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[ 0, 1, 1, 0, 0, 1, 1, 0, 1, 1 ]
[ "engine_idling", "siren", "car_horn", "children_playing", "gun_shot", "street_music" ]
soundscape_train_unimodal1187.wav
[ 1, 0, 0, 0, 1, 1, 1, 0, 0, 1 ]
[ "drilling", "air_conditioner", "engine_idling", "gun_shot", "street_music" ]
soundscape_train_bimodal1249.wav
[ 0, 0, 0, 0, 0, 1, 0, 0, 0, 0 ]
[ "engine_idling" ]
soundscape_train_uniform217.wav
[ 0, 0, 0, 0, 0, 1, 0, 0, 0, 1 ]
[ "engine_idling", "street_music" ]
soundscape_train_bimodal502.wav
[ 1, 1, 0, 1, 1, 1, 1, 1, 0, 1 ]
[ "air_conditioner", "street_music", "dog_bark", "jackhammer", "drilling", "engine_idling", "gun_shot", "car_horn" ]
soundscape_train_bimodal264.wav
[ 1, 0, 0, 1, 1, 0, 0, 1, 0, 0 ]
[ "drilling", "jackhammer", "dog_bark", "air_conditioner" ]
soundscape_train_unimodal800.wav
[ 1, 1, 0, 1, 0, 0, 0, 0, 1, 1 ]
[ "car_horn", "air_conditioner", "dog_bark", "street_music", "siren" ]
soundscape_train_unimodal1839.wav
[ 0, 1, 0, 1, 0, 0, 0, 1, 0, 0 ]
[ "dog_bark", "car_horn", "jackhammer" ]
soundscape_train_uniform571.wav
[ 0, 0, 0, 0, 0, 1, 1, 0, 0, 0 ]
[ "gun_shot", "engine_idling" ]
soundscape_train_bimodal270.wav
[ 0, 0, 0, 0, 1, 0, 0, 0, 0, 0 ]
[ "drilling" ]
soundscape_train_uniform565.wav
[ 0, 0, 1, 1, 0, 1, 1, 0, 0, 0 ]
[ "engine_idling", "children_playing", "dog_bark", "gun_shot" ]
soundscape_train_unimodal814.wav
[ 0, 0, 1, 1, 0, 0, 1, 0, 0, 0 ]
[ "children_playing", "gun_shot", "dog_bark" ]
soundscape_train_unimodal1193.wav
[ 0, 1, 0, 0, 1, 0, 0, 1, 1, 0 ]
[ "siren", "drilling", "car_horn", "jackhammer" ]
soundscape_train_uniform203.wav
[ 0, 0, 0, 0, 0, 0, 1, 0, 1, 1 ]
[ "siren", "street_music", "gun_shot" ]
soundscape_train_bimodal516.wav
[ 1, 0, 0, 0, 1, 0, 0, 0, 0, 0 ]
[ "drilling", "air_conditioner" ]
soundscape_train_unimodal13.wav
[ 0, 0, 0, 1, 0, 1, 0, 0, 0, 1 ]
[ "dog_bark", "engine_idling", "street_music" ]
soundscape_train_bimodal1275.wav
[ 0, 1, 0, 1, 0, 0, 1, 0, 0, 0 ]
[ "gun_shot", "dog_bark", "car_horn" ]
soundscape_train_unimodal182.wav
[ 1, 0, 0, 0, 0, 0, 0, 0, 0, 1 ]
[ "street_music", "air_conditioner" ]
soundscape_train_uniform1395.wav
[ 1, 0, 0, 0, 0, 0, 1, 0, 0, 0 ]
[ "air_conditioner", "gun_shot" ]
soundscape_train_bimodal258.wav
[ 0, 1, 1, 0, 1, 1, 1, 1, 0, 0 ]
[ "car_horn", "children_playing", "gun_shot", "engine_idling", "drilling", "jackhammer" ]
soundscape_train_unimodal1805.wav
[ 1, 1, 1, 0, 0, 1, 0, 1, 0, 0 ]
[ "car_horn", "children_playing", "air_conditioner", "jackhammer", "engine_idling" ]
soundscape_train_bimodal1513.wav
[ 0, 0, 1, 0, 1, 1, 1, 0, 1, 0 ]
[ "siren", "engine_idling", "gun_shot", "children_playing", "drilling" ]
soundscape_train_uniform559.wav
[ 1, 1, 0, 0, 1, 1, 1, 1, 0, 0 ]
[ "jackhammer", "car_horn", "gun_shot", "air_conditioner", "drilling", "engine_idling" ]
soundscape_train_unimodal828.wav
[ 1, 1, 1, 0, 0, 0, 1, 0, 0, 1 ]
[ "street_music", "air_conditioner", "children_playing", "car_horn", "gun_shot" ]
soundscape_train_unimodal1811.wav
[ 0, 0, 1, 1, 0, 0, 0, 0, 1, 0 ]
[ "dog_bark", "children_playing", "siren" ]
soundscape_train_bimodal1507.wav
[ 1, 0, 0, 1, 1, 1, 0, 0, 0, 1 ]
[ "air_conditioner", "street_music", "drilling", "dog_bark", "engine_idling" ]
soundscape_train_uniform1381.wav
[ 0, 1, 0, 0, 0, 0, 0, 0, 1, 0 ]
[ "siren", "car_horn" ]
soundscape_train_bimodal1261.wav
[ 0, 1, 1, 0, 1, 0, 1, 0, 1, 0 ]
[ "gun_shot", "siren", "car_horn", "children_playing", "drilling" ]
soundscape_train_unimodal196.wav
[ 1, 1, 0, 0, 0, 0, 0, 1, 0, 0 ]
[ "car_horn", "jackhammer", "air_conditioner" ]
soundscape_train_unimodal1144.wav
[ 0, 0, 0, 1, 0, 1, 1, 0, 0, 0 ]
[ "gun_shot", "engine_idling", "dog_bark" ]
soundscape_train_unimodal1622.wav
[ 0, 0, 0, 0, 1, 0, 0, 0, 0, 0 ]
[ "drilling" ]
soundscape_train_unimodal1636.wav
[ 0, 1, 0, 1, 0, 1, 0, 1, 0, 0 ]
[ "engine_idling", "car_horn", "dog_bark", "jackhammer" ]
soundscape_train_uniform1418.wav
[ 1, 0, 0, 0, 1, 0, 0, 0, 1, 0 ]
[ "drilling", "air_conditioner", "siren" ]
soundscape_train_unimodal169.wav
[ 0, 1, 1, 0, 1, 0, 1, 0, 0, 0 ]
[ "drilling", "car_horn", "gun_shot", "children_playing" ]
soundscape_train_unimodal1150.wav
[ 1, 0, 1, 0, 0, 0, 0, 0, 0, 1 ]
[ "street_music", "children_playing", "air_conditioner" ]
soundscape_train_uniform1356.wav
[ 1, 0, 1, 1, 1, 1, 0, 1, 0, 0 ]
[ "dog_bark", "drilling", "engine_idling", "jackhammer", "air_conditioner", "children_playing" ]
soundscape_train_unimodal141.wav
[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 1 ]
[ "street_music" ]
soundscape_train_unimodal1178.wav
[ 1, 0, 1, 1, 0, 1, 0, 1, 1, 0 ]
[ "dog_bark", "jackhammer", "engine_idling", "siren", "children_playing", "air_conditioner" ]
soundscape_train_unimodal627.wav
[ 0, 0, 0, 0, 0, 0, 1, 1, 1, 0 ]
[ "gun_shot", "siren", "jackhammer" ]
soundscape_train_uniform1430.wav
[ 1, 1, 0, 0, 1, 0, 1, 1, 0, 0 ]
[ "gun_shot", "drilling", "jackhammer", "air_conditioner", "car_horn" ]
soundscape_train_uniform1424.wav
[ 0, 0, 1, 0, 0, 0, 0, 0, 0, 0 ]
[ "children_playing" ]
soundscape_train_unimodal633.wav
[ 0, 1, 0, 1, 1, 0, 1, 0, 0, 1 ]
[ "dog_bark", "car_horn", "street_music", "drilling", "gun_shot" ]
soundscape_train_unimodal155.wav
[ 0, 1, 0, 1, 0, 1, 1, 0, 0, 0 ]
[ "engine_idling", "gun_shot", "dog_bark", "car_horn" ]
soundscape_train_uniform1342.wav
[ 0, 0, 1, 0, 1, 0, 0, 1, 0, 1 ]
[ "children_playing", "drilling", "jackhammer", "street_music" ]
soundscape_train_uniform1815.wav
[ 0, 0, 0, 0, 1, 0, 0, 1, 0, 1 ]
[ "drilling", "street_music", "jackhammer" ]
soundscape_train_uniform773.wav
[ 1, 0, 0, 0, 0, 1, 0, 1, 0, 0 ]
[ "jackhammer", "engine_idling", "air_conditioner" ]
soundscape_train_bimodal700.wav
[ 1, 0, 1, 1, 1, 1, 0, 0, 0, 1 ]
[ "street_music", "drilling", "engine_idling", "children_playing", "dog_bark", "air_conditioner" ]
soundscape_train_unimodal1385.wav
[ 1, 0, 0, 1, 0, 1, 0, 0, 1, 1 ]
[ "dog_bark", "engine_idling", "air_conditioner", "siren", "street_music" ]
soundscape_train_bimodal714.wav
[ 1, 0, 0, 1, 1, 1, 0, 0, 0, 1 ]
[ "street_music", "drilling", "dog_bark", "air_conditioner", "engine_idling" ]
soundscape_train_unimodal1391.wav
[ 0, 0, 0, 1, 0, 1, 0, 0, 0, 0 ]
[ "engine_idling", "dog_bark" ]
soundscape_train_bimodal1739.wav
[ 0, 0, 0, 1, 0, 1, 1, 1, 0, 1 ]
[ "street_music", "gun_shot", "engine_idling", "dog_bark", "jackhammer" ]
soundscape_train_uniform767.wav
[ 0, 0, 0, 0, 1, 1, 1, 0, 0, 0 ]
[ "engine_idling", "drilling", "gun_shot" ]
soundscape_train_uniform1801.wav
[ 1, 0, 1, 0, 0, 1, 1, 0, 1, 1 ]
[ "air_conditioner", "gun_shot", "street_music", "engine_idling", "children_playing", "siren" ]
soundscape_train_uniform997.wav
[ 1, 0, 0, 1, 1, 1, 0, 1, 1, 0 ]
[ "engine_idling", "air_conditioner", "dog_bark", "jackhammer", "siren", "drilling" ]
soundscape_train_bimodal1711.wav
[ 0, 1, 1, 0, 0, 1, 0, 0, 0, 0 ]
[ "car_horn", "children_playing", "engine_idling" ]
soundscape_train_uniform1829.wav
[ 0, 1, 0, 1, 1, 0, 0, 1, 0, 0 ]
[ "drilling", "jackhammer", "car_horn", "dog_bark" ]
soundscape_train_uniform1197.wav
[ 1, 0, 0, 0, 0, 1, 0, 0, 0, 1 ]
[ "engine_idling", "air_conditioner", "street_music" ]
soundscape_train_unimodal380.wav
[ 0, 1, 0, 1, 1, 0, 1, 1, 0, 0 ]
[ "drilling", "car_horn", "jackhammer", "gun_shot", "dog_bark" ]
soundscape_train_bimodal1077.wav
[ 0, 1, 0, 0, 0, 0, 1, 1, 1, 1 ]
[ "car_horn", "gun_shot", "siren", "street_music", "jackhammer" ]
soundscape_train_bimodal728.wav
[ 0, 0, 1, 0, 1, 0, 0, 0, 1, 1 ]
[ "children_playing", "drilling", "siren", "street_music" ]
soundscape_train_unimodal394.wav
[ 1, 0, 0, 1, 0, 0, 1, 1, 0, 0 ]
[ "dog_bark", "air_conditioner", "jackhammer", "gun_shot" ]
soundscape_train_bimodal1063.wav
[ 0, 0, 1, 0, 1, 0, 0, 1, 0, 0 ]
[ "children_playing", "jackhammer", "drilling" ]
soundscape_train_uniform1183.wav
[ 1, 0, 1, 1, 0, 0, 0, 0, 0, 1 ]
[ "street_music", "air_conditioner", "dog_bark", "children_playing" ]
soundscape_train_uniform983.wav
[ 0, 0, 0, 0, 0, 0, 1, 0, 0, 0 ]
[ "gun_shot" ]
soundscape_train_bimodal1705.wav
[ 1, 0, 0, 0, 0, 0, 1, 0, 1, 1 ]
[ "street_music", "gun_shot", "air_conditioner", "siren" ]
soundscape_train_bimodal1936.wav
[ 0, 1, 0, 0, 1, 1, 1, 0, 0, 0 ]
[ "car_horn", "engine_idling", "drilling", "gun_shot" ]
soundscape_train_unimodal1420.wav
[ 0, 1, 0, 0, 0, 0, 0, 0, 0, 0 ]
[ "car_horn" ]
soundscape_train_unimodal419.wav
[ 1, 1, 0, 1, 0, 0, 0, 1, 0, 1 ]
[ "car_horn", "air_conditioner", "jackhammer", "street_music", "dog_bark" ]
soundscape_train_uniform968.wav
[ 1, 1, 0, 0, 0, 1, 1, 0, 0, 1 ]
[ "car_horn", "gun_shot", "street_music", "engine_idling", "air_conditioner" ]
soundscape_train_bimodal13.wav
[ 0, 1, 1, 0, 0, 0, 1, 0, 0, 0 ]
[ "car_horn", "gun_shot", "children_playing" ]
soundscape_train_uniform1168.wav
[ 0, 0, 0, 0, 1, 0, 0, 0, 0, 1 ]
[ "drilling", "street_music" ]
soundscape_train_bimodal1088.wav
[ 1, 1, 0, 1, 0, 0, 0, 1, 1, 0 ]
[ "siren", "car_horn", "jackhammer", "air_conditioner", "dog_bark" ]
soundscape_train_unimodal1346.wav
[ 0, 1, 0, 1, 0, 0, 0, 0, 0, 0 ]
[ "car_horn", "dog_bark" ]
soundscape_train_unimodal1352.wav
[ 0, 0, 0, 0, 0, 0, 1, 1, 0, 0 ]
[ "jackhammer", "gun_shot" ]
soundscape_train_bimodal1922.wav
[ 0, 0, 1, 1, 0, 0, 0, 1, 1, 0 ]
[ "siren", "dog_bark", "children_playing", "jackhammer" ]
soundscape_train_unimodal1434.wav
[ 0, 0, 1, 1, 1, 0, 1, 1, 0, 0 ]
[ "drilling", "gun_shot", "jackhammer", "children_playing", "dog_bark" ]
soundscape_train_uniform1632.wav
[ 0, 0, 0, 1, 0, 0, 0, 1, 1, 1 ]
[ "street_music", "jackhammer", "siren", "dog_bark" ]
soundscape_train_unimodal425.wav
[ 0, 0, 1, 1, 1, 0, 0, 0, 1, 0 ]
[ "drilling", "dog_bark", "children_playing", "siren" ]
soundscape_train_uniform954.wav
[ 0, 0, 1, 0, 1, 0, 0, 0, 1, 0 ]
[ "drilling", "siren", "children_playing" ]
soundscape_train_bimodal927.wav
[ 0, 0, 0, 0, 1, 0, 0, 0, 0, 0 ]
[ "drilling" ]
soundscape_train_unimodal343.wav
[ 0, 1, 0, 0, 0, 0, 0, 1, 0, 0 ]
[ "car_horn", "jackhammer" ]
soundscape_train_uniform1154.wav
[ 0, 0, 0, 1, 0, 0, 0, 0, 0, 0 ]
[ "dog_bark" ]
soundscape_train_uniform1140.wav
[ 0, 0, 1, 0, 0, 1, 0, 0, 1, 1 ]
[ "street_music", "children_playing", "engine_idling", "siren" ]
soundscape_train_bimodal933.wav
[ 1, 1, 0, 1, 1, 0, 1, 0, 1, 1 ]
[ "gun_shot", "siren", "street_music", "car_horn", "air_conditioner", "drilling", "dog_bark" ]
soundscape_train_unimodal357.wav
[ 1, 1, 1, 0, 1, 1, 0, 1, 1, 0 ]
[ "siren", "drilling", "jackhammer", "car_horn", "engine_idling", "air_conditioner", "children_playing" ]
soundscape_train_uniform798.wav
[ 1, 0, 0, 0, 0, 0, 0, 0, 0, 0 ]
[ "air_conditioner" ]
soundscape_train_uniform940.wav
[ 0, 0, 0, 0, 1, 1, 1, 1, 0, 0 ]
[ "gun_shot", "engine_idling", "jackhammer", "drilling" ]
soundscape_train_unimodal1408.wav
[ 0, 0, 0, 0, 0, 0, 0, 0, 1, 1 ]
[ "street_music", "siren" ]
soundscape_train_unimodal431.wav
[ 0, 1, 0, 0, 0, 1, 0, 0, 0, 1 ]
[ "engine_idling", "street_music", "car_horn" ]
soundscape_train_uniform1626.wav
[ 1, 1, 0, 1, 1, 1, 1, 0, 0, 0 ]
[ "drilling", "gun_shot", "engine_idling", "air_conditioner", "dog_bark", "car_horn" ]
soundscape_train_uniform1961.wav
[ 0, 1, 0, 1, 0, 1, 0, 1, 0, 1 ]
[ "jackhammer", "dog_bark", "engine_idling", "street_music", "car_horn" ]
soundscape_train_bimodal112.wav
[ 0, 1, 0, 0, 0, 1, 1, 0, 0, 0 ]
[ "car_horn", "gun_shot", "engine_idling" ]
soundscape_train_bimodal1881.wav
[ 1, 1, 1, 1, 1, 1, 1, 0, 0, 0 ]
[ "car_horn", "drilling", "gun_shot", "children_playing", "air_conditioner", "engine_idling", "dog_bark" ]
soundscape_train_uniform607.wav
[ 0, 0, 0, 0, 0, 0, 1, 0, 0, 1 ]
[ "gun_shot", "street_music" ]
soundscape_train_bimodal1659.wav
[ 0, 0, 0, 0, 0, 1, 0, 1, 0, 0 ]
[ "engine_idling", "jackhammer" ]
soundscape_train_unimodal1597.wav
[ 0, 0, 0, 0, 1, 0, 0, 0, 0, 0 ]
[ "drilling" ]
soundscape_train_uniform161.wav
[ 0, 1, 0, 0, 0, 1, 0, 0, 0, 0 ]
[ "engine_idling", "car_horn" ]
soundscape_train_bimodal674.wav
[ 1, 0, 0, 0, 1, 1, 0, 1, 0, 1 ]
[ "street_music", "engine_idling", "jackhammer", "drilling", "air_conditioner" ]
soundscape_train_uniform175.wav
[ 0, 1, 0, 1, 0, 1, 1, 0, 1, 0 ]
[ "gun_shot", "car_horn", "engine_idling", "dog_bark", "siren" ]
soundscape_train_bimodal660.wav
[ 0, 0, 1, 0, 0, 0, 1, 0, 1, 0 ]
[ "gun_shot", "children_playing", "siren" ]
soundscape_train_bimodal106.wav
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License: Creative Commons Attribution 4.0 International License (CC BY 4.0): http://creativecommons.org/licenses/by/4.0/

Source

Scaper: A Library for Soundscape Synthesis and Augmentation
J. Salamon, D. MacConnell, M. Cartwright, P. Li, and J. P. Bello.
In IEEE Workshop on Applications of Signal Processing to Audio and Acoustics (WASPAA), New Paltz, NY, USA, Oct. 2017.
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