value;
	}

	inline static int32_t get_offset_of_delegate_trampoline_4() { return static_cast<int32_t>(offsetof(Delegate_t1188392813, ___delegate_trampoline_4)); }
	inline intptr_t get_delegate_trampoline_4() const { return ___delegate_trampoline_4; }
	inline intptr_t* get_address_of_delegate_trampoline_4() { return &___delegate_trampoline_4; }
	inline void set_delegate_trampoline_4(intptr_t value)
	{
		___delegate_trampoline_4 = value;
	}

	inline static int32_t get_offset_of_method_code_5() { return static_cast<int32_t>(offsetof(Delegate_t1188392813, ___method_code_5)); }
	inline intptr_t get_method_code_5() const { return ___method_code_5; }
	inline intptr_t* get_address_of_method_code_5() { return &___method_code_5; }
	inline void set_method_code_5(intptr_t value)
	{
		___method_code_5 = value;
	}

	inline static int32_t get_offset_of_method_info_6() { return static_cast<int32_t>(offsetof(Delegate_t1188392813, ___method_info_6)); }
	inline MethodInfo_t * get_method_info_6() const { return ___method_info_6; }
	inline MethodInfo_t ** get_address_of_method_info_6() { return &___method_info_6; }
	inline void set_method_info_6(MethodInfo_t * value)
	{
		___method_info_6 = value;
		Il2CppCodeGenWriteBarrier((&___method_info_6), value);
	}

	inline static int32_t get_offset_of_original_method_info_7() { return static_cast<int32_t>(offsetof(Delegate_t1188392813, ___original_method_info_7)); }
	inline MethodInfo_t * get_original_method_info_7() const { return ___original_method_info_7; }
	inline MethodInfo_t ** get_address_of_original_method_info_7() { return &___original_method_info_7; }
	inline void set_original_method_info_7(MethodInfo_t * value)
	{
		___original_method_info_7 = value;
		Il2CppCodeGenWriteBarrier((&___original_method_info_7), value);
	}

	inline static int32_t get_offset_of_data_8() { return static_cast<int32_t>(offsetof(Delegate_t1188392813, ___data_8)); }
	inline DelegateData_t1677132599 * get_data_8() const { return ___data_8; }
	inline DelegateData_t1677132599 ** get_address_of_data_8() { return &___data_8; }
	inline void set_data_8(DelegateData_t1677132599 * value)
	{
		___data_8 = value;
		Il2CppCodeGenWriteBarrier((&___data_8), value);
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // DELEGATE_T1188392813_H
#ifndef TEXTAREAATTRIBUTE_T3326046611_H
#define TEXTAREAATTRIBUTE_T3326046611_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.TextAreaAttribute
struct  TextAreaAttribute_t3326046611  : public PropertyAttribute_t3677895545
{
public:
	// System.Int32 UnityEngine.TextAreaAttribute::minLines
	int32_t ___minLines_0;
	// System.Int32 UnityEngine.TextAreaAttribute::maxLines
	int32_t ___maxLines_1;

public:
	inline static int32_t get_offset_of_minLines_0() { return static_cast<int32_t>(offsetof(TextAreaAttribute_t3326046611, ___minLines_0)); }
	inline int32_t get_minLines_0() const { return ___minLines_0; }
	inline int32_t* get_address_of_minLines_0() { return &___minLines_0; }
	inline void set_minLines_0(int32_t value)
	{
		___minLines_0 = value;
	}

	inline static int32_t get_offset_of_maxLines_1() { return static_cast<int32_t>(offsetof(TextAreaAttribute_t3326046611, ___maxLines_1)); }
	inline int32_t get_maxLines_1() const { return ___maxLines_1; }
	inline int32_t* get_address_of_maxLines_1() { return &___maxLines_1; }
	inline void set_maxLines_1(int32_t value)
	{
		___maxLines_1 = value;
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // TEXTAREAATTRIBUTE_T3326046611_H
#ifndef RAY_T3785851493_H
#define RAY_T3785851493_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.Ray
struct  Ray_t3785851493 
{
public:
	// UnityEngine.Vector3 UnityEngine.Ray::m_Origin
	Vector3_t3722313464  ___m_Origin_0;
	// UnityEngine.Vector3 UnityEngine.Ray::m_Direction
	Vector3_t3722313464  ___m_Direction_1;

public:
	inline static int32_t get_offset_of_m_Origin_0() { return static_cast<int32_t>(offsetof(Ray_t3785851493, ___m_Origin_0)); }
	inline Vector3_t3722313464  get_m_Origin_0() const { return ___m_Origin_0; }
	inline Vector3_t3722313464 * get_address_of_m_Origin_0() { return &___m_Origin_0; }
	inline void set_m_Origin_0(Vector3_t3722313464  value)
	{
		___m_Origin_0 = value;
	}

	inline static int32_t get_offset_of_m_Direction_1() { return static_cast<int32_t>(offsetof(Ray_t3785851493, ___m_Direction_1)); }
	inline Vector3_t3722313464  get_m_Direction_1() const { return ___m_Direction_1; }
	inline Vector3_t3722313464 * get_address_of_m_Direction_1() { return &___m_Direction_1; }
	inline void set_m_Direction_1(Vector3_t3722313464  value)
	{
		___m_Direction_1 = value;
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // RAY_T3785851493_H
#ifndef PLANE_T1000493321_H
#define PLANE_T1000493321_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.Plane
struct  Plane_t1000493321 
{
public:
	// UnityEngine.Vector3 UnityEngine.Plane::m_Normal
	Vector3_t3722313464  ___m_Normal_0;
	// System.Single UnityEngine.Plane::m_Distance
	float ___m_Distance_1;

public:
	inline static int32_t get_offset_of_m_Normal_0() { return static_cast<int32_t>(offsetof(Plane_t1000493321, ___m_Normal_0)); }
	inline Vector3_t3722313464  get_m_Normal_0() const { return ___m_Normal_0; }
	inline Vector3_t3722313464 * get_address_of_m_Normal_0() { return &___m_Normal_0; }
	inline void set_m_Normal_0(Vector3_t3722313464  value)
	{
		___m_Normal_0 = value;
	}

	inline static int32_t get_offset_of_m_Distance_1() { return static_cast<int32_t>(offsetof(Plane_t1000493321, ___m_Distance_1)); }
	inline float get_m_Distance_1() const { return ___m_Distance_1; }
	inline float* get_address_of_m_Distance_1() { return &___m_Distance_1; }
	inline void set_m_Distance_1(float value)
	{
		___m_Distance_1 = value;
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // PLANE_T1000493321_H
#ifndef AMBIENTMODE_T4023919024_H
#define AMBIENTMODE_T4023919024_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.Rendering.AmbientMode
struct  AmbientMode_t4023919024 
{
public:
	// System.Int32 UnityEngine.Rendering.AmbientMode::value__
	int32_t ___value___1;

public:
	inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(AmbientMode_t4023919024, ___value___1)); }
	inline int32_t get_value___1() const { return ___value___1; }
	inline int32_t* get_address_of_value___1() { return &___value___1; }
	inline void set_value___1(int32_t value)
	{
		___value___1 = value;
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // AMBIENTMODE_T4023919024_H
#ifndef CAMERAEVENT_T2033959522_H
#define CAMERAEVENT_T2033959522_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.Rendering.CameraEvent
struct  CameraEvent_t2033959522 
{
public:
	// System.Int32 UnityEngine.Rendering.CameraEvent::value__
	int32_t ___value___1;

public:
	inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(CameraEvent_t2033959522, ___value___1)); }
	inline int32_t get_value___1() const { return ___value___1; }
	inline int32_t* get_address_of_value___1() { return &___value___1; }
	inline void set_value___1(int32_t value)
	{
		___value___1 = value;
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // CAMERAEVENT_T2033959522_H
#ifndef BUILTINRENDERTEXTURETYPE_T2399837169_H
#define BUILTINRENDERTEXTURETYPE_T2399837169_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.Rendering.BuiltinRenderTextureType
struct  BuiltinRenderTextureType_t2399837169 
{
public:
	// System.Int32 UnityEngine.Rendering.BuiltinRenderTextureType::value__
	int32_t ___value___1;

public:
	inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(BuiltinRenderTextureType_t2399837169, ___value___1)); }
	inline int32_t get_value___1() const { return ___value___1; }
	inline int32_t* get_address_of_value___1() { return &___value___1; }
	inline void set_value___1(int32_t value)
	{
		___value___1 = value;
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // BUILTINRENDERTEXTURETYPE_T2399837169_H
#ifndef KEYCODE_T2599294277_H
#define KEYCODE_T2599294277_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.KeyCode
struct  KeyCode_t2599294277 
{
public:
	// System.Int32 UnityEngine.KeyCode::value__
	int32_t ___value___1;

public:
	inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(KeyCode_t2599294277, ___value___1)); }
	inline int32_t get_value___1() const { return ___value___1; }
	inline int32_t* get_address_of_value___1() { return &___value___1; }
	inline void set_value___1(int32_t value)
	{
		___value___1 = value;
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // KEYCODE_T2599294277_H
#ifndef MATHFINTERNAL_T624072491_H
#define MATHFINTERNAL_T624072491_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngineInternal.MathfInternal
struct  MathfInternal_t624072491 
{
public:
	union
	{
		struct
		{
		};
		uint8_t MathfInternal_t624072491__padding[1];
	};

public:
};

struct MathfInternal_t624072491_StaticFields
{
public:
	// System.Single modreq(System.Runtime.CompilerServices.IsVolatile) UnityEngineInternal.MathfInternal::FloatMinNormal
	float ___FloatMinNormal_0;
	// System.Single modreq(System.Runtime.CompilerServices.IsVolatile) UnityEngineInternal.MathfInternal::FloatMinDenormal
	float ___FloatMinDenormal_1;
	// System.Boolean UnityEngineInternal.MathfInternal::IsFlushToZeroEnabled
	bool ___IsFlushToZeroEnabled_2;

public:
	inline static int32_t get_offset_of_FloatMinNormal_0() { return static_cast<int32_t>(offsetof(MathfInternal_t624072491_StaticFields, ___FloatMinNormal_0)); }
	inline float get_FloatMinNormal_0() const { return ___FloatMinNormal_0; }
	inline float* get_address_of_FloatMinNormal_0() { return &___FloatMinNormal_0; }
	inline void set_FloatMinNormal_0(float value)
	{
		___FloatMinNormal_0 = value;
	}

	inline static int32_t get_offset_of_FloatMinDenormal_1() { return static_cast<int32_t>(offsetof(MathfInternal_t624072491_StaticFields, ___FloatMinDenormal_1)); }
	inline float get_FloatMinDenormal_1() const { return ___FloatMinDenormal_1; }
	inline float* get_address_of_FloatMinDenormal_1() { return &___FloatMinDenormal_1; }
	inline void set_FloatMinDenormal_1(float value)
	{
		___FloatMinDenormal_1 = value;
	}

	inline static int32_t get_offset_of_IsFlushToZeroEnabled_2() { return static_cast<int32_t>(offsetof(MathfInternal_t624072491_StaticFields, ___IsFlushToZeroEnabled_2)); }
	inline bool get_IsFlushToZeroEnabled_2() const { return ___IsFlushToZeroEnabled_2; }
	inline bool* get_address_of_IsFlushToZeroEnabled_2() { return &___IsFlushToZeroEnabled_2; }
	inline void set_IsFlushToZeroEnabled_2(bool value)
	{
		___IsFlushToZeroEnabled_2 = value;
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // MATHFINTERNAL_T624072491_H
#ifndef INTERNALSHADERCHANNEL_T300897861_H
#define INTERNALSHADERCHANNEL_T300897861_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.Mesh/InternalShaderChannel
struct  InternalShaderChannel_t300897861 
{
public:
	// System.Int32 UnityEngine.Mesh/InternalShaderChannel::value__
	int32_t ___value___1;

public:
	inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(InternalShaderChannel_t300897861, ___value___1)); }
	inline int32_t get_value___1() const { return ___value___1; }
	inline int32_t* get_address_of_value___1() { return &___value___1; }
	inline void set_value___1(int32_t value)
	{
		___value___1 = value;
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // INTERNALSHADERCHANNEL_T300897861_H
#ifndef INTERNALVERTEXCHANNELTYPE_T299736786_H
#define INTERNALVERTEXCHANNELTYPE_T299736786_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.Mesh/InternalVertexChannelType
struct  InternalVertexChannelType_t299736786 
{
public:
	// System.Int32 UnityEngine.Mesh/InternalVertexChannelType::value__
	int32_t ___value___1;

public:
	inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(InternalVertexChannelType_t299736786, ___value___1)); }
	inline int32_t get_value___1() const { return ___value___1; }
	inline int32_t* get_address_of_value___1() { return &___value___1; }
	inline void set_value___1(int32_t value)
	{
		___value___1 = value;
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // INTERNALVERTEXCHANNELTYPE_T299736786_H
#ifndef TOUCHSCREENKEYBOARDTYPE_T1530597702_H
#define TOUCHSCREENKEYBOARDTYPE_T1530597702_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.TouchScreenKeyboardType
struct  TouchScreenKeyboardType_t1530597702 
{
public:
	// System.Int32 UnityEngine.TouchScreenKeyboardType::value__
	int32_t ___value___1;

public:
	inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(TouchScreenKeyboardType_t1530597702, ___value___1)); }
	inline int32_t get_value___1() const { return ___value___1; }
	inline int32_t* get_address_of_value___1() { return &___value___1; }
	inline void set_value___1(int32_t value)
	{
		___value___1 = value;
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // TOUCHSCREENKEYBOARDTYPE_T1530597702_H
#ifndef UNITYEVENTCALLSTATE_T3448586328_H
#define UNITYEVENTCALLSTATE_T3448586328_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.Events.UnityEventCallState
struct  UnityEventCallState_t3448586328 
{
public:
	// System.Int32 UnityEngine.Events.UnityEventCallState::value__
	int32_t ___value___1;

public:
	inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(UnityEventCallState_t3448586328, ___value___1)); }
	inline int32_t get_value___1() const { return ___value___1; }
	inline int32_t* get_address_of_value___1() { return &___value___1; }
	inline void set_value___1(int32_t value)
	{
		___value___1 = value;
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // UNITYEVENTCALLSTATE_T3448586328_H
#ifndef STENCILOP_T3446174106_H
#define STENCILOP_T3446174106_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.Rendering.StencilOp
struct  StencilOp_t3446174106 
{
public:
	// System.Int32 UnityEngine.Rendering.StencilOp::value__
	int32_t ___value___1;

public:
	inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(StencilOp_t3446174106, ___value___1)); }
	inline int32_t get_value___1() const { return ___value___1; }
	inline int32_t* get_address_of_value___1() { return &___value___1; }
	inline void set_value___1(int32_t value)
	{
		___value___1 = value;
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // STENCILOP_T3446174106_H
#ifndef PERSISTENTLISTENERMODE_T232255230_H
#define PERSISTENTLISTENERMODE_T232255230_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.Events.PersistentListenerMode
struct  PersistentListenerMode_t232255230 
{
public:
	// System.Int32 UnityEngine.Events.PersistentListenerMode::value__
	int32_t ___value___1;

public:
	inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(PersistentListenerMode_t232255230, ___value___1)); }
	inline int32_t get_value___1() const { return ___value___1; }
	inline int32_t* get_address_of_value___1() { return &___value___1; }
	inline void set_value___1(int32_t value)
	{
		___value___1 = value;
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // PERSISTENTLISTENERMODE_T232255230_H
#ifndef TRACKEDREFERENCE_T1199777556_H
#define TRACKEDREFERENCE_T1199777556_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.TrackedReference
struct  TrackedReference_t1199777556  : public RuntimeObject
{
public:
	// System.IntPtr UnityEngine.TrackedReference::m_Ptr
	intptr_t ___m_Ptr_0;

public:
	inline static int32_t get_offset_of_m_Ptr_0() { return static_cast<int32_t>(offsetof(TrackedReference_t1199777556, ___m_Ptr_0)); }
	inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; }
	inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; }
	inline void set_m_Ptr_0(intptr_t value)
	{
		___m_Ptr_0 = value;
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
// Native definition for P/Invoke marshalling of UnityEngine.TrackedReference
struct TrackedReference_t1199777556_marshaled_pinvoke
{
	intptr_t ___m_Ptr_0;
};
// Native definition for COM marshalling of UnityEngine.TrackedReference
struct TrackedReference_t1199777556_marshaled_com
{
	intptr_t ___m_Ptr_0;
};
#endif // TRACKEDREFERENCE_T1199777556_H
#ifndef MULTICASTDELEGATE_T_H
#define MULTICASTDELEGATE_T_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// System.MulticastDelegate
struct  MulticastDelegate_t  : public Delegate_t1188392813
{
public:
	// System.MulticastDelegate System.MulticastDelegate::prev
	MulticastDelegate_t * ___prev_9;
	// System.MulticastDelegate System.MulticastDelegate::kpm_next
	MulticastDelegate_t * ___kpm_next_10;

public:
	inline static int32_t get_offset_of_prev_9() { return static_cast<int32_t>(offsetof(MulticastDelegate_t, ___prev_9)); }
	inline MulticastDelegate_t * get_prev_9() const { return ___prev_9; }
	inline MulticastDelegate_t ** get_address_of_prev_9() { return &___prev_9; }
	inline void set_prev_9(MulticastDelegate_t * value)
	{
		___prev_9 = value;
		Il2CppCodeGenWriteBarrier((&___prev_9), value);
	}

	inline static int32_t get_offset_of_kpm_next_10() { return static_cast<int32_t>(offsetof(MulticastDelegate_t, ___kpm_next_10)); }
	inline MulticastDelegate_t * get_kpm_next_10() const { return ___kpm_next_10; }
	inline MulticastDelegate_t ** get_address_of_kpm_next_10() { return &___kpm_next_10; }
	inline void set_kpm_next_10(MulticastDelegate_t * value)
	{
		___kpm_next_10 = value;
		Il2CppCodeGenWriteBarrier((&___kpm_next_10), value);
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // MULTICASTDELEGATE_T_H
#ifndef RENDERTARGETIDENTIFIER_T2079184500_H
#define RENDERTARGETIDENTIFIER_T2079184500_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.Rendering.RenderTargetIdentifier
struct  RenderTargetIdentifier_t2079184500 
{
public:
	// UnityEngine.Rendering.BuiltinRenderTextureType UnityEngine.Rendering.RenderTargetIdentifier::m_Type
	int32_t ___m_Type_0;
	// System.Int32 UnityEngine.Rendering.RenderTargetIdentifier::m_NameID
	int32_t ___m_NameID_1;
	// System.Int32 UnityEngine.Rendering.RenderTargetIdentifier::m_InstanceID
	int32_t ___m_InstanceID_2;
	// System.IntPtr UnityEngine.Rendering.RenderTargetIdentifier::m_BufferPointer
	intptr_t ___m_BufferPointer_3;
	// System.Int32 UnityEngine.Rendering.RenderTargetIdentifier::m_MipLevel
	int32_t ___m_MipLevel_4;
	// UnityEngine.CubemapFace UnityEngine.Rendering.RenderTargetIdentifier::m_CubeFace
	int32_t ___m_CubeFace_5;
	// System.Int32 UnityEngine.Rendering.RenderTargetIdentifier::m_DepthSlice
	int32_t ___m_DepthSlice_6;

public:
	inline static int32_t get_offset_of_m_Type_0() { return static_cast<int32_t>(offsetof(RenderTargetIdentifier_t2079184500, ___m_Type_0)); }
	inline int32_t get_m_Type_0() const { return ___m_Type_0; }
	inline int32_t* get_address_of_m_Type_0() { return &___m_Type_0; }
	inline void set_m_Type_0(int32_t value)
	{
		___m_Type_0 = value;
	}

	inline static int32_t get_offset_of_m_NameID_1() { return static_cast<int32_t>(offsetof(RenderTargetIdentifier_t2079184500, ___m_NameID_1)); }
	inline int32_t get_m_NameID_1() const { return ___m_NameID_1; }
	inline int32_t* get_address_of_m_NameID_1() { return &___m_NameID_1; }
	inline void set_m_NameID_1(int32_t value)
	{
		___m_NameID_1 = value;
	}

	inline static int32_t get_offset_of_m_InstanceID_2() { return static_cast<int32_t>(offsetof(RenderTargetIdentifier_t2079184500, ___m_InstanceID_2)); }
	inline int32_t get_m_InstanceID_2() const { return ___m_InstanceID_2; }
	inline int32_t* get_address_of_m_InstanceID_2() { return &___m_InstanceID_2; }
	inline void set_m_InstanceID_2(int32_t value)
	{
		___m_InstanceID_2 = value;
	}

	inline static int32_t get_offset_of_m_BufferPointer_3() { return static_cast<int32_t>(offsetof(RenderTargetIdentifier_t2079184500, ___m_BufferPointer_3)); }
	inline intptr_t get_m_BufferPointer_3() const { return ___m_BufferPointer_3; }
	inline intptr_t* get_address_of_m_BufferPointer_3() { return &___m_BufferPointer_3; }
	inline void set_m_BufferPointer_3(intptr_t value)
	{
		___m_BufferPointer_3 = value;
	}

	inline static int32_t get_offset_of_m_MipLevel_4() { return static_cast<int32_t>(offsetof(RenderTargetIdentifier_t2079184500, ___m_MipLevel_4)); }
	inline int32_t get_m_MipLevel_4() const { return ___m_MipLevel_4; }
	inline int32_t* get_address_of_m_MipLevel_4() { return &___m_MipLevel_4; }
	inline void set_m_MipLevel_4(int32_t value)
	{
		___m_MipLevel_4 = value;
	}

	inline static int32_t get_offset_of_m_CubeFace_5() { return static_cast<int32_t>(offsetof(RenderTargetIdentifier_t2079184500, ___m_CubeFace_5)); }
	inline int32_t get_m_CubeFace_5() const { return ___m_CubeFace_5; }
	inline int32_t* get_address_of_m_CubeFace_5() { return &___m_CubeFace_5; }
	inline void set_m_CubeFace_5(int32_t value)
	{
		___m_CubeFace_5 = value;
	}

	inline static int32_t get_offset_of_m_DepthSlice_6() { return static_cast<int32_t>(offsetof(RenderTargetIdentifier_t2079184500, ___m_DepthSlice_6)); }
	inline int32_t get_m_DepthSlice_6() const { return ___m_DepthSlice_6; }
	inline int32_t* get_address_of_m_DepthSlice_6() { return &___m_DepthSlice_6; }
	inline void set_m_DepthSlice_6(int32_t value)
	{
		___m_DepthSlice_6 = value;
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // RENDERTARGETIDENTIFIER_T2079184500_H
#ifndef PLAYABLEBINDING_T354260709_H
#define PLAYABLEBINDING_T354260709_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.Playables.PlayableBinding
struct  PlayableBinding_t354260709 
{
public:
	union
	{
		struct
		{
			// System.String UnityEngine.Playables.PlayableBinding::<streamName>k__BackingField
			String_t* ___U3CstreamNameU3Ek__BackingField_2;
			// UnityEngine.Playables.DataStreamType UnityEngine.Playables.PlayableBinding::<streamType>k__BackingField
			int32_t ___U3CstreamTypeU3Ek__BackingField_3;
			// UnityEngine.Object UnityEngine.Playables.PlayableBinding::<sourceObject>k__BackingField
			Object_t631007953 * ___U3CsourceObjectU3Ek__BackingField_4;
			// System.Type UnityEngine.Playables.PlayableBinding::<sourceBindingType>k__BackingField
			Type_t * ___U3CsourceBindingTypeU3Ek__BackingField_5;
		};
		uint8_t PlayableBinding_t354260709__padding[1];
	};

public:
	inline static int32_t get_offset_of_U3CstreamNameU3Ek__BackingField_2() { return static_cast<int32_t>(offsetof(PlayableBinding_t354260709, ___U3CstreamNameU3Ek__BackingField_2)); }
	inline String_t* get_U3CstreamNameU3Ek__BackingField_2() const { return ___U3CstreamNameU3Ek__BackingField_2; }
	inline String_t** get_address_of_U3CstreamNameU3Ek__BackingField_2() { return &___U3CstreamNameU3Ek__BackingField_2; }
	inline void set_U3CstreamNameU3Ek__BackingField_2(String_t* value)
	{
		___U3CstreamNameU3Ek__BackingField_2 = value;
		Il2CppCodeGenWriteBarrier((&___U3CstreamNameU3Ek__BackingField_2), value);
	}

	inline static int32_t get_offset_of_U3CstreamTypeU3Ek__BackingField_3() { return static_cast<int32_t>(offsetof(PlayableBinding_t354260709, ___U3CstreamTypeU3Ek__BackingField_3)); }
	inline int32_t get_U3CstreamTypeU3Ek__BackingField_3() const { return ___U3CstreamTypeU3Ek__BackingField_3; }
	inline int32_t* get_address_of_U3CstreamTypeU3Ek__BackingField_3() { return &___U3CstreamTypeU3Ek__BackingField_3; }
	inline void set_U3CstreamTypeU3Ek__BackingField_3(int32_t value)
	{
		___U3CstreamTypeU3Ek__BackingField_3 = value;
	}

	inline static int32_t get_offset_of_U3CsourceObjectU3Ek__BackingField_4() { return static_cast<int32_t>(offsetof(PlayableBinding_t354260709, ___U3CsourceObjectU3Ek__BackingField_4)); }
	inline Object_t631007953 * get_U3CsourceObjectU3Ek__BackingField_4() const { return ___U3CsourceObjectU3Ek__BackingField_4; }
	inline Object_t631007953 ** get_address_of_U3CsourceObjectU3Ek__BackingField_4() { return &___U3CsourceObjectU3Ek__BackingField_4; }
	inline void set_U3CsourceObjectU3Ek__BackingField_4(Object_t631007953 * value)
	{
		___U3CsourceObjectU3Ek__BackingField_4 = value;
		Il2CppCodeGenWriteBarrier((&___U3CsourceObjectU3Ek__BackingField_4), value);
	}

	inline static int32_t get_offset_of_U3CsourceBindingTypeU3Ek__BackingField_5() { return static_cast<int32_t>(offsetof(PlayableBinding_t354260709, ___U3CsourceBindingTypeU3Ek__BackingField_5)); }
	inline Type_t * get_U3CsourceBindingTypeU3Ek__BackingField_5() const { return ___U3CsourceBindingTypeU3Ek__BackingField_5; }
	inline Type_t ** get_address_of_U3CsourceBindingTypeU3Ek__BackingField_5() { return &___U3CsourceBindingTypeU3Ek__BackingField_5; }
	inline void set_U3CsourceBindingTypeU3Ek__BackingField_5(Type_t * value)
	{
		___U3CsourceBindingTypeU3Ek__BackingField_5 = value;
		Il2CppCodeGenWriteBarrier((&___U3CsourceBindingTypeU3Ek__BackingField_5), value);
	}
};

struct PlayableBinding_t354260709_StaticFields
{
public:
	// UnityEngine.Playables.PlayableBinding[] UnityEngine.Playables.PlayableBinding::None
	PlayableBindingU5BU5D_t829358056* ___None_0;
	// System.Double UnityEngine.Playables.PlayableBinding::DefaultDuration
	double ___DefaultDuration_1;

public:
	inline static int32_t get_offset_of_None_0() { return static_cast<int32_t>(offsetof(PlayableBinding_t354260709_StaticFields, ___None_0)); }
	inline PlayableBindingU5BU5D_t829358056* get_None_0() const { return ___None_0; }
	inline PlayableBindingU5BU5D_t829358056** get_address_of_None_0() { return &___None_0; }
	inline void set_None_0(PlayableBindingU5BU5D_t829358056* value)
	{
		___None_0 = value;
		Il2CppCodeGenWriteBarrier((&___None_0), value);
	}

	inline static int32_t get_offset_of_DefaultDuration_1() { return static_cast<int32_t>(offsetof(PlayableBinding_t354260709_StaticFields, ___DefaultDuration_1)); }
	inline double get_DefaultDuration_1() const { return ___DefaultDuration_1; }
	inline double* get_address_of_DefaultDuration_1() { return &___DefaultDuration_1; }
	inline void set_DefaultDuration_1(double value)
	{
		___DefaultDuration_1 = value;
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
// Native definition for P/Invoke marshalling of UnityEngine.Playables.PlayableBinding
struct PlayableBinding_t354260709_marshaled_pinvoke
{
	union
	{
		struct
		{
			char* ___U3CstreamNameU3Ek__BackingField_2;
			int32_t ___U3CstreamTypeU3Ek__BackingField_3;
			Object_t631007953_marshaled_pinvoke ___U3CsourceObjectU3Ek__BackingField_4;
			Type_t * ___U3CsourceBindingTypeU3Ek__BackingField_5;
		};
		uint8_t PlayableBinding_t354260709__padding[1];
	};
};
// Native definition for COM marshalling of UnityEngine.Playables.PlayableBinding
struct PlayableBinding_t354260709_marshaled_com
{
	union
	{
		struct
		{
			Il2CppChar* ___U3CstreamNameU3Ek__BackingField_2;
			int32_t ___U3CstreamTypeU3Ek__BackingField_3;
			Object_t631007953_marshaled_com* ___U3CsourceObjectU3Ek__BackingField_4;
			Type_t * ___U3CsourceBindingTypeU3Ek__BackingField_5;
		};
		uint8_t PlayableBinding_t354260709__padding[1];
	};
};
#endif // PLAYABLEBINDING_T354260709_H
#ifndef SCRIPTABLEOBJECT_T2528358522_H
#define SCRIPTABLEOBJECT_T2528358522_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.ScriptableObject
struct  ScriptableObject_t2528358522  : public Object_t631007953
{
public:

public:
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
// Native definition for P/Invoke marshalling of UnityEngine.ScriptableObject
struct ScriptableObject_t2528358522_marshaled_pinvoke : public Object_t631007953_marshaled_pinvoke
{
};
// Native definition for COM marshalling of UnityEngine.ScriptableObject
struct ScriptableObject_t2528358522_marshaled_com : public Object_t631007953_marshaled_com
{
};
#endif // SCRIPTABLEOBJECT_T2528358522_H
#ifndef PLAYABLE_T459825607_H
#define PLAYABLE_T459825607_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.Playables.Playable
struct  Playable_t459825607 
{
public:
	// UnityEngine.Playables.PlayableHandle UnityEngine.Playables.Playable::m_Handle
	PlayableHandle_t1095853803  ___m_Handle_0;

public:
	inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(Playable_t459825607, ___m_Handle_0)); }
	inline PlayableHandle_t1095853803  get_m_Handle_0() const { return ___m_Handle_0; }
	inline PlayableHandle_t1095853803 * get_address_of_m_Handle_0() { return &___m_Handle_0; }
	inline void set_m_Handle_0(PlayableHandle_t1095853803  value)
	{
		___m_Handle_0 = value;
	}
};

struct Playable_t459825607_StaticFields
{
public:
	// UnityEngine.Playables.Playable UnityEngine.Playables.Playable::m_NullPlayable
	Playable_t459825607  ___m_NullPlayable_1;

public:
	inline static int32_t get_offset_of_m_NullPlayable_1() { return static_cast<int32_t>(offsetof(Playable_t459825607_StaticFields, ___m_NullPlayable_1)); }
	inline Playable_t459825607  get_m_NullPlayable_1() const { return ___m_NullPlayable_1; }
	inline Playable_t459825607 * get_address_of_m_NullPlayable_1() { return &___m_NullPlayable_1; }
	inline void set_m_NullPlayable_1(Playable_t459825607  value)
	{
		___m_NullPlayable_1 = value;
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // PLAYABLE_T459825607_H
#ifndef MATERIALEFFECTPLAYABLE_T3995207978_H
#define MATERIALEFFECTPLAYABLE_T3995207978_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.Experimental.Playables.MaterialEffectPlayable
struct  MaterialEffectPlayable_t3995207978 
{
public:
	// UnityEngine.Playables.PlayableHandle UnityEngine.Experimental.Playables.MaterialEffectPlayable::m_Handle
	PlayableHandle_t1095853803  ___m_Handle_0;

public:
	inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(MaterialEffectPlayable_t3995207978, ___m_Handle_0)); }
	inline PlayableHandle_t1095853803  get_m_Handle_0() const { return ___m_Handle_0; }
	inline PlayableHandle_t1095853803 * get_address_of_m_Handle_0() { return &___m_Handle_0; }
	inline void set_m_Handle_0(PlayableHandle_t1095853803  value)
	{
		___m_Handle_0 = value;
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // MATERIALEFFECTPLAYABLE_T3995207978_H
#ifndef COMPONENT_T1923634451_H
#define COMPONENT_T1923634451_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.Component
struct  Component_t1923634451  : public Object_t631007953
{
public:

public:
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // COMPONENT_T1923634451_H
#ifndef MESH_T3648964284_H
#define MESH_T3648964284_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.Mesh
struct  Mesh_t3648964284  : public Object_t631007953
{
public:

public:
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // MESH_T3648964284_H
#ifndef PLAYABLEOUTPUT_T3179894105_H
#define PLAYABLEOUTPUT_T3179894105_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.Playables.PlayableOutput
struct  PlayableOutput_t3179894105 
{
public:
	// UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.PlayableOutput::m_Handle
	PlayableOutputHandle_t4208053793  ___m_Handle_0;

public:
	inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(PlayableOutput_t3179894105, ___m_Handle_0)); }
	inline PlayableOutputHandle_t4208053793  get_m_Handle_0() const { return ___m_Handle_0; }
	inline PlayableOutputHandle_t4208053793 * get_address_of_m_Handle_0() { return &___m_Handle_0; }
	inline void set_m_Handle_0(PlayableOutputHandle_t4208053793  value)
	{
		___m_Handle_0 = value;
	}
};

struct PlayableOutput_t3179894105_StaticFields
{
public:
	// UnityEngine.Playables.PlayableOutput UnityEngine.Playables.PlayableOutput::m_NullPlayableOutput
	PlayableOutput_t3179894105  ___m_NullPlayableOutput_1;

public:
	inline static int32_t get_offset_of_m_NullPlayableOutput_1() { return static_cast<int32_t>(offsetof(PlayableOutput_t3179894105_StaticFields, ___m_NullPlayableOutput_1)); }
	inline PlayableOutput_t3179894105  get_m_NullPlayableOutput_1() const { return ___m_NullPlayableOutput_1; }
	inline PlayableOutput_t3179894105 * get_address_of_m_NullPlayableOutput_1() { return &___m_NullPlayableOutput_1; }
	inline void set_m_NullPlayableOutput_1(PlayableOutput_t3179894105  value)
	{
		___m_NullPlayableOutput_1 = value;
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // PLAYABLEOUTPUT_T3179894105_H
#ifndef TEXTUREMIXERPLAYABLE_T2398603962_H
#define TEXTUREMIXERPLAYABLE_T2398603962_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.Experimental.Playables.TextureMixerPlayable
struct  TextureMixerPlayable_t2398603962 
{
public:
	// UnityEngine.Playables.PlayableHandle UnityEngine.Experimental.Playables.TextureMixerPlayable::m_Handle
	PlayableHandle_t1095853803  ___m_Handle_0;

public:
	inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(TextureMixerPlayable_t2398603962, ___m_Handle_0)); }
	inline PlayableHandle_t1095853803  get_m_Handle_0() const { return ___m_Handle_0; }
	inline PlayableHandle_t1095853803 * get_address_of_m_Handle_0() { return &___m_Handle_0; }
	inline void set_m_Handle_0(PlayableHandle_t1095853803  value)
	{
		___m_Handle_0 = value;
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // TEXTUREMIXERPLAYABLE_T2398603962_H
#ifndef TEXTUREPLAYABLEOUTPUT_T648497447_H
#define TEXTUREPLAYABLEOUTPUT_T648497447_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.Experimental.Playables.TexturePlayableOutput
struct  TexturePlayableOutput_t648497447 
{
public:
	// UnityEngine.Playables.PlayableOutputHandle UnityEngine.Experimental.Playables.TexturePlayableOutput::m_Handle
	PlayableOutputHandle_t4208053793  ___m_Handle_0;

public:
	inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(TexturePlayableOutput_t648497447, ___m_Handle_0)); }
	inline PlayableOutputHandle_t4208053793  get_m_Handle_0() const { return ___m_Handle_0; }
	inline PlayableOutputHandle_t4208053793 * get_address_of_m_Handle_0() { return &___m_Handle_0; }
	inline void set_m_Handle_0(PlayableOutputHandle_t4208053793  value)
	{
		___m_Handle_0 = value;
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // TEXTUREPLAYABLEOUTPUT_T648497447_H
#ifndef PERSISTENTCALL_T3407714124_H
#define PERSISTENTCALL_T3407714124_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.Events.PersistentCall
struct  PersistentCall_t3407714124  : public RuntimeObject
{
public:
	// UnityEngine.Object UnityEngine.Events.PersistentCall::m_Target
	Object_t631007953 * ___m_Target_0;
	// System.String UnityEngine.Events.PersistentCall::m_MethodName
	String_t* ___m_MethodName_1;
	// UnityEngine.Events.PersistentListenerMode UnityEngine.Events.PersistentCall::m_Mode
	int32_t ___m_Mode_2;
	// UnityEngine.Events.ArgumentCache UnityEngine.Events.PersistentCall::m_Arguments
	ArgumentCache_t2187958399 * ___m_Arguments_3;
	// UnityEngine.Events.UnityEventCallState UnityEngine.Events.PersistentCall::m_CallState
	int32_t ___m_CallState_4;

public:
	inline static int32_t get_offset_of_m_Target_0() { return static_cast<int32_t>(offsetof(PersistentCall_t3407714124, ___m_Target_0)); }
	inline Object_t631007953 * get_m_Target_0() const { return ___m_Target_0; }
	inline Object_t631007953 ** get_address_of_m_Target_0() { return &___m_Target_0; }
	inline void set_m_Target_0(Object_t631007953 * value)
	{
		___m_Target_0 = value;
		Il2CppCodeGenWriteBarrier((&___m_Target_0), value);
	}

	inline static int32_t get_offset_of_m_MethodName_1() { return static_cast<int32_t>(offsetof(PersistentCall_t3407714124, ___m_MethodName_1)); }
	inline String_t* get_m_MethodName_1() const { return ___m_MethodName_1; }
	inline String_t** get_address_of_m_MethodName_1() { return &___m_MethodName_1; }
	inline void set_m_MethodName_1(String_t* value)
	{
		___m_MethodName_1 = value;
		Il2CppCodeGenWriteBarrier((&___m_MethodName_1), value);
	}

	inline static int32_t get_offset_of_m_Mode_2() { return static_cast<int32_t>(offsetof(PersistentCall_t3407714124, ___m_Mode_2)); }
	inline int32_t get_m_Mode_2() const { return ___m_Mode_2; }
	inline int32_t* get_address_of_m_Mode_2() { return &___m_Mode_2; }
	inline void set_m_Mode_2(int32_t value)
	{
		___m_Mode_2 = value;
	}

	inline static int32_t get_offset_of_m_Arguments_3() { return static_cast<int32_t>(offsetof(PersistentCall_t3407714124, ___m_Arguments_3)); }
	inline ArgumentCache_t2187958399 * get_m_Arguments_3() const { return ___m_Arguments_3; }
	inline ArgumentCache_t2187958399 ** get_address_of_m_Arguments_3() { return &___m_Arguments_3; }
	inline void set_m_Arguments_3(ArgumentCache_t2187958399 * value)
	{
		___m_Arguments_3 = value;
		Il2CppCodeGenWriteBarrier((&___m_Arguments_3), value);
	}

	inline static int32_t get_offset_of_m_CallState_4() { return static_cast<int32_t>(offsetof(PersistentCall_t3407714124, ___m_CallState_4)); }
	inline int32_t get_m_CallState_4() const { return ___m_CallState_4; }
	inline int32_t* get_address_of_m_CallState_4() { return &___m_CallState_4; }
	inline void set_m_CallState_4(int32_t value)
	{
		___m_CallState_4 = value;
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // PERSISTENTCALL_T3407714124_H
#ifndef LOGGER_T274032455_H
#define LOGGER_T274032455_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.Logger
struct  Logger_t274032455  : public RuntimeObject
{
public:
	// UnityEngine.ILogHandler UnityEngine.Logger::<logHandler>k__BackingField
	RuntimeObject* ___U3ClogHandlerU3Ek__BackingField_0;
	// System.Boolean UnityEngine.Logger::<logEnabled>k__BackingField
	bool ___U3ClogEnabledU3Ek__BackingField_1;
	// UnityEngine.LogType UnityEngine.Logger::<filterLogType>k__BackingField
	int32_t ___U3CfilterLogTypeU3Ek__BackingField_2;

public:
	inline static int32_t get_offset_of_U3ClogHandlerU3Ek__BackingField_0() { return static_cast<int32_t>(offsetof(Logger_t274032455, ___U3ClogHandlerU3Ek__BackingField_0)); }
	inline RuntimeObject* get_U3ClogHandlerU3Ek__BackingField_0() const { return ___U3ClogHandlerU3Ek__BackingField_0; }
	inline RuntimeObject** get_address_of_U3ClogHandlerU3Ek__BackingField_0() { return &___U3ClogHandlerU3Ek__BackingField_0; }
	inline void set_U3ClogHandlerU3Ek__BackingField_0(RuntimeObject* value)
	{
		___U3ClogHandlerU3Ek__BackingField_0 = value;
		Il2CppCodeGenWriteBarrier((&___U3ClogHandlerU3Ek__BackingField_0), value);
	}

	inline static int32_t get_offset_of_U3ClogEnabledU3Ek__BackingField_1() { return static_cast<int32_t>(offsetof(Logger_t274032455, ___U3ClogEnabledU3Ek__BackingField_1)); }
	inline bool get_U3ClogEnabledU3Ek__BackingField_1() const { return ___U3ClogEnabledU3Ek__BackingField_1; }
	inline bool* get_address_of_U3ClogEnabledU3Ek__BackingField_1() { return &___U3ClogEnabledU3Ek__BackingField_1; }
	inline void set_U3ClogEnabledU3Ek__BackingField_1(bool value)
	{
		___U3ClogEnabledU3Ek__BackingField_1 = value;
	}

	inline static int32_t get_offset_of_U3CfilterLogTypeU3Ek__BackingField_2() { return static_cast<int32_t>(offsetof(Logger_t274032455, ___U3CfilterLogTypeU3Ek__BackingField_2)); }
	inline int32_t get_U3CfilterLogTypeU3Ek__BackingField_2() const { return ___U3CfilterLogTypeU3Ek__BackingField_2; }
	inline int32_t* get_address_of_U3CfilterLogTypeU3Ek__BackingField_2() { return &___U3CfilterLogTypeU3Ek__BackingField_2; }
	inline void set_U3CfilterLogTypeU3Ek__BackingField_2(int32_t value)
	{
		___U3CfilterLogTypeU3Ek__BackingField_2 = value;
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // LOGGER_T274032455_H
#ifndef CAMERAPLAYABLE_T3330816414_H
#define CAMERAPLAYABLE_T3330816414_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.Experimental.Playables.CameraPlayable
struct  CameraPlayable_t3330816414 
{
public:
	// UnityEngine.Playables.PlayableHandle UnityEngine.Experimental.Playables.CameraPlayable::m_Handle
	PlayableHandle_t1095853803  ___m_Handle_0;

public:
	inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(CameraPlayable_t3330816414, ___m_Handle_0)); }
	inline PlayableHandle_t1095853803  get_m_Handle_0() const { return ___m_Handle_0; }
	inline PlayableHandle_t1095853803 * get_address_of_m_Handle_0() { return &___m_Handle_0; }
	inline void set_m_Handle_0(PlayableHandle_t1095853803  value)
	{
		___m_Handle_0 = value;
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // CAMERAPLAYABLE_T3330816414_H
#ifndef SCRIPTPLAYABLEOUTPUT_T2715692609_H
#define SCRIPTPLAYABLEOUTPUT_T2715692609_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.Playables.ScriptPlayableOutput
struct  ScriptPlayableOutput_t2715692609 
{
public:
	// UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.ScriptPlayableOutput::m_Handle
	PlayableOutputHandle_t4208053793  ___m_Handle_0;

public:
	inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(ScriptPlayableOutput_t2715692609, ___m_Handle_0)); }
	inline PlayableOutputHandle_t4208053793  get_m_Handle_0() const { return ___m_Handle_0; }
	inline PlayableOutputHandle_t4208053793 * get_address_of_m_Handle_0() { return &___m_Handle_0; }
	inline void set_m_Handle_0(PlayableOutputHandle_t4208053793  value)
	{
		___m_Handle_0 = value;
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // SCRIPTPLAYABLEOUTPUT_T2715692609_H
#ifndef RENDERER_T2627027031_H
#define RENDERER_T2627027031_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.Renderer
struct  Renderer_t2627027031  : public Component_t1923634451
{
public:

public:
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // RENDERER_T2627027031_H
#ifndef PLAYABLEASSET_T3219022681_H
#define PLAYABLEASSET_T3219022681_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.Playables.PlayableAsset
struct  PlayableAsset_t3219022681  : public ScriptableObject_t2528358522
{
public:

public:
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // PLAYABLEASSET_T3219022681_H
#ifndef UNITYACTION_T3245792599_H
#define UNITYACTION_T3245792599_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.Events.UnityAction
struct  UnityAction_t3245792599  : public MulticastDelegate_t
{
public:

public:
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // UNITYACTION_T3245792599_H
#ifndef MESHRENDERER_T587009260_H
#define MESHRENDERER_T587009260_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.MeshRenderer
struct  MeshRenderer_t587009260  : public Renderer_t2627027031
{
public:

public:
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // MESHRENDERER_T587009260_H





#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1400 = { sizeof (StencilOp_t3446174106)+ sizeof (RuntimeObject), sizeof(int32_t), 0, 0 };
extern const int32_t g_FieldOffsetTable1400[9] = 
{
	StencilOp_t3446174106::get_offset_of_value___1() + static_cast<int32_t>(sizeof(RuntimeObject)),
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extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1401 = { sizeof (AmbientMode_t4023919024)+ sizeof (RuntimeObject), sizeof(int32_t), 0, 0 };
extern const int32_t g_FieldOffsetTable1401[5] = 
{
	AmbientMode_t4023919024::get_offset_of_value___1() + static_cast<int32_t>(sizeof(RuntimeObject)),
	0,
	0,
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	0,
};
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1402 = { sizeof (CameraEvent_t2033959522)+ sizeof (RuntimeObject), sizeof(int32_t), 0, 0 };
extern const int32_t g_FieldOffsetTable1402[26] = 
{
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extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1403 = { sizeof (BuiltinRenderTextureType_t2399837169)+ sizeof (RuntimeObject), sizeof(int32_t), 0, 0 };
extern const int32_t g_FieldOffsetTable1403[23] = 
{
	BuiltinRenderTextureType_t2399837169::get_offset_of_value___1() + static_cast<int32_t>(sizeof(RuntimeObject)),
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extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1404 = { sizeof (RenderTargetIdentifier_t2079184500)+ sizeof (RuntimeObject), sizeof(RenderTargetIdentifier_t2079184500 ), 0, 0 };
extern const int32_t g_FieldOffsetTable1404[7] = 
{
	RenderTargetIdentifier_t2079184500::get_offset_of_m_Type_0() + static_cast<int32_t>(sizeof(RuntimeObject)),
	RenderTargetIdentifier_t2079184500::get_offset_of_m_NameID_1() + static_cast<int32_t>(sizeof(RuntimeObject)),
	RenderTargetIdentifier_t2079184500::get_offset_of_m_InstanceID_2() + static_cast<int32_t>(sizeof(RuntimeObject)),
	RenderTargetIdentifier_t2079184500::get_offset_of_m_BufferPointer_3() + static_cast<int32_t>(sizeof(RuntimeObject)),
	RenderTargetIdentifier_t2079184500::get_offset_of_m_MipLevel_4() + static_cast<int32_t>(sizeof(RuntimeObject)),
	RenderTargetIdentifier_t2079184500::get_offset_of_m_CubeFace_5() + static_cast<int32_t>(sizeof(RuntimeObject)),
	RenderTargetIdentifier_t2079184500::get_offset_of_m_DepthSlice_6() + static_cast<int32_t>(sizeof(RuntimeObject)),
};
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1405 = { sizeof (MeshRenderer_t587009260), -1, 0, 0 };
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1406 = { sizeof (KeyCode_t2599294277)+ sizeof (RuntimeObject), sizeof(int32_t), 0, 0 };
extern const int32_t g_FieldOffsetTable1406[322] = 
{
	KeyCode_t2599294277::get_offset_of_value___1() + static_cast<int32_t>(sizeof(RuntimeObject)),
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extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1407 = { sizeof (ManagedStreamHelpers_t1984295859), -1, 0, 0 };
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1408 = { sizeof (MathfInternal_t624072491)+ sizeof (RuntimeObject), sizeof(MathfInternal_t624072491 ), sizeof(MathfInternal_t624072491_StaticFields), 0 };
extern const int32_t g_FieldOffsetTable1408[3] = 
{
	MathfInternal_t624072491_StaticFields::get_offset_of_FloatMinNormal_0(),
	MathfInternal_t624072491_StaticFields::get_offset_of_FloatMinDenormal_1(),
	MathfInternal_t624072491_StaticFields::get_offset_of_IsFlushToZeroEnabled_2(),
};
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1409 = { sizeof (Mesh_t3648964284), -1, 0, 0 };
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1410 = { sizeof (InternalShaderChannel_t300897861)+ sizeof (RuntimeObject), sizeof(int32_t), 0, 0 };
extern const int32_t g_FieldOffsetTable1410[9] = 
{
	InternalShaderChannel_t300897861::get_offset_of_value___1() + static_cast<int32_t>(sizeof(RuntimeObject)),
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extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1411 = { sizeof (InternalVertexChannelType_t299736786)+ sizeof (RuntimeObject), sizeof(int32_t), 0, 0 };
extern const int32_t g_FieldOffsetTable1411[3] = 
{
	InternalVertexChannelType_t299736786::get_offset_of_value___1() + static_cast<int32_t>(sizeof(RuntimeObject)),
	0,
	0,
};
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1412 = { sizeof (ScriptingUtils_t2624832893), -1, 0, 0 };
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1413 = { sizeof (SendMouseEvents_t3273302915), -1, sizeof(SendMouseEvents_t3273302915_StaticFields), 0 };
extern const int32_t g_FieldOffsetTable1413[5] = 
{
	SendMouseEvents_t3273302915_StaticFields::get_offset_of_s_MouseUsed_0(),
	SendMouseEvents_t3273302915_StaticFields::get_offset_of_m_LastHit_1(),
	SendMouseEvents_t3273302915_StaticFields::get_offset_of_m_MouseDownHit_2(),
	SendMouseEvents_t3273302915_StaticFields::get_offset_of_m_CurrentHit_3(),
	SendMouseEvents_t3273302915_StaticFields::get_offset_of_m_Cameras_4(),
};
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1414 = { sizeof (HitInfo_t3229609740)+ sizeof (RuntimeObject), -1, 0, 0 };
extern const int32_t g_FieldOffsetTable1414[2] = 
{
	HitInfo_t3229609740::get_offset_of_target_0() + static_cast<int32_t>(sizeof(RuntimeObject)),
	HitInfo_t3229609740::get_offset_of_camera_1() + static_cast<int32_t>(sizeof(RuntimeObject)),
};
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1415 = { sizeof (Plane_t1000493321)+ sizeof (RuntimeObject), sizeof(Plane_t1000493321 ), 0, 0 };
extern const int32_t g_FieldOffsetTable1415[2] = 
{
	Plane_t1000493321::get_offset_of_m_Normal_0() + static_cast<int32_t>(sizeof(RuntimeObject)),
	Plane_t1000493321::get_offset_of_m_Distance_1() + static_cast<int32_t>(sizeof(RuntimeObject)),
};
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1416 = { sizeof (PropertyAttribute_t3677895545), -1, 0, 0 };
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1417 = { sizeof (TooltipAttribute_t3957072629), -1, 0, 0 };
extern const int32_t g_FieldOffsetTable1417[1] = 
{
	TooltipAttribute_t3957072629::get_offset_of_tooltip_0(),
};
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1418 = { sizeof (SpaceAttribute_t3956583069), -1, 0, 0 };
extern const int32_t g_FieldOffsetTable1418[1] = 
{
	SpaceAttribute_t3956583069::get_offset_of_height_0(),
};
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1419 = { sizeof (HeaderAttribute_t618189647), -1, 0, 0 };
extern const int32_t g_FieldOffsetTable1419[1] = 
{
	HeaderAttribute_t618189647::get_offset_of_header_0(),
};
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1420 = { sizeof (RangeAttribute_t3337244227), -1, 0, 0 };
extern const int32_t g_FieldOffsetTable1420[2] = 
{
	RangeAttribute_t3337244227::get_offset_of_min_0(),
	RangeAttribute_t3337244227::get_offset_of_max_1(),
};
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1421 = { sizeof (TextAreaAttribute_t3326046611), -1, 0, 0 };
extern const int32_t g_FieldOffsetTable1421[2] = 
{
	TextAreaAttribute_t3326046611::get_offset_of_minLines_0(),
	TextAreaAttribute_t3326046611::get_offset_of_maxLines_1(),
};
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1422 = { sizeof (PropertyNameUtils_t539849043), -1, 0, 0 };
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1423 = { sizeof (PropertyName_t3749835189)+ sizeof (RuntimeObject), sizeof(PropertyName_t3749835189 ), 0, 0 };
extern const int32_t g_FieldOffsetTable1423[1] = 
{
	PropertyName_t3749835189::get_offset_of_id_0() + static_cast<int32_t>(sizeof(RuntimeObject)),
};
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1424 = { sizeof (RangeInt_t2094684618)+ sizeof (RuntimeObject), sizeof(RangeInt_t2094684618 ), 0, 0 };
extern const int32_t g_FieldOffsetTable1424[2] = 
{
	RangeInt_t2094684618::get_offset_of_start_0() + static_cast<int32_t>(sizeof(RuntimeObject)),
	RangeInt_t2094684618::get_offset_of_length_1() + static_cast<int32_t>(sizeof(RuntimeObject)),
};
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1425 = { sizeof (Ray_t3785851493)+ sizeof (RuntimeObject), sizeof(Ray_t3785851493 ), 0, 0 };
extern const int32_t g_FieldOffsetTable1425[2] = 
{
	Ray_t3785851493::get_offset_of_m_Origin_0() + static_cast<int32_t>(sizeof(RuntimeObject)),
	Ray_t3785851493::get_offset_of_m_Direction_1() + static_cast<int32_t>(sizeof(RuntimeObject)),
};
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1426 = { sizeof (Rect_t2360479859)+ sizeof (RuntimeObject), sizeof(Rect_t2360479859 ), 0, 0 };
extern const int32_t g_FieldOffsetTable1426[4] = 
{
	Rect_t2360479859::get_offset_of_m_XMin_0() + static_cast<int32_t>(sizeof(RuntimeObject)),
	Rect_t2360479859::get_offset_of_m_YMin_1() + static_cast<int32_t>(sizeof(RuntimeObject)),
	Rect_t2360479859::get_offset_of_m_Width_2() + static_cast<int32_t>(sizeof(RuntimeObject)),
	Rect_t2360479859::get_offset_of_m_Height_3() + static_cast<int32_t>(sizeof(RuntimeObject)),
};
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1427 = { sizeof (SelectionBaseAttribute_t3493465804), -1, 0, 0 };
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1428 = { sizeof (SerializePrivateVariables_t3872960625), -1, 0, 0 };
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1429 = { sizeof (SerializeField_t3286833614), -1, 0, 0 };
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1430 = { sizeof (PreferBinarySerialization_t2906007930), -1, 0, 0 };
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1431 = { 0, -1, 0, 0 };
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1432 = { sizeof (StackTraceUtility_t3465565809), -1, sizeof(StackTraceUtility_t3465565809_StaticFields), 0 };
extern const int32_t g_FieldOffsetTable1432[1] = 
{
	StackTraceUtility_t3465565809_StaticFields::get_offset_of_projectFolder_0(),
};
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1433 = { sizeof (UnityException_t3598173660), -1, 0, 0 };
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1434 = { sizeof (TouchScreenKeyboardType_t1530597702)+ sizeof (RuntimeObject), sizeof(int32_t), 0, 0 };
extern const int32_t g_FieldOffsetTable1434[12] = 
{
	TouchScreenKeyboardType_t1530597702::get_offset_of_value___1() + static_cast<int32_t>(sizeof(RuntimeObject)),
	0,
	0,
	0,
	0,
	0,
	0,
	0,
	0,
	0,
	0,
	0,
};
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1435 = { sizeof (TrackedReference_t1199777556), sizeof(TrackedReference_t1199777556_marshaled_pinvoke), 0, 0 };
extern const int32_t g_FieldOffsetTable1435[1] = 
{
	TrackedReference_t1199777556::get_offset_of_m_Ptr_0(),
};
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1436 = { sizeof (PersistentListenerMode_t232255230)+ sizeof (RuntimeObject), sizeof(int32_t), 0, 0 };
extern const int32_t g_FieldOffsetTable1436[8] = 
{
	PersistentListenerMode_t232255230::get_offset_of_value___1() + static_cast<int32_t>(sizeof(RuntimeObject)),
	0,
	0,
	0,
	0,
	0,
	0,
	0,
};
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1437 = { sizeof (ArgumentCache_t2187958399), -1, 0, 0 };
extern const int32_t g_FieldOffsetTable1437[6] = 
{
	ArgumentCache_t2187958399::get_offset_of_m_ObjectArgument_0(),
	ArgumentCache_t2187958399::get_offset_of_m_ObjectArgumentAssemblyTypeName_1(),
	ArgumentCache_t2187958399::get_offset_of_m_IntArgument_2(),
	ArgumentCache_t2187958399::get_offset_of_m_FloatArgument_3(),
	ArgumentCache_t2187958399::get_offset_of_m_StringArgument_4(),
	ArgumentCache_t2187958399::get_offset_of_m_BoolArgument_5(),
};
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1438 = { sizeof (BaseInvokableCall_t2703961024), -1, 0, 0 };
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1439 = { sizeof (InvokableCall_t832123510), -1, 0, 0 };
extern const int32_t g_FieldOffsetTable1439[1] = 
{
	InvokableCall_t832123510::get_offset_of_Delegate_0(),
};
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1440 = { 0, 0, 0, 0 };
extern const int32_t g_FieldOffsetTable1440[1] = 
{
	0,
};
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1441 = { 0, 0, 0, 0 };
extern const int32_t g_FieldOffsetTable1441[1] = 
{
	0,
};
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1442 = { 0, 0, 0, 0 };
extern const int32_t g_FieldOffsetTable1442[1] = 
{
	0,
};
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1443 = { 0, 0, 0, 0 };
extern const int32_t g_FieldOffsetTable1443[1] = 
{
	0,
};
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1444 = { 0, 0, 0, 0 };
extern const int32_t g_FieldOffsetTable1444[1] = 
{
	0,
};
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1445 = { sizeof (UnityEventCallState_t3448586328)+ sizeof (RuntimeObject), sizeof(int32_t), 0, 0 };
extern const int32_t g_FieldOffsetTable1445[4] = 
{
	UnityEventCallState_t3448586328::get_offset_of_value___1() + static_cast<int32_t>(sizeof(RuntimeObject)),
	0,
	0,
	0,
};
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1446 = { sizeof (PersistentCall_t3407714124), -1, 0, 0 };
extern const int32_t g_FieldOffsetTable1446[5] = 
{
	PersistentCall_t3407714124::get_offset_of_m_Target_0(),
	PersistentCall_t3407714124::get_offset_of_m_MethodName_1(),
	PersistentCall_t3407714124::get_offset_of_m_Mode_2(),
	PersistentCall_t3407714124::get_offset_of_m_Arguments_3(),
	PersistentCall_t3407714124::get_offset_of_m_CallState_4(),
};
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1447 = { sizeof (PersistentCallGroup_t3050769227), -1, 0, 0 };
extern const int32_t g_FieldOffsetTable1447[1] = 
{
	PersistentCallGroup_t3050769227::get_offset_of_m_Calls_0(),
};
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1448 = { sizeof (InvokableCallList_t2498835369), -1, 0, 0 };
extern const int32_t g_FieldOffsetTable1448[4] = 
{
	InvokableCallList_t2498835369::get_offset_of_m_PersistentCalls_0(),
	InvokableCallList_t2498835369::get_offset_of_m_RuntimeCalls_1(),
	InvokableCallList_t2498835369::get_offset_of_m_ExecutingCalls_2(),
	InvokableCallList_t2498835369::get_offset_of_m_NeedsUpdate_3(),
};
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1449 = { sizeof (UnityEventBase_t3960448221), -1, 0, 0 };
extern const int32_t g_FieldOffsetTable1449[4] = 
{
	UnityEventBase_t3960448221::get_offset_of_m_Calls_0(),
	UnityEventBase_t3960448221::get_offset_of_m_PersistentCalls_1(),
	UnityEventBase_t3960448221::get_offset_of_m_TypeName_2(),
	UnityEventBase_t3960448221::get_offset_of_m_CallsDirty_3(),
};
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1450 = { sizeof (UnityAction_t3245792599), sizeof(Il2CppMethodPointer), 0, 0 };
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1451 = { sizeof (UnityEvent_t2581268647), -1, 0, 0 };
extern const int32_t g_FieldOffsetTable1451[1] = 
{
	UnityEvent_t2581268647::get_offset_of_m_InvokeArray_4(),
};
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1452 = { 0, 0, 0, 0 };
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1453 = { 0, 0, 0, 0 };
extern const int32_t g_FieldOffsetTable1453[1] = 
{
	0,
};
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1454 = { 0, 0, 0, 0 };
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1455 = { 0, 0, 0, 0 };
extern const int32_t g_FieldOffsetTable1455[1] = 
{
	0,
};
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1456 = { 0, 0, 0, 0 };
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1457 = { 0, 0, 0, 0 };
extern const int32_t g_FieldOffsetTable1457[1] = 
{
	0,
};
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1458 = { 0, 0, 0, 0 };
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1459 = { 0, 0, 0, 0 };
extern const int32_t g_FieldOffsetTable1459[1] = 
{
	0,
};
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1460 = { sizeof (UnitySynchronizationContext_t1887453786), -1, 0, 0 };
extern const int32_t g_FieldOffsetTable1460[2] = 
{
	UnitySynchronizationContext_t1887453786::get_offset_of_m_AsyncWorkQueue_1(),
	UnitySynchronizationContext_t1887453786::get_offset_of_m_MainThreadID_2(),
};
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1461 = { sizeof (WorkRequest_t1354518612)+ sizeof (RuntimeObject), -1, 0, 0 };
extern const int32_t g_FieldOffsetTable1461[3] = 
{
	WorkRequest_t1354518612::get_offset_of_m_DelagateCallback_0() + static_cast<int32_t>(sizeof(RuntimeObject)),
	WorkRequest_t1354518612::get_offset_of_m_DelagateState_1() + static_cast<int32_t>(sizeof(RuntimeObject)),
	WorkRequest_t1354518612::get_offset_of_m_WaitHandle_2() + static_cast<int32_t>(sizeof(RuntimeObject)),
};
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1462 = { sizeof (Vector2_t2156229523)+ sizeof (RuntimeObject), sizeof(Vector2_t2156229523 ), sizeof(Vector2_t2156229523_StaticFields), 0 };
extern const int32_t g_FieldOffsetTable1462[11] = 
{
	Vector2_t2156229523::get_offset_of_x_0() + static_cast<int32_t>(sizeof(RuntimeObject)),
	Vector2_t2156229523::get_offset_of_y_1() + static_cast<int32_t>(sizeof(RuntimeObject)),
	Vector2_t2156229523_StaticFields::get_offset_of_zeroVector_2(),
	Vector2_t2156229523_StaticFields::get_offset_of_oneVector_3(),
	Vector2_t2156229523_StaticFields::get_offset_of_upVector_4(),
	Vector2_t2156229523_StaticFields::get_offset_of_downVector_5(),
	Vector2_t2156229523_StaticFields::get_offset_of_leftVector_6(),
	Vector2_t2156229523_StaticFields::get_offset_of_rightVector_7(),
	Vector2_t2156229523_StaticFields::get_offset_of_positiveInfinityVector_8(),
	Vector2_t2156229523_StaticFields::get_offset_of_negativeInfinityVector_9(),
	0,
};
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1463 = { sizeof (Vector4_t3319028937)+ sizeof (RuntimeObject), sizeof(Vector4_t3319028937 ), sizeof(Vector4_t3319028937_StaticFields), 0 };
extern const int32_t g_FieldOffsetTable1463[9] = 
{
	0,
	Vector4_t3319028937::get_offset_of_x_1() + static_cast<int32_t>(sizeof(RuntimeObject)),
	Vector4_t3319028937::get_offset_of_y_2() + static_cast<int32_t>(sizeof(RuntimeObject)),
	Vector4_t3319028937::get_offset_of_z_3() + static_cast<int32_t>(sizeof(RuntimeObject)),
	Vector4_t3319028937::get_offset_of_w_4() + static_cast<int32_t>(sizeof(RuntimeObject)),
	Vector4_t3319028937_StaticFields::get_offset_of_zeroVector_5(),
	Vector4_t3319028937_StaticFields::get_offset_of_oneVector_6(),
	Vector4_t3319028937_StaticFields::get_offset_of_positiveInfinityVector_7(),
	Vector4_t3319028937_StaticFields::get_offset_of_negativeInfinityVector_8(),
};
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1464 = { sizeof (WaitForSecondsRealtime_t189548121), -1, 0, 0 };
extern const int32_t g_FieldOffsetTable1464[1] = 
{
	WaitForSecondsRealtime_t189548121::get_offset_of_waitTime_0(),
};
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1465 = { sizeof (ReadOnlyAttribute_t2029203740), -1, 0, 0 };
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1466 = { sizeof (WriteOnlyAttribute_t595109273), -1, 0, 0 };
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1467 = { sizeof (DeallocateOnJobCompletionAttribute_t3131681843), -1, 0, 0 };
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1468 = { sizeof (NativeFixedLengthAttribute_t71849338), -1, 0, 0 };
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1469 = { sizeof (NativeMatchesParallelForLengthAttribute_t3874858371), -1, 0, 0 };
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1470 = { sizeof (NativeDisableParallelForRestrictionAttribute_t3089424280), -1, 0, 0 };
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1471 = { sizeof (NativeContainerAttribute_t2600515814), -1, 0, 0 };
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1472 = { sizeof (NativeContainerIsAtomicWriteOnlyAttribute_t394027931), -1, 0, 0 };
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1473 = { sizeof (NativeContainerSupportsMinMaxWriteRestrictionAttribute_t1586929818), -1, 0, 0 };
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1474 = { sizeof (NativeContainerSupportsDeallocateOnJobCompletionAttribute_t1683066125), -1, 0, 0 };
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1475 = { sizeof (CameraPlayable_t3330816414)+ sizeof (RuntimeObject), sizeof(CameraPlayable_t3330816414 ), 0, 0 };
extern const int32_t g_FieldOffsetTable1475[1] = 
{
	CameraPlayable_t3330816414::get_offset_of_m_Handle_0() + static_cast<int32_t>(sizeof(RuntimeObject)),
};
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1476 = { 0, -1, 0, 0 };
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1477 = { 0, -1, 0, 0 };
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1478 = { 0, -1, 0, 0 };
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1479 = { sizeof (MaterialEffectPlayable_t3995207978)+ sizeof (RuntimeObject), sizeof(MaterialEffectPlayable_t3995207978 ), 0, 0 };
extern const int32_t g_FieldOffsetTable1479[1] = 
{
	MaterialEffectPlayable_t3995207978::get_offset_of_m_Handle_0() + static_cast<int32_t>(sizeof(RuntimeObject)),
};
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1480 = { sizeof (Playable_t459825607)+ sizeof (RuntimeObject), sizeof(Playable_t459825607 ), sizeof(Playable_t459825607_StaticFields), 0 };
extern const int32_t g_FieldOffsetTable1480[2] = 
{
	Playable_t459825607::get_offset_of_m_Handle_0() + static_cast<int32_t>(sizeof(RuntimeObject)),
	Playable_t459825607_StaticFields::get_offset_of_m_NullPlayable_1(),
};
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1481 = { sizeof (PlayableBinding_t354260709)+ sizeof (RuntimeObject), -1, sizeof(PlayableBinding_t354260709_StaticFields), 0 };
extern const int32_t g_FieldOffsetTable1481[6] = 
{
	PlayableBinding_t354260709_StaticFields::get_offset_of_None_0(),
	PlayableBinding_t354260709_StaticFields::get_offset_of_DefaultDuration_1(),
	PlayableBinding_t354260709::get_offset_of_U3CstreamNameU3Ek__BackingField_2() + static_cast<int32_t>(sizeof(RuntimeObject)),
	PlayableBinding_t354260709::get_offset_of_U3CstreamTypeU3Ek__BackingField_3() + static_cast<int32_t>(sizeof(RuntimeObject)),
	PlayableBinding_t354260709::get_offset_of_U3CsourceObjectU3Ek__BackingField_4() + static_cast<int32_t>(sizeof(RuntimeObject)),
	PlayableBinding_t354260709::get_offset_of_U3CsourceBindingTypeU3Ek__BackingField_5() + static_cast<int32_t>(sizeof(RuntimeObject)),
};
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1482 = { 0, -1, 0, 0 };
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1483 = { sizeof (PlayableAsset_t3219022681), -1, 0, 0 };
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1484 = { sizeof (PlayableBehaviour_t4203540982), -1, 0, 0 };
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1485 = { sizeof (DataStreamType_t4132467813)+ sizeof (RuntimeObject), sizeof(int32_t), 0, 0 };
extern const int32_t g_FieldOffsetTable1485[5] = 
{
	DataStreamType_t4132467813::get_offset_of_value___1() + static_cast<int32_t>(sizeof(RuntimeObject)),
	0,
	0,
	0,
	0,
};
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1486 = { sizeof (PlayableGraph_t3515989261)+ sizeof (RuntimeObject), sizeof(PlayableGraph_t3515989261 ), 0, 0 };
extern const int32_t g_FieldOffsetTable1486[2] = 
{
	PlayableGraph_t3515989261::get_offset_of_m_Handle_0() + static_cast<int32_t>(sizeof(RuntimeObject)),
	PlayableGraph_t3515989261::get_offset_of_m_Version_1() + static_cast<int32_t>(sizeof(RuntimeObject)),
};
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1487 = { sizeof (PlayableHandle_t1095853803)+ sizeof (RuntimeObject), sizeof(PlayableHandle_t1095853803 ), 0, 0 };
extern const int32_t g_FieldOffsetTable1487[2] = 
{
	PlayableHandle_t1095853803::get_offset_of_m_Handle_0() + static_cast<int32_t>(sizeof(RuntimeObject)),
	PlayableHandle_t1095853803::get_offset_of_m_Version_1() + static_cast<int32_t>(sizeof(RuntimeObject)),
};
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1488 = { sizeof (PlayableOutput_t3179894105)+ sizeof (RuntimeObject), sizeof(PlayableOutput_t3179894105 ), sizeof(PlayableOutput_t3179894105_StaticFields), 0 };
extern const int32_t g_FieldOffsetTable1488[2] = 
{
	PlayableOutput_t3179894105::get_offset_of_m_Handle_0() + static_cast<int32_t>(sizeof(RuntimeObject)),
	PlayableOutput_t3179894105_StaticFields::get_offset_of_m_NullPlayableOutput_1(),
};
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1489 = { sizeof (ScriptPlayableOutput_t2715692609)+ sizeof (RuntimeObject), sizeof(ScriptPlayableOutput_t2715692609 ), 0, 0 };
extern const int32_t g_FieldOffsetTable1489[1] = 
{
	ScriptPlayableOutput_t2715692609::get_offset_of_m_Handle_0() + static_cast<int32_t>(sizeof(RuntimeObject)),
};
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1490 = { sizeof (TextureMixerPlayable_t2398603962)+ sizeof (RuntimeObject), sizeof(TextureMixerPlayable_t2398603962 ), 0, 0 };
extern const int32_t g_FieldOffsetTable1490[1] = 
{
	TextureMixerPlayable_t2398603962::get_offset_of_m_Handle_0() + static_cast<int32_t>(sizeof(RuntimeObject)),
};
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1491 = { sizeof (TexturePlayableOutput_t648497447)+ sizeof (RuntimeObject), sizeof(TexturePlayableOutput_t648497447 ), 0, 0 };
extern const int32_t g_FieldOffsetTable1491[1] = 
{
	TexturePlayableOutput_t648497447::get_offset_of_m_Handle_0() + static_cast<int32_t>(sizeof(RuntimeObject)),
};
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1492 = { sizeof (DefaultValueAttribute_t2337225216), -1, 0, 0 };
extern const int32_t g_FieldOffsetTable1492[1] = 
{
	DefaultValueAttribute_t2337225216::get_offset_of_DefaultValue_0(),
};
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1493 = { sizeof (ExcludeFromDocsAttribute_t3592494112), -1, 0, 0 };
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1494 = { sizeof (NotificationHelper_t2061062509), -1, 0, 0 };
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1495 = { sizeof (LocalNotification_t1697500732), -1, sizeof(LocalNotification_t1697500732_StaticFields), 0 };
extern const int32_t g_FieldOffsetTable1495[2] = 
{
	LocalNotification_t1697500732::get_offset_of_m_Ptr_0(),
	LocalNotification_t1697500732_StaticFields::get_offset_of_m_NSReferenceDateTicks_1(),
};
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1496 = { sizeof (RemoteNotification_t818046696), -1, 0, 0 };
extern const int32_t g_FieldOffsetTable1496[1] = 
{
	RemoteNotification_t818046696::get_offset_of_m_Ptr_0(),
};
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1497 = { 0, -1, 0, 0 };
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1498 = { 0, -1, 0, 0 };
extern const Il2CppTypeDefinitionSizes g_typeDefinitionSize1499 = { sizeof (Logger_t274032455), -1, 0, 0 };
extern const int32_t g_FieldOffsetTable1499[3] = 
{
	Logger_t274032455::get_offset_of_U3ClogHandlerU3Ek__BackingField_0(),
	Logger_t274032455::get_offset_of_U3ClogEnabledU3Ek__BackingField_1(),
	Logger_t274032455::get_offset_of_U3CfilterLogTypeU3Ek__BackingField_2(),
};
#ifdef __clang__
#pragma clang diagnostic pop
#endif
