/*
 *   BSD LICENSE
 *   Copyright (c) 2021 Samsung Electronics Corporation
 *   All rights reserved.
 *
 *   Redistribution and use in source and binary forms, with or without
 *   modification, are permitted provided that the following conditions
 *   are met:
 *
 *     * Redistributions of source code must retain the above copyright
 *       notice, this list of conditions and the following disclaimer.
 *     * Redistributions in binary form must reproduce the above copyright
 *       notice, this list of conditions and the following disclaimer in
 *       the documentation and/or other materials provided with the
 *       distribution.
 *     * Neither the name of Intel Corporation nor the names of its
 *       contributors may be used to endorse or promote products derived
 *       from this software without specific prior written permission.
 *
 *   THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
 *   "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
 *   LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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 *   OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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 *   OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */

#pragma once

#include <string>
#include <list>
#include "rebuild_context.h"
#include "src/array/rebuild/rebuild_target.h"

using namespace std;

namespace pos
{
class IArrayRebuilder
{
public:
    virtual void Rebuild(string array, ArrayDevice* dev, RebuildComplete cb,
                        list<RebuildTarget*>& tgt) = 0;
    virtual void StopRebuild(string array) = 0;
    virtual void RebuildDone(RebuildResult result) = 0;
    virtual void WaitRebuildDone(string array) = 0;
    virtual bool IsRebuilding(string array) = 0;
    virtual uint32_t GetRebuildProgress(string array) = 0;
};
} // namespace pos
