EnumeratePhysicalDevices returns 0 GPUs
Hi guys,

I'm new to Vulkan, but used glad for OpenGL in the past. I'm trying to port a Vulkan tutorial to GLAD, but I'm stuck right in the beginning. I tried the following:

```
#define VK_USE_PLATFORM_WIN32_KHR
#define GLAD_VULKAN_IMPLEMENTATION
#include <glad/vulkan.h>

VkApplicationInfo appInfo{};
appInfo.sType              = VK_STRUCTURE_TYPE_APPLICATION_INFO;
appInfo.pApplicationName   = "Hello Triangle";
appInfo.applicationVersion = VK_MAKE_VERSION(1, 0, 0);
appInfo.pEngineName        = "No Engine";
appInfo.engineVersion      = VK_MAKE_VERSION(1, 0, 0);
appInfo.apiVersion         = VK_API_VERSION_1_2;
    
std::vector<const char*> enabledInstanceExtensions = {VK_KHR_SURFACE_EXTENSION_NAME, VK_KHR_WIN32_SURFACE_EXTENSION_NAME};

VkInstanceCreateInfo createInfo    = {};
createInfo.sType                   = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO;
createInfo.pApplicationInfo        = &appInfo;
createInfo.enabledExtensionCount   = (uint32_t)enabledInstanceExtensions.size();
createInfo.ppEnabledExtensionNames = enabledInstanceExtensions.data();

GladVulkanContext ctx;
const auto version = gladLoaderLoadVulkanContext(&ctx, nullptr, nullptr, nullptr);

VkInstance instance;
const auto error = ctx.CreateInstance(&createInfo, nullptr, &instance);
   
uint32_t deviceCount = 0;
ctx.EnumeratePhysicalDevices(instance, &deviceCount, nullptr);
if (deviceCount == 0)
{
  std::cout << "Where are the devices?";
}
```

The code does work up to "ctx.EnumeratePhysicalDevices". Here I just get 0 devices. I tried the same without glad and just pure Vulkan code and with this I get 1 GPU as result:

```
#include <vulkan/vulkan.h>

VkApplicationInfo appInfo{};
appInfo.sType              = VK_STRUCTURE_TYPE_APPLICATION_INFO;
appInfo.pApplicationName   = "Hello Triangle";
appInfo.applicationVersion = VK_MAKE_VERSION(1, 0, 0);
appInfo.pEngineName        = "No Engine";
appInfo.engineVersion      = VK_MAKE_VERSION(1, 0, 0);
appInfo.apiVersion         = VK_API_VERSION_1_2;
    
std::vector<const char*> enabledInstanceExtensions = {VK_KHR_SURFACE_EXTENSION_NAME, VK_KHR_WIN32_SURFACE_EXTENSION_NAME};

VkInstanceCreateInfo createInfo    = {};
createInfo.sType                   = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO;
createInfo.pApplicationInfo        = &appInfo;
createInfo.enabledExtensionCount   = (uint32_t)enabledInstanceExtensions.size();
createInfo.ppEnabledExtensionNames = enabledInstanceExtensions.data();

 VkInstance instance;
const auto error = vkCreateInstance(&createInfo, nullptr, &instance);
   
uint32_t deviceCount = 0;
vkEnumeratePhysicalDevices(instance, &deviceCount, nullptr);
if (deviceCount == 0)
{
  std::cout << "Where are the devices?";
}
```

Does someone have an Idea what I might miss, to get a valid result?

Thank You 

Sven