What configuration should I choose on GLAD generator/webservice?
I'd like to use **GLAD** in my first **OpenGL/C++** project, but I'm not sure, which configuration should I choose on your generator/webservice. I'd like to create modern OpenGL app, based on modern OpenGL Core profile techniques, but I'd also like to keep some backwards compatibility with older GPUs and drivers (**I plan to keep compatibility from OpenGL 4.6 Core profile down to OpenGL 3.3 Core profile features and completely avoid the Legacy OpenGL**).

Which of these configurations should I set on your generator?
**A)** API (gl): Version 4.6, Profile: Core
**B)** API (gl): Version 4.6, Profile: Compatibility
**C)** API (gl): Version 3.3, Profile: Core
**D)** API (gl): Version 3.3, Profile: Compatibility

Is it worth to go for GLAD2 in my case or it doesn't really matter and original glad/glad.h is enough for me? I do not plan to use anything else than GL api this time.

Thank you very much for help.