Use getNode to modify label text?
Hiya. Sorry to bother, but I couldn't figure this particular problem out on my own.
I'd like to use `getNode` on a label in order to modify it, but I'm not sure if the syntax is correct. Here is some example code.
```nim
gdobj counter_controller of Control:
    var current_clicks_node: Node

    method ready*() =
        self.current_clicks_node = getNode(self, newNodePath("stats/v_box_container/current_clicks"))
        print(self.current_clicks_node.get_text())
        #self.current_clicks_node.text = "GDNative is working"
```
Something similar to this would work in GDScript in order to modify the label text, but here it says that `get_text`, `getText`, `.text =`, etc aren't valid procs. I imagine it's because I'm working on a Node object, but I'm not sure what to do about it.