Bindings for UProceduralMeshComponent not generated
Following the steps on macOS using the NimTemplate for UE 5.2 and for some reason bindings for UProceduralMeshComponent never get generated. I tried running `./nue genbindingsall` and `./nue gencppbindings` manually yet still no bindings for that component are generated. I'm not sure if there are any other pieces of the Unreal API that aren't generated. I haven't been able to test if the component is generated on Windows.