Floating point implementation doesn't load
In making a cart based on a [floating point implementation](https://www.lexaloffle.com/bbs/?tid=39319) by JWinslow23, I noticed testing on fake-08 gives wildly inaccurate values for the floats. The value in my game, for example, goes up by 1 every second, but by orders of magnitude with fake-08. (Just to be clear, I have confirmed it works properly in official P8). Additionally, the author's sample cart fails to load, giving this error:

"Error! Press (x) to close.
Runtime error"

Unfortunately it's a bit beyond me exactly what's going on with it. See below for author's sample cart and my spaghetti code.

![float](https://user-images.githubusercontent.com/13992834/227406352-eeb16520-b7e1-4444-983d-b4213af51650.png)
![magics p8](https://user-images.githubusercontent.com/13992834/227406353-db088e2e-473f-42ab-8913-a46a4fa4c63d.png)