godot-nim compilation breaks on nim 979148e86
~~There's a circular dependency between arrays.nim and poolarrays.nim that no longer compiles properly on nim commit 979148e86 on devel.~~
It's not a circular dependency. nim commit 979148e86 on devel broke the {.pure.} pragma.  So Array defined in the VariantType enum isn't hidden properly so poolarrays.nim can't see arrays.nim's Array definition.